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	<id>http://wiki.vc-mp.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NE.CrystalBlue</id>
	<title>Vice City Multiplayer - User contributions [en]</title>
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	<updated>2026-04-14T13:11:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/CreateSphere&amp;diff=18208</id>
		<title>Scripting/Squirrel/Functions/CreateSphere</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/CreateSphere&amp;diff=18208"/>
		<updated>2015-06-19T16:02:16Z</updated>

		<summary type="html">&lt;p&gt;NE.CrystalBlue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will create a sphere.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;CreateSphere( player, world, pos, rgb, radius )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;player&#039;&#039;&#039; - The player to stream this sphere to. If player is null it will be shown to everyone&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;world&#039;&#039;&#039; - The world id&lt;br /&gt;
* &#039;&#039;Vector&#039;&#039; &#039;&#039;&#039;pos&#039;&#039;&#039; - The sphere pos&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;rgb&#039;&#039;&#039; - The sphere color&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;radius&#039;&#039;&#039; - The diameter of the sphere&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
The following example will create a sphere&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text );&lt;br /&gt;
{&lt;br /&gt;
 if ( cmd == &amp;quot;sph&amp;quot; )&lt;br /&gt;
 {&lt;br /&gt;
  CreateSphere( player, player.World, player.Pos, RGB(255, 0, 255), 2);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Sphere_Functions}}&lt;/div&gt;</summary>
		<author><name>NE.CrystalBlue</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/CreateSphere&amp;diff=18207</id>
		<title>Scripting/Squirrel/Functions/CreateSphere</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/CreateSphere&amp;diff=18207"/>
		<updated>2015-06-19T16:01:34Z</updated>

		<summary type="html">&lt;p&gt;NE.CrystalBlue: Created page with &amp;quot;This function will create a sphere.  == Syntax ==  &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt;CreateSphere( player, world, pos, rgb, radius )&amp;lt;/pre&amp;gt;  == Arguments ==  &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; * &amp;#039;&amp;#039;int&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;player&amp;#039;&amp;#039;&amp;#039; - The pl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will create a sphere.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;CreateSphere( player, world, pos, rgb, radius )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;player&#039;&#039;&#039; - The player to stream this sphere to. If player is null it will be shown to everyone&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;world&#039;&#039;&#039; - The world id&lt;br /&gt;
* &#039;&#039;Vector&#039;&#039; &#039;&#039;&#039;pos&#039;&#039;&#039; - The sphere pos&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;rg&#039;&#039;&#039; - The sphere color&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;radius&#039;&#039;&#039; - The diameter of the sphere&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
The following example create a sphere&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text );&lt;br /&gt;
{&lt;br /&gt;
 if ( cmd == &amp;quot;sph&amp;quot; )&lt;br /&gt;
 {&lt;br /&gt;
  CreateSphere( player, player.World, player.Pos, RGB(255, 0, 255), 2);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Sphere_Functions}}&lt;/div&gt;</summary>
		<author><name>NE.CrystalBlue</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Server-side_Scripting_Resources&amp;diff=18149</id>
		<title>Server-side Scripting Resources</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Server-side_Scripting_Resources&amp;diff=18149"/>
		<updated>2015-05-19T12:13:33Z</updated>

