<?xml version="1.0"?>
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	<id>http://wiki.vc-mp.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Roman+Bayramov</id>
	<title>Vice City Multiplayer - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.vc-mp.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Roman+Bayramov"/>
	<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/wiki/Special:Contributions/Roman_Bayramov"/>
	<updated>2026-04-23T15:25:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Events&amp;diff=19927</id>
		<title>Scripting/Squirrel/Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Events&amp;diff=19927"/>
		<updated>2017-02-09T09:26:00Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: /* Client Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Checkpoint Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Checkpoint Events}}&lt;br /&gt;
&lt;br /&gt;
== Object Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Object Events}}&lt;br /&gt;
&lt;br /&gt;
== Pickup Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Pickup Events}}&lt;br /&gt;
&lt;br /&gt;
== Player Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Player Events}}&lt;br /&gt;
&lt;br /&gt;
== Server Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Server Events}}&lt;br /&gt;
&lt;br /&gt;
== Client Events ==&lt;br /&gt;
* [[OnClientScriptData|onClientScriptData]](player)&lt;br /&gt;
&lt;br /&gt;
== Sphere Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Sphere Events}}&lt;br /&gt;
&lt;br /&gt;
== Vehicle Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Vehicle Events}}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Events&amp;diff=19926</id>
		<title>Scripting/Squirrel/Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Events&amp;diff=19926"/>
		<updated>2017-02-09T09:22:12Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Checkpoint Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Checkpoint Events}}&lt;br /&gt;
&lt;br /&gt;
== Object Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Object Events}}&lt;br /&gt;
&lt;br /&gt;
== Pickup Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Pickup Events}}&lt;br /&gt;
&lt;br /&gt;
== Player Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Player Events}}&lt;br /&gt;
&lt;br /&gt;
== Server Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Server Events}}&lt;br /&gt;
&lt;br /&gt;
== Client Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Client Events}}&lt;br /&gt;
&lt;br /&gt;
== Sphere Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Sphere Events}}&lt;br /&gt;
&lt;br /&gt;
== Vehicle Events ==&lt;br /&gt;
{{Scripting/Squirrel/Events/Vehicle Events}}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnDown&amp;diff=19543</id>
		<title>Scripting/Squirrel/Client Events/KeyBind::OnDown</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnDown&amp;diff=19543"/>
		<updated>2017-01-27T15:30:59Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This function allows the server to inform the player, that he pressed the key and and the key works like a command.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;function KeyBind::OnDown()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;key&#039;&#039;&#039; - The key player presses.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
In this function I have chosen key &amp;quot;ENTER&amp;quot;. When a player will press the key/button &#039;enter&#039; it will inform the server that the player pressed the key. And the server will perform the work like a Command.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
local enter = KeyBind( 0x0D ); // The Key Code of enter is 0x0D. We will use KeyBind function to set the key. And it is required.&lt;br /&gt;
&lt;br /&gt;
function KeyBind::OnDown( key )&lt;br /&gt;
{&lt;br /&gt;
	if ( key == enter )&lt;br /&gt;
	{&lt;br /&gt;
		Console.Print( &amp;quot;You successfully pressed the Key Enter.&amp;quot; );&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnUp&amp;diff=19542</id>
		<title>Scripting/Squirrel/Client Events/KeyBind::OnUp</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnUp&amp;diff=19542"/>
		<updated>2017-01-27T15:30:45Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This function allows the server to inform the player, that he dropped the key and and the key works like a command.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;function KeyBind::OnUp()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;key&#039;&#039;&#039; - The key player presses.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
In this function I have chosen key &amp;quot;ENTER&amp;quot;. When a player will dropped the key/button &#039;enter&#039; it will inform the server that the player dropped the key. And the server will perform the work like a Command.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
local enter = KeyBind( 0x0D ); // The Key Code of enter is 0x0D. We will use KeyBind function to set the key. And it is required.&lt;br /&gt;
&lt;br /&gt;
function KeyBind::OnUp( key )&lt;br /&gt;
{&lt;br /&gt;
	if ( key == enter )&lt;br /&gt;
	{&lt;br /&gt;
		Console.Print( &amp;quot;You successfully dropped the Key Enter.&amp;quot; );&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnUp&amp;diff=19541</id>
		<title>Scripting/Squirrel/Client Events/KeyBind::OnUp</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnUp&amp;diff=19541"/>
		<updated>2017-01-27T15:28:49Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: Created page with &amp;quot;__NOTOC__ This function allows the server to inform the player, that he dropped the key and and the key works like a command.  == Syntax ==  &amp;lt;pre&amp;gt;function KeyBind::OnUp()&amp;lt;/pre...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This function allows the server to inform the player, that he dropped the key and and the key works like a command.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;function KeyBind::OnUp()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;key&#039;&#039;&#039; - The key player presses.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
In this function I have chosen key &amp;quot;ENTER&amp;quot;. When a player will dropped the key/button &#039;enter&#039; it will inform the server that the player dropped the key. And the server will perform the work like a Command.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
local enter = KeyBind(0x0D); // The Key Code of enter is 0x0D. We will use KeyBind function to set the key. And it is required.&lt;br /&gt;
&lt;br /&gt;
function KeyBind::OnUp(key)&lt;br /&gt;
{&lt;br /&gt;
	if ( key == enter )&lt;br /&gt;
	{&lt;br /&gt;
		Console.Print(&amp;quot;You successfully dropped the Key Enter.&amp;quot;);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnDown&amp;diff=19540</id>
		<title>Scripting/Squirrel/Client Events/KeyBind::OnDown</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnDown&amp;diff=19540"/>
		<updated>2017-01-27T15:24:37Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This function allows the server to inform the player, that he pressed the key and and the key works like a command.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;function KeyBind::OnDown()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;key&#039;&#039;&#039; - The key player presses.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
In this function I have chosen key &amp;quot;ENTER&amp;quot;. When a player will press the key/button &#039;enter&#039; it will inform the server that the player pressed the key. And the server will perform the work like a Command.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
local enter = KeyBind(0x0D); // The Key Code of enter is 0x0D. We will use KeyBind function to set the key. And it is required.&lt;br /&gt;
&lt;br /&gt;
function KeyBind::OnDown(key)&lt;br /&gt;
{&lt;br /&gt;
	if ( key == enter )&lt;br /&gt;
	{&lt;br /&gt;
		Console.Print(&amp;quot;You successfully pressed the Key Enter.&amp;quot;);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnDown&amp;diff=19539</id>
		<title>Scripting/Squirrel/Client Events/KeyBind::OnDown</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Client_Events/KeyBind::OnDown&amp;diff=19539"/>
		<updated>2017-01-27T15:23:22Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This function allows the server to inform the player, that he pressed the key and and the key works like a command.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;function KeyBind::OnDown()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;key&#039;&#039;&#039; - The key player presses.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
In this function I have chosen key &amp;quot;ENTER&amp;quot;. When a player will press the key/button &#039;enter&#039; it will inform the server that the player pressed the key. And the server will perform the work like a Command.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
local enter = KeyBind(0x0D);&lt;br /&gt;
&lt;br /&gt;
function KeyBind::OnDown(key)&lt;br /&gt;
{&lt;br /&gt;
	if ( key == enter )&lt;br /&gt;
	{&lt;br /&gt;
		Console.Print(&amp;quot;You successfully pressed the Key Enter.&amp;quot;);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Sounds&amp;diff=19533</id>
		<title>Sounds</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Sounds&amp;diff=19533"/>
		<updated>2017-01-23T00:01:24Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main Page giant banner}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;padding:0; width:100%;&amp;quot; | &lt;br /&gt;