		<summary type="html">&lt;p&gt;NE.CrystalBlue: /* Scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main Page giant banner}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;padding:0; width:100%;&amp;quot; | &lt;br /&gt;
! class=&amp;quot;mp-content-header mp-title-gradient&amp;quot; | Scripting Resources&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Squirrel is a high level imperative/OO programming language, designed to be a powerful scripting tool that fits in the size, memory bandwidth, and real-time requirements of applications like games.&lt;br /&gt;
&lt;br /&gt;
Squirrel is inspired by languages like Python, Javascript and expecially Lua.&lt;br /&gt;
&lt;br /&gt;
Squirrel&#039;s syntax is similar to C/C++/Java etc... but the language has a very dynamic nature like Python/Lua.&lt;br /&gt;
&lt;br /&gt;
== Scripts ==&lt;br /&gt;
&lt;br /&gt;
The following is a list of example Squirrel scripts&lt;br /&gt;
&lt;br /&gt;
* [https://bitbucket.org/stormeus/vl8-pb400 0.4 Public Beta (#2 and #3) Script]&lt;br /&gt;
* [http://forum.vc-mp.org/?topic=332.0 ADM Script]&lt;br /&gt;
* [http://forum.vc-mp.org/?topic=418.0 Doomplay match]&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions|Functions]]&lt;br /&gt;
* [[Scripting/Squirrel/Events|Events]]&lt;br /&gt;
* [[Scripting/Squirrel/Constants|Constants]]&lt;br /&gt;
&lt;br /&gt;
== Tutorials / Documentation ==&lt;br /&gt;
&lt;br /&gt;
This is a list of available tutorials and documents on Squirrel scripting in general.&lt;br /&gt;
These list all available squirrel commands aside from things added by the VC:MP Squirrel module, and are not listed on this wiki.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;General Squirrel Scripting&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* [http://squirrel-lang.org/doc/squirrel2.html Squirrel Reference Manual]&lt;br /&gt;
* [http://squirrel-lang.org/doc/sqstdlib2.html Squirrel Standard Libraries Manual]&lt;br /&gt;
&lt;br /&gt;
== Official plugins ==&lt;br /&gt;
* [https://bitbucket.org/stormeus/0.4-announce/downloads Announce]&lt;br /&gt;
* [https://bitbucket.org/stormeus/0.4-confloader/downloads ConfLoader]&lt;br /&gt;
* [https://bitbucket.org/stormeus/0.4-hashing-algorithms/downloads Hashing Algorithms]&lt;br /&gt;
* [https://bitbucket.org/stormeus/0.4-iniparser/downloads INIParser]&lt;br /&gt;
* [https://bitbucket.org/stormeus/0.4-mysql/downloads MySQL]&lt;br /&gt;
* [https://bitbucket.org/stormeus/0.4-sockets/downloads Sockets]&lt;br /&gt;
* [https://bitbucket.org/stormeus/0.4-sqlite/downloads SQLite]&lt;br /&gt;
* [https://bitbucket.org/stormeus/0.4-squirrel/downloads Squirrel]&lt;br /&gt;
&lt;br /&gt;
Plugin packages are also available for compact downloading and updating.&lt;br /&gt;
* [http://v04.maxorator.com/files/plugins/mp04rc2_plugins32_windows.zip Windows (x86) Package]&lt;br /&gt;
* [http://v04.maxorator.com/files/plugins/mp04rc2_plugins64_windows.zip Windows (x64) Package]&lt;br /&gt;
* [http://v04.maxorator.com/files/plugins/mp04rc2_plugins32_linux.zip Linux (x86) Package]&lt;br /&gt;
* [http://v04.maxorator.com/files/plugins/mp04rc2_plugins64_linux.zip Linux (x64) Package]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NE.CrystalBlue</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Game_Text_Codes_and_Styles&amp;diff=18127</id>
		<title>Game Text Codes and Styles</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Game_Text_Codes_and_Styles&amp;diff=18127"/>
		<updated>2015-03-28T05:19:31Z</updated>