! class=&amp;quot;mp-content-header mp-title-gradient&amp;quot; | Sound ID Listing&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
*Play some sounds, make a nice atmoshpere and have fun ! ( [[Scripting/Squirrel/Functions/PlaySound|PlaySound]] )&lt;br /&gt;
*HackMan128 from GTAGarage made a player for the SFX sounds, so give it a try: http://www.gtainside.com/en/vicecity/tools/65208-sfx-manager/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
   0 - 7         car horns&lt;br /&gt;
   8 - 14        helicopter sounds&lt;br /&gt;
   15 - 20       car doors&lt;br /&gt;
   21 - 22       *unknown&lt;br /&gt;
   23            start car engine&lt;br /&gt;
   24            *unknown&lt;br /&gt;
   25            car tire spin 1&lt;br /&gt;
   26            *tank?&lt;br /&gt;
   27 - 28       police sirens&lt;br /&gt;
   29            ambulance siren&lt;br /&gt;
   30            truck &#039;backing up&#039; indicator&lt;br /&gt;
   31            mr whoopie&lt;br /&gt;
   32            open coach door (airbrakes)&lt;br /&gt;
   33 - 37       tire bouncing, popping, flat, airleak&lt;br /&gt;
   38 - 39       bullet trail&lt;br /&gt;
   40 - 41       roller skates&lt;br /&gt;
   42 - 46       footsteps&lt;br /&gt;
   47            car explosion&lt;br /&gt;
   48            bomb explosion&lt;br /&gt;
   49            molotov sound 1&lt;br /&gt;
   50 - 51       Pistol&lt;br /&gt;
   52 - 53       M4&lt;br /&gt;
   54 - 56       Uzi&lt;br /&gt;
   57 - 58       Sniper&lt;br /&gt;
   59 - 60       Rocket Launcher&lt;br /&gt;
   61 - 63       Rocket Fire&lt;br /&gt;
   64 - 65       Flamethrower&lt;br /&gt;
   66 - 67       Shotgun&lt;br /&gt;
   68 - 70       M60&lt;br /&gt;
   71 - 73       Tec 9&lt;br /&gt;
   74 - 76       M4&lt;br /&gt;
   77            Reload Pistol&lt;br /&gt;
   78            Reload Uzi&lt;br /&gt;
   79            blank&lt;br /&gt;
   80            Reload Sniper Rifle&lt;br /&gt;
   81            bat swing&lt;br /&gt;
   82 - 84       Minigun&lt;br /&gt;
   85 - 87       SPAS 12&lt;br /&gt;
   88 - 89       Colt Python&lt;br /&gt;
   90 - 91       MP5&lt;br /&gt;
   92 - 94       Tommy hitting regular wall&lt;br /&gt;
   95 - 96       wood collision&lt;br /&gt;
   97 - 99       *unknown&lt;br /&gt;
   100           dumpster collision&lt;br /&gt;
   101 - 106     car collisions 1&lt;br /&gt;
   107 - 110     metal collisions (Metal Posts)&lt;br /&gt;
   111 - 114     fence collisions&lt;br /&gt;
   115 - 116     *unknown&lt;br /&gt;
   117           *unknown (same as 097-099)&lt;br /&gt;
   118 - 121     box collisions&lt;br /&gt;
   122 - 125     bench collision (Wooden Lathes)&lt;br /&gt;
   126           *unknown (similar to 097-099 at faster rate)&lt;br /&gt;
   127 - 131     grass collision&lt;br /&gt;
   132           door collision&lt;br /&gt;
   133 - 135     box collisions 3&lt;br /&gt;
   136 - 140     newstands/traffic light blown (Metal Sheet explosion)&lt;br /&gt;
   141 - 142     boxes blown&lt;br /&gt;
   143           gate collision 1&lt;br /&gt;
   144           car scraping (walls, etc.)&lt;br /&gt;
   145           gate collision 2&lt;br /&gt;
   146 - 151     glass breaking&lt;br /&gt;
   152 - 153     fire&lt;br /&gt;
   154           rain&lt;br /&gt;
   155           after rain&lt;br /&gt;
   156 - 157     bullet shells dropping&lt;br /&gt;
   158           bullet penetrating ped&lt;br /&gt;
   159 - 161     bullet hitting car&lt;br /&gt;
   162 - 164     bullet hitting ground&lt;br /&gt;
   165 - 170     fist fighting&lt;br /&gt;
   171 - 173     katana blade&lt;br /&gt;
   174 - 175     brass knuckles&lt;br /&gt;
   176           open garage&lt;br /&gt;
   177           GTA3 MP3 player ped&lt;br /&gt;
   178           detonate&lt;br /&gt;
   179           SFX audio adjuster&lt;br /&gt;
   180 - 265     police radio&lt;br /&gt;
   266           *bike idle or hunter blades?&lt;br /&gt;
   267           phone ring&lt;br /&gt;
   268 - 278     car engine at steady rpms&lt;br /&gt;
   279           engine echo&lt;br /&gt;
   280 - 283     blank&lt;br /&gt;
   284 - 287     motorcycle egine at steady rpms&lt;br /&gt;
   288 - 298     car idling&lt;br /&gt;
   299 - 303     blank&lt;br /&gt;
   304 - 307     motorcycle idling&lt;br /&gt;
   308 - 312     airplane&lt;br /&gt;
   313           car tire spin 2&lt;br /&gt;
   314 - 315     boat&lt;br /&gt;
   316           boat travelling through water&lt;br /&gt;
   317 - 318     boat splashes&lt;br /&gt;
   319           boat engine at idle&lt;br /&gt;
   320 - 323     rain on car&lt;br /&gt;
   324           fall in water&lt;br /&gt;
   325 - 326     crushing body (squish)&lt;br /&gt;
   327 - 328     blow up boxes&lt;br /&gt;
   329           rocket ammo depleted&lt;br /&gt;
   330           rifle ammo depleted&lt;br /&gt;
   331           *collision?&lt;br /&gt;
   332 - 333     jumping&lt;br /&gt;
   334           car bomb&#039;s beeping timer&lt;br /&gt;
   335           gta3 timer&lt;br /&gt;
   336 - 337     hydraulics&lt;br /&gt;
   338           sex in car&lt;br /&gt;
   339           keep uppy&lt;br /&gt;
   340           degenatron&lt;br /&gt;
   341 - 342     dodo&lt;br /&gt;
   343 - 355     radio tuning&lt;br /&gt;
   356 - 369     icon noise&lt;br /&gt;
   370           timer&lt;br /&gt;
   371           blank&lt;br /&gt;
   372 - 379     menu sound&lt;br /&gt;
   380 - 382     radio static&lt;br /&gt;
   383 - 385     engine sounds 1 (perennial)&lt;br /&gt;
   386 - 388     engine sounds 2 (stinger)&lt;br /&gt;
   389 - 391     engine sounds 3 (yankee)&lt;br /&gt;
   392 - 394     engine sounds 4 (admiral)&lt;br /&gt;
   395 - 397     engine sounds 5 (flatbed)&lt;br /&gt;
   398 - 400     engine sounds 6 (bf injection)&lt;br /&gt;
   401 - 403     engine sounds 7 (hotring racer)&lt;br /&gt;
   404 - 406     engine sounds 8 (greenwood)&lt;br /&gt;
   407 - 409     engine sounds 9 (oceanic)&lt;br /&gt;
   410 - 412     engine sounds 10 (taxi)&lt;br /&gt;
   413 - 415     engine sounds 11 (sabre)&lt;br /&gt;
   416           blank&lt;br /&gt;
   417           *ambient crowd bg noise (possibly in stadium?)&lt;br /&gt;
   418           blank&lt;br /&gt;
   419 - 421     chainsaw&lt;br /&gt;
   422 - 424     rc&lt;br /&gt;
   425           rc helicopter&lt;br /&gt;
   426 - 430     blank&lt;br /&gt;
   431 - 433     freeway engine&lt;br /&gt;
   434           freeway wind&lt;br /&gt;
   435           blank&lt;br /&gt;
   436 - 437     faggio engine&lt;br /&gt;
   438           faggio wind&lt;br /&gt;
   439 - 441     sanchez wind&lt;br /&gt;
   443 - 445     pcj900 engine&lt;br /&gt;
   446           pcj900 wind&lt;br /&gt;
   447 - 452     blank&lt;br /&gt;
   453 - 456     hunter&lt;br /&gt;
   457 - 460     blank&lt;br /&gt;
   461 - 464     skimmer&lt;br /&gt;
   465           elevator ding?&lt;br /&gt;
   466 - 469     blank&lt;br /&gt;
   470           alarm&lt;br /&gt;
   471           *someone snoring?&lt;br /&gt;
   472 - 484     vice background noise&lt;br /&gt;
   485 - 491     insects&lt;br /&gt;
   492 - 495     Malibu bg music&lt;br /&gt;
   496 - 505     footsteps on grass&lt;br /&gt;
   506 - 515     footsteps 1&lt;br /&gt;
   516 - 519     jumping into puddles&lt;br /&gt;
   520 - 523     footsteps 2&lt;br /&gt;
   524 - 713     BMYBB (rapping homie)&lt;br /&gt;
   714 - 736     vice port authority&lt;br /&gt;
   737 - 756     vice police helicopter&lt;br /&gt;
   757 - 832     oriental girl&lt;br /&gt;
   833 - 891     oriental guy&lt;br /&gt;
   892 - 972     black man&lt;br /&gt;
   973 - 1039    spanish girl&lt;br /&gt;
   1040 - 1132   asshole (sounds white)&lt;br /&gt;
   1133 - 1225   asshole (sounds black)&lt;br /&gt;
   1226 - 1320   diaz&#039;s gang&lt;br /&gt;
   1321 - 1417   old spanish guy&lt;br /&gt;
   1418 - 1513   cuban gang&lt;br /&gt;
   1514 - 1583   vercetti&#039;s gang&lt;br /&gt;
   1584 - 1653   italian guy&lt;br /&gt;
   1654 - 1723   mario&lt;br /&gt;
   1724 - 1773   surfer bodybuilder&lt;br /&gt;
   1774 - 1821   goomba&lt;br /&gt;
   1822 - 1873   goomba 2&lt;br /&gt;
   1874 - 1900   vice undercover&lt;br /&gt;
   1901 - 1953   white guy 1&lt;br /&gt;
   1954 - 1997   white guy 2&lt;br /&gt;
   1998 - 2003   guys hitting on girls&lt;br /&gt;
   2004 - 2032   white guy 3&lt;br /&gt;
   2113 - 2370   Cuban gang&lt;br /&gt;
   2371 - 2616   Biker gang&lt;br /&gt;
   2617 - 2913   Haitian gang&lt;br /&gt;
   2914 - 2941   female screams 1&lt;br /&gt;
   2942 - 2985   female grunt&lt;br /&gt;
   2986 - 3012   female screams 2&lt;br /&gt;
   3013 - 3047   male screams 1&lt;br /&gt;
   3048 - 3126   male grunts&lt;br /&gt;
   3127 - 3161   male screams 2&lt;br /&gt;
   3162 - 3194   cuban paramedic&lt;br /&gt;
   3195 - 3227   paramedic&lt;br /&gt;
   3228 - 3281   FBI&lt;br /&gt;
   3282 - 3323   SWAT&lt;br /&gt;
   3324 - 3477   WFYG1 (girl with love fist tattoo on buttcheek)&lt;br /&gt;
   3478 - 3541   taxi drivers&lt;br /&gt;
   3542 - 3602   Rich White Lady&lt;br /&gt;
   3603 - 3661   White Rollerskating Chick&lt;br /&gt;
   3662 - 3705   White Body Builder&lt;br /&gt;
   3706 - 3805   Crude Farting White Guy Wants Tommy To Rub Him?&lt;br /&gt;
   3806 - 3892   White Yuppie Lawyer that Threatens to Sue You&lt;br /&gt;
   3893 - 3977   Black Street Gang Member?&lt;br /&gt;
   3978 - 4051   Smooth Talking Black Pimp&lt;br /&gt;
   4052 - 4125   White Prositute&lt;br /&gt;
   4126 - 4214   College Guy Say&#039;s &amp;quot;Watch the loafer&#039;s Square&amp;quot;&lt;br /&gt;