		<summary type="html">&lt;p&gt;NE.CrystalBlue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;padding:0; width:100%;&amp;quot; | &lt;br /&gt;
! class=&amp;quot;mp-content-header mp-title-gradient&amp;quot; | Game Text Codes and Styles&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
Here is a full list of all available game text codes and styles that are usable.&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can use them via [[Announce]] / [[AnnounceAll]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Symbol&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
!~b~&lt;br /&gt;
!style=&amp;quot;color:rgb(27,89,130)&amp;quot; | blue text&lt;br /&gt;
|-&lt;br /&gt;
!~g~&lt;br /&gt;
!style=&amp;quot;color:rgb(255,150,225)&amp;quot; |  hot pink text (default)&lt;br /&gt;
|-&lt;br /&gt;
!~h~&lt;br /&gt;
!white text&lt;br /&gt;
|-&lt;br /&gt;
!~l~&lt;br /&gt;
!forces text to default color and ignores set colors&lt;br /&gt;
|-&lt;br /&gt;
!~o~&lt;br /&gt;
!style=&amp;quot;color:rgb(229,125,126)&amp;quot; | pink text&lt;br /&gt;
|-&lt;br /&gt;
!~p~&lt;br /&gt;
!style=&amp;quot;color:rgb(168,110,252)&amp;quot; | purple text&lt;br /&gt;
|-&lt;br /&gt;
!~q~&lt;br /&gt;
!style=&amp;quot;color:rgb(199,144,203)&amp;quot; | plum pink text&lt;br /&gt;
|-&lt;br /&gt;
!~r~&lt;br /&gt;
!style=&amp;quot;color:rgb(255,150,225)&amp;quot; | hot pink text&lt;br /&gt;
|-&lt;br /&gt;
!~t~&lt;br /&gt;
!style=&amp;quot;color:rgb(86,212,146)&amp;quot; | green text&lt;br /&gt;
|-&lt;br /&gt;
!~w~&lt;br /&gt;
!gray text&lt;br /&gt;
|-&lt;br /&gt;
!~x~&lt;br /&gt;
!style=&amp;quot;color:rgb(175,175,175)&amp;quot; | light blue text&lt;br /&gt;
|-&lt;br /&gt;
!~y~&lt;br /&gt;
!style=&amp;quot;color:rgb(132,146,197)&amp;quot; | yellow text&lt;br /&gt;
|-&lt;br /&gt;
!------------------------------&lt;br /&gt;
!-----------------------------------------------------------------&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;&lt;br /&gt;
!armor icon&lt;br /&gt;
|-&lt;br /&gt;
!&amp;gt;&lt;br /&gt;
!wanted level (star) icon&lt;br /&gt;
|-&lt;br /&gt;
!{&lt;br /&gt;
!heart icon&lt;br /&gt;
|-&lt;br /&gt;
!}&lt;br /&gt;
!dollar sign icon (not &amp;quot;$&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
!_&lt;br /&gt;
!degree symbol (°)&lt;br /&gt;
|-&lt;br /&gt;
!@&lt;br /&gt;
!trademark symbol (™)&lt;br /&gt;
|-&lt;br /&gt;
!^&lt;br /&gt;
!inverted exclamation mark (¡)&lt;br /&gt;
|-&lt;br /&gt;
!------------------------------&lt;br /&gt;
!-----------------------------------------------------------------&lt;br /&gt;
|-&lt;br /&gt;
!\x10   or   \n   or   \f&lt;br /&gt;
!next stage&lt;br /&gt;
|-&lt;br /&gt;
!\x87&lt;br /&gt;
!smaller exclamation mark&lt;br /&gt;
|-&lt;br /&gt;
!\x99 or ™&lt;br /&gt;
!R from Recording in Single Player (when you press F1)&lt;br /&gt;
|-&lt;br /&gt;
!\x94&lt;br /&gt;
!shoes ?&lt;br /&gt;
|-&lt;br /&gt;
!\x103&lt;br /&gt;
!weird u&lt;br /&gt;
|-&lt;br /&gt;
!\x183&lt;br /&gt;
!weird n&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Some text styles can be combined, but not all ! Give it a try. ;)&lt;br /&gt;
*Here is an example:&lt;br /&gt;
[[File:TextStyleCombined.jpg|500px|thumb|left|alt text]]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Style ID&lt;br /&gt;
!Screenshot&lt;br /&gt;
|-&lt;br /&gt;
!0&lt;br /&gt;
|[[File:TextStyle0.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|[[File:TextStyle1.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|[[File:TextStyle2.jpg‎]]&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|[[File:TextStyle3.jpg‎]]&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|[[File:TextStyle4.jpg‎]]&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|[[File:TextStyle5.jpg‎|1020px|thumb|left|alt text]]&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|[[File:TextStyle6.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|[[File:TextStyle7.jpg‎]]&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|[[File:TextStyle8.jpg‎]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NE.CrystalBlue</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/ClientMessage&amp;diff=18078</id>
		<title>Scripting/Squirrel/Functions/ClientMessage</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/ClientMessage&amp;diff=18078"/>
		<updated>2015-02-22T05:53:18Z</updated>