   4215 - 4312   Confused Black Wine O Likes Singing Alot&lt;br /&gt;
   4313 - 4402   Cuban Lady&lt;br /&gt;
   4403 - 4479   Cuban Guy&lt;br /&gt;
   4480 - 4534   Cuban Guy Speaking Spanish Gibberish&lt;br /&gt;
   4535 - 4622   Cuban Guy speaks mixed English/Spanish&lt;br /&gt;
   4623 - 4671   Cuban Homeless Lady&lt;br /&gt;
   4672 - 4714   Cuban Guy&lt;br /&gt;
   4715 - 4790   Mexican Girl&lt;br /&gt;
   4791 - 4834   White Cigar Girl&lt;br /&gt;
   4835 - 4920   Mexican Guy&lt;br /&gt;
   4921 - 5002   Old Jewish Golfer&lt;br /&gt;
   5003 - 5075   White Asshole, Threatens to Kill you for Money?&lt;br /&gt;
   5076 - 5110   Either a Tired Body Builder or a Fatass?&lt;br /&gt;
   5111 - 5191   Florida Hick Quote &amp;quot;Pretty Boy!&amp;quot;,&amp;quot;Shes My Sister&amp;quot;&lt;br /&gt;
   5192 - 5252   Black Lady sings and burps and hiccups drunkenly&lt;br /&gt;
   5253 - 5323   White Valleygirl Quote &amp;quot;Loser!&amp;quot; &amp;quot;I&#039;m so sueing you&amp;quot;&lt;br /&gt;
   5324 - 5393   Black Prositute Quote &amp;quot;You Insane Crazy Man&amp;quot;&lt;br /&gt;
   5394 - 5453   Black Guy Quote &amp;quot;Damn Honey You Look A Hot Dish!&amp;quot;&lt;br /&gt;
   5454 - 5518   White Guy Quote &amp;quot;Look what you did to my beautiful car!&amp;quot;&lt;br /&gt;
   5519 - 5579   White Gay Guy Quote &amp;quot;Frankie Says Just Skate&amp;quot;&lt;br /&gt;
   5580 - 5677   White Construction Worker &amp;quot;Crush Kill Demolish!&amp;quot;&lt;br /&gt;
   5678 - 5759   Mexican Lady &amp;quot;Easy On the Giggle Cream!&amp;quot;&lt;br /&gt;
   5760 - 5838   Mexican Guy &amp;quot;Watch where you step el stupido!&amp;quot;&lt;br /&gt;
   5839 - 5911   Mexican Guy &amp;quot;Your life means nothing to me!&amp;quot;&lt;br /&gt;
   5912 - 5987   Mexican Prostitute &amp;quot;Where you going Mr Lonely&amp;quot;&lt;br /&gt;
   5988 - 6039   Mexican Restruant Waitress? &amp;quot;I Scratch your eye out!&amp;quot;&lt;br /&gt;
   6040 - 6116   Fatass White Lady &amp;quot;Hey do you want me to eat you&amp;quot;&lt;br /&gt;
   6117 - 6194   Black Preppie Lady &amp;quot;OMG Urban Problems&amp;quot;&lt;br /&gt;
   6195 - 6292   Uppity Wigger Valleygirl &amp;quot;What&#039;s your major malfunction BITCH!&amp;quot;&lt;br /&gt;
   6293 - 6351   Old Black Korean/Vietnam Viet &amp;quot;Are you Charlie?&amp;quot;&lt;br /&gt;
   6352 - 6438   Black Dancer &amp;quot;You Ain&#039;t Got No Moves!&amp;quot;,&amp;quot;You Got Nerve Mister!&amp;quot;&lt;br /&gt;
   6439 - 6520   Black Pimp &amp;quot;Let&#039;s go time is pimping money&amp;quot;,&amp;quot;The Hell Are You Doing!&amp;quot;&lt;br /&gt;
   6521 - 6616   Black Guy &amp;quot;Yo you better watch yourself!&amp;quot;,&amp;quot;Man no you didn&#039;t!&amp;quot;&lt;br /&gt;
   6617 - 6708   White Golfer &amp;quot;You&#039;ll hear from my lawyer and my lawyer&#039;s lawyer!&amp;quot;,&amp;quot;I own Clevland!&amp;quot;&lt;br /&gt;
   6709 - 6775   White Guy &amp;quot;You Think I&#039;m Crazy?&amp;quot;,&amp;quot;How do you figure standing there is a good idea?&amp;quot;&lt;br /&gt;
   6776 - 6853   Black Dock Worker &amp;quot;Yo you in my way dog&amp;quot;,&amp;quot;careful dock&#039;s is a dangerous place&amp;quot;,&amp;quot;Yo Yo Yo Son!&amp;quot;&lt;br /&gt;
   6854 - 6822   Mexican Lady &amp;quot;Didn&#039;t yer Mom Breast Feed you?&amp;quot;,&amp;quot;My Dad Paid Alot of Money for This Car&amp;quot;&lt;br /&gt;
   6823 - 6991   Mexican Lady &amp;quot;Hey Look Yer Blocking The Road&amp;quot;,&amp;quot;Stay Away from me Playa&amp;quot;&lt;br /&gt;
   6992 - 7069   Black Lady &amp;quot;You Bumbling Fool&amp;quot;,&amp;quot;May A Thousand Flamingo&#039;s sh*t on your Porch&amp;quot;&lt;br /&gt;
   7070 - 7131   Southern Black Lady? &amp;quot;Did you even think about that one sugar?&amp;quot;,&amp;quot;Stop in the name of the law!&amp;quot;&lt;br /&gt;
   7132 - 7205   Black Lady &amp;quot;I&#039;m not talking to you buzzy&amp;quot;,&amp;quot;why you miserable son of a&amp;quot;&lt;br /&gt;
   7206 - 7270   Mexican Lady &amp;quot;You Better Be Sorry&amp;quot;,&amp;quot;You Almost Hit Me&amp;quot;&lt;br /&gt;
   7271 - 7341   Friendless White Lady &amp;quot;I wish I had those clothes&amp;quot;,&amp;quot;Just Kill me&amp;quot;,&amp;quot;I&#039;m only a little girl!&amp;quot;&lt;br /&gt;
   7342 - 7425   Fat/Smelly White Lady &amp;quot;Give me some money&amp;quot;,&amp;quot;The Smell Says Go Away&amp;quot;&lt;br /&gt;
   7426 - 7493   Fat White Lady &amp;quot;that could have ruined my whole afternoon of shopping&amp;quot;,&amp;quot;I had to buy that outfit&amp;quot;&lt;br /&gt;
   7494 - 7558   Old White Man &amp;quot;Where&#039;d you learn to be so stupid&amp;quot;,&amp;quot;Someone should hit you with a brick&amp;quot;&lt;br /&gt;