		<summary type="html">&lt;p&gt;NE.CrystalBlue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will send a coloured message to a player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;ClientMessage( message, player, R, G, B )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;string&#039;&#039; &#039;&#039;&#039;message&#039;&#039;&#039; - The message to send&lt;br /&gt;
* &#039;&#039;[[Scripting/Squirrel/Functions#Player Functions|Player]]&#039;&#039; &#039;&#039;&#039;playerTo&#039;&#039;&#039; - The player to send the message to&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;R&#039;&#039;&#039; - The amount of red&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;G&#039;&#039;&#039; - The amount of green&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;B&#039;&#039;&#039; - The amount of blue&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;function onPlayerJoin(player)&lt;br /&gt;
{&lt;br /&gt;
 ClientMessage(&amp;quot;Welcome to our server, [#B200FF]and have fun!&amp;quot;);&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Hexadecimal color codes surrounded by square brackets ([#RRGGBB]) will change the color of the text preceding it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Messages}}&lt;/div&gt;</summary>
		<author><name>NE.CrystalBlue</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=OnScriptUnload&amp;diff=18077</id>
		<title>OnScriptUnload</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=OnScriptUnload&amp;diff=18077"/>
		<updated>2015-02-22T05:48:49Z</updated>

		<summary type="html">&lt;p&gt;NE.CrystalBlue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
Executed when the script is removed from memory&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onScriptUnload()&lt;br /&gt;
{&lt;br /&gt;
	print( &amp;quot;== Unloaded Squirrel VC:MP Script ==&amp;quot; );&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>NE.CrystalBlue</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=OnScriptLoad&amp;diff=18076</id>
		<title>OnScriptLoad</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=OnScriptLoad&amp;diff=18076"/>
		<updated>2015-02-22T05:32:30Z</updated>

		<summary type="html">&lt;p&gt;NE.CrystalBlue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
Executed whenever the script is loaded (including reload)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onScriptLoad()&lt;br /&gt;
{&lt;br /&gt;
    print( &amp;quot;== Loaded Squirrel VC:MP Script ==&amp;quot; );&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>NE.CrystalBlue</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Quaternion&amp;diff=18075</id>
		<title>Scripting/Squirrel/Functions/Quaternion</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Quaternion&amp;diff=18075"/>
		<updated>2015-02-22T05:28:27Z</updated>

		<summary type="html">&lt;p&gt;NE.CrystalBlue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Quaternion( X, Y, Z, W )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;X&#039;&#039;&#039; - X coordinate&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;Y&#039;&#039;&#039; - Y coordinate&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;Z&#039;&#039;&#039; - Z coordinate&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;W&#039;&#039;&#039; - Rotation&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;function onPlayerCommand( player, cmd, passed )&lt;br /&gt;
{&lt;br /&gt;
     if ( cmd == &amp;quot;resetangles&amp;quot; )&lt;br /&gt;
     {&lt;br /&gt;
          player.Angle = Quaternion(0, 0, 0, 0);&lt;br /&gt;
     }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Quaternion is used to locate fourth dimensional points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Prefer to use Vector as it is easier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Data Structures}}&lt;/div&gt;</summary>
		<author><name>NE.CrystalBlue</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Quaternion&amp;diff=18074</id>
		<title>Scripting/Squirrel/Functions/Quaternion</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Quaternion&amp;diff=18074"/>
		<updated>2015-02-22T05:25:21Z</updated>

		<summary type="html">&lt;p&gt;NE.CrystalBlue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scripting/Needs_Text}}&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Quaternion( X, Y, Z, W )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;X&#039;&#039;&#039; - X coordinate&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;Y&#039;&#039;&#039; - Y coordinate&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;Z&#039;&#039;&#039; - Z coordinate&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;W&#039;&#039;&#039; - Rotation&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;function onPlayerCommand( player, cmd, passed )&lt;br /&gt;
{&lt;br /&gt;
     if ( cmd == &amp;quot;resetangles&amp;quot; )&lt;br /&gt;
     {&lt;br /&gt;
          player.Angle = Quaternion(0, 0, 0, 0);&lt;br /&gt;
     }&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Quaternion is used for locating fourth dimensional points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Data Structures}}&lt;/div&gt;</summary>
		<author><name>NE.CrystalBlue</name></author>
	</entry>
</feed>