   7559 - 7632   Black Man &amp;quot;Well I never!&amp;quot;,&amp;quot;Damn Fool Crashed my Car!&amp;quot;&lt;br /&gt;
   7633 - 7703   ped with white golf glove on right hand, pink tshirt &amp;amp; blue jeans&lt;br /&gt;
   7704 - 7770   White Girl &amp;quot;You Jerk I&#039;m Like So Stuck&amp;quot;,&amp;quot;My Boyfriend Ted is totally gonna mess you up&amp;quot;&lt;br /&gt;
   7771 - 7846   White Lady &amp;quot;Hello? Hello?&amp;quot;,&amp;quot;I&#039;m Late to my husbands funeral&amp;quot;,&amp;quot;Do you except donations?&amp;quot;&lt;br /&gt;
   7847 - 7921   White Old Lady Golfer &amp;quot;This is the senors lane little one&amp;quot;,&amp;quot;Harry will be so upset&amp;quot;&lt;br /&gt;
   7922 - 7974   Mexican Gang Member #1? &amp;quot;You Have Any Money&amp;quot;,&amp;quot;This Girl&#039;s a real tiger man!&amp;quot;&lt;br /&gt;
   7975 - 8062   White Hick &amp;quot;Damn Fool!&amp;quot;,&amp;quot;The Lights on But No one&#039;s Home&amp;quot;,&amp;quot;Just Walk Away&amp;quot;&lt;br /&gt;
   8063 - 8165   Surfer White Guy&lt;br /&gt;
   8166 - 8231   Older Black Jamacian Lady&lt;br /&gt;
   8232 - 8273   White Southern Lady&lt;br /&gt;
   8274 - 8385   Old White Lady&lt;br /&gt;
   8386 - 8468   White Lady&lt;br /&gt;
   8469 - 8513   White Cop 1&lt;br /&gt;
   8514 - 8558   White Cop 2&lt;br /&gt;
   8559 - 8693   White Cop 3&lt;br /&gt;
   8694 - 9814   Tommy&#039;s voices&lt;br /&gt;
   9815 - 9940   Tommy&#039;s grunts&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Game_Text_Codes_and_Styles&amp;diff=19532</id>
		<title>Game Text Codes and Styles</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Game_Text_Codes_and_Styles&amp;diff=19532"/>
		<updated>2017-01-22T23:10:48Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;padding:0; width:100%;&amp;quot; | &lt;br /&gt;
! class=&amp;quot;mp-content-header mp-title-gradient&amp;quot; | Game Text Codes and Styles&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
Here is a full list of all available game text codes and styles that are usable.&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can use them via [[Scripting/Squirrel/Functions/Announce|Announce]] / [[Scripting/Squirrel/Functions/AnnounceAll|AnnounceAll]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Symbol&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
!~b~&lt;br /&gt;
!style=&amp;quot;color:rgb(27,89,130)&amp;quot; | blue text&lt;br /&gt;
|-&lt;br /&gt;
!~g~&lt;br /&gt;
!style=&amp;quot;color:rgb(255,150,225)&amp;quot; |  hot pink text (default)&lt;br /&gt;
|-&lt;br /&gt;
!~h~&lt;br /&gt;
!white text&lt;br /&gt;
|-&lt;br /&gt;
!~l~&lt;br /&gt;
!forces text to default color and ignores set colors&lt;br /&gt;
|-&lt;br /&gt;
!~o~&lt;br /&gt;
!style=&amp;quot;color:rgb(229,125,126)&amp;quot; | pink text&lt;br /&gt;
|-&lt;br /&gt;
!~p~&lt;br /&gt;
!style=&amp;quot;color:rgb(168,110,252)&amp;quot; | purple text&lt;br /&gt;
|-&lt;br /&gt;
!~q~&lt;br /&gt;
!style=&amp;quot;color:rgb(199,144,203)&amp;quot; | plum pink text&lt;br /&gt;
|-&lt;br /&gt;
!~r~&lt;br /&gt;
!style=&amp;quot;color:rgb(255,150,225)&amp;quot; | hot pink text&lt;br /&gt;
|-&lt;br /&gt;
!~t~&lt;br /&gt;
!style=&amp;quot;color:rgb(86,212,146)&amp;quot; | green text&lt;br /&gt;
|-&lt;br /&gt;
!~w~&lt;br /&gt;
!gray text&lt;br /&gt;
|-&lt;br /&gt;
!~x~&lt;br /&gt;
!style=&amp;quot;color:rgb(175,175,175)&amp;quot; | light blue text&lt;br /&gt;
|-&lt;br /&gt;
!~y~&lt;br /&gt;
!style=&amp;quot;color:rgb(132,146,197)&amp;quot; | yellow text&lt;br /&gt;
|-&lt;br /&gt;
!------------------------------&lt;br /&gt;
!-----------------------------------------------------------------&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;&lt;br /&gt;
!armor icon&lt;br /&gt;
|-&lt;br /&gt;
!&amp;gt;&lt;br /&gt;
!wanted level (star) icon&lt;br /&gt;
|-&lt;br /&gt;
!{&lt;br /&gt;
!heart icon&lt;br /&gt;
|-&lt;br /&gt;
!}&lt;br /&gt;
!dollar sign icon (not &amp;quot;$&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
!_&lt;br /&gt;
!degree symbol (°)&lt;br /&gt;
|-&lt;br /&gt;
!@&lt;br /&gt;
!trademark symbol (™)&lt;br /&gt;
|-&lt;br /&gt;
!^&lt;br /&gt;
!inverted exclamation mark (¡)&lt;br /&gt;
|-&lt;br /&gt;
!------------------------------&lt;br /&gt;
!-----------------------------------------------------------------&lt;br /&gt;
|-&lt;br /&gt;
!\x10   or   \n   or   \f&lt;br /&gt;
!next stage&lt;br /&gt;
|-&lt;br /&gt;
!\x87&lt;br /&gt;
!smaller exclamation mark&lt;br /&gt;
|-&lt;br /&gt;
!\x99 or ™&lt;br /&gt;
!R from Recording in Single Player (when you press F1)&lt;br /&gt;
|-&lt;br /&gt;
!\x94&lt;br /&gt;
!shoes ?&lt;br /&gt;
|-&lt;br /&gt;
!\x103&lt;br /&gt;
!weird u&lt;br /&gt;
|-&lt;br /&gt;
!\x183&lt;br /&gt;
!weird n&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Some text styles can be combined, but not all ! Give it a try. ;)&lt;br /&gt;
*Here is an example:&lt;br /&gt;
[[File:TextStyleCombined.jpg|500px|thumb|left|alt text]]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Style ID&lt;br /&gt;
!Screenshot&lt;br /&gt;
|-&lt;br /&gt;
!0&lt;br /&gt;
|[[File:TextStyle0.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|[[File:TextStyle1.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|[[File:TextStyle2.jpg‎]]&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|[[File:TextStyle3.jpg‎]]&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|[[File:TextStyle4.jpg‎]]&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|[[File:TextStyle5.jpg‎|1020px|thumb|left|alt text]]&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|[[File:TextStyle6.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|[[File:TextStyle7.jpg‎]]&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|[[File:TextStyle8.jpg‎]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GameMessageToAll&amp;diff=19531</id>
		<title>Scripting/Squirrel/Functions/GameMessageToAll</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GameMessageToAll&amp;diff=19531"/>
		<updated>2017-01-22T23:08:46Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: Roman Bayramov moved page Scripting/Squirrel/Functions/GameMessageToAll to Scripting/Squirrel/Functions/AnnounceAll: GameMessageToAll is deprecated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Scripting/Squirrel/Functions/AnnounceAll]]&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/AnnounceAll&amp;diff=19530</id>
		<title>Scripting/Squirrel/Functions/AnnounceAll</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/AnnounceAll&amp;diff=19530"/>
		<updated>2017-01-22T23:08:46Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: Roman Bayramov moved page Scripting/Squirrel/Functions/GameMessageToAll to Scripting/Squirrel/Functions/AnnounceAll: GameMessageToAll is deprecated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will send a big message on the screen to every player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;AnnounceAll(message, type)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;string&#039;&#039; &#039;&#039;&#039;message&#039;&#039;&#039; - The message to send&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;[[Game_Text_Codes_and_Styles|type]]&#039;&#039;&#039; - The type of the message&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player, command, arguments)&lt;br /&gt;
{    &lt;br /&gt;
	if (cmd == &amp;quot;ann&amp;quot; || cmd == &amp;quot;announce&amp;quot;)&lt;br /&gt;
	{&lt;br /&gt;
		if(!text) &lt;br /&gt;
		{&lt;br /&gt;
			PrivMessage(player, &amp;quot;Use /&amp;quot; + cmd + &amp;quot; &amp;lt;message&amp;gt;&amp;quot;);&lt;br /&gt;
		}&lt;br /&gt;
		else&lt;br /&gt;
		{&lt;br /&gt;
			AnnounceAll ( text + &amp;quot;&amp;quot;, 3);&lt;br /&gt;
			MessagePlayer(&amp;quot;&amp;gt;&amp;gt; You have announced: &amp;quot; + text,player )&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
	return 1;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
{{Scripting/Squirrel/Functions/Messages}}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GameMessage&amp;diff=19529</id>
		<title>Scripting/Squirrel/Functions/GameMessage</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GameMessage&amp;diff=19529"/>
		<updated>2017-01-22T23:08:05Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: Roman Bayramov moved page Scripting/Squirrel/Functions/GameMessage to Scripting/Squirrel/Functions/Announce: GameMessage is deprecated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Scripting/Squirrel/Functions/Announce]]&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Announce&amp;diff=19528</id>
		<title>Scripting/Squirrel/Functions/Announce</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Announce&amp;diff=19528"/>
		<updated>2017-01-22T23:08:05Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: Roman Bayramov moved page Scripting/Squirrel/Functions/GameMessage to Scripting/Squirrel/Functions/Announce: GameMessage is deprecated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will send a big message on the screen to a player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;Announce(message, playerTo, type)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;[[Scripting/Squirrel/Functions#Player Functions|Player]]&#039;&#039; &#039;&#039;&#039;playerTo&#039;&#039;&#039; - The player to send the message to&lt;br /&gt;
* &#039;&#039;string&#039;&#039; &#039;&#039;&#039;message&#039;&#039;&#039; - The message to send&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;[[Game_Text_Codes_and_Styles|type]]&#039;&#039;&#039; - The type of the message&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerJoin(player)&lt;br /&gt;
{&lt;br /&gt;
	Announce(&amp;quot;Welcome to our server&amp;quot;, player, 0);&lt;br /&gt;
	return 1;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[onPlayerTeamKill]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
{{Scripting/Squirrel/Functions/Messages}}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Explosion_Types&amp;diff=19527</id>
		<title>Explosion Types</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Explosion_Types&amp;diff=19527"/>
		<updated>2017-01-22T23:05:40Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main Page giant banner}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;padding:0; width:100%;&amp;quot; | &lt;br /&gt;
! class=&amp;quot;mp-content-header mp-title-gradient&amp;quot; | ID Reference&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
VC:MP 0.4 offers you the posibility to create explosions via [[Scripting/Squirrel/Functions/CreateExplosion|CreateExplosion]], so here comes this list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; border=0; width:100%&amp;quot;&lt;br /&gt;
!Image&lt;br /&gt;
!Explosion ID&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_0.png]]&lt;br /&gt;
|0&lt;br /&gt;
|An explosion is generated which only shakes your camera and produces an effect. You can not be damaged.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_1.png‎]]&lt;br /&gt;
|1&lt;br /&gt;
|An explosion similar to that of a molotov cocktail is generated.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_2.png‎]]&lt;br /&gt;
|2&lt;br /&gt;
|A small explosion is generated.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_3.png‎]]&lt;br /&gt;
|3-5&lt;br /&gt;
|A small explosion is generated. Shortly after, sometimes, black smoke is generated. This type is used for vehicle explosions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_6.png‎]]&lt;br /&gt;
|6&lt;br /&gt;
|An explosion larger in magnitude than type seven is generated.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_7.png‎]]&lt;br /&gt;
|7&lt;br /&gt;
|A massive and bright explosion is generated.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_8.png‎]]&lt;br /&gt;
|8&lt;br /&gt;
|An extremely small explosion is generated.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_9.png‎]]&lt;br /&gt;
|9&lt;br /&gt;
|A small explosion is generated.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_10.png‎]]&lt;br /&gt;
|10&lt;br /&gt;
|A small and dim explosion is generated, similar to that of a rocket launcher impact.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_11.png‎]]&lt;br /&gt;
|11&lt;br /&gt;
|A small and bright explosion is generated, similar to that of a gas pump explosion.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Explosion_Type_0.png‎]]&lt;br /&gt;
|12+&lt;br /&gt;
|Anything above type eleven will generate an explosion which only shakes your camera and produces an effect. You can not be damaged.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Sounds&amp;diff=19526</id>
		<title>Sounds</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Sounds&amp;diff=19526"/>
		<updated>2017-01-22T23:03:26Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: TODO: New link for SFX player (current is dead)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main Page giant banner}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;padding:0; width:100%;&amp;quot; | &lt;br /&gt;
! class=&amp;quot;mp-content-header mp-title-gradient&amp;quot; | Sound ID Listing&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
*Play some sounds, make a nice atmoshpere and have fun ! ( [[Scripting/Squirrel/Functions/PlaySound|PlaySound]] )&lt;br /&gt;
*HackMan128 from GTAGarage made a player for the SFX sounds, so give it a try: http://www.gtagarage.com/mods/show.php?id=25795&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
   0 - 7         car horns&lt;br /&gt;
   8 - 14        helicopter sounds&lt;br /&gt;
   15 - 20       car doors&lt;br /&gt;
   21 - 22       *unknown&lt;br /&gt;
   23            start car engine&lt;br /&gt;
   24            *unknown&lt;br /&gt;
   25            car tire spin 1&lt;br /&gt;
   26            *tank?&lt;br /&gt;
   27 - 28       police sirens&lt;br /&gt;
   29            ambulance siren&lt;br /&gt;
   30            truck &#039;backing up&#039; indicator&lt;br /&gt;
   31            mr whoopie&lt;br /&gt;
   32            open coach door (airbrakes)&lt;br /&gt;
   33 - 37       tire bouncing, popping, flat, airleak&lt;br /&gt;
   38 - 39       bullet trail&lt;br /&gt;
   40 - 41       roller skates&lt;br /&gt;
   42 - 46       footsteps&lt;br /&gt;
   47            car explosion&lt;br /&gt;
   48            bomb explosion&lt;br /&gt;
   49            molotov sound 1&lt;br /&gt;
   50 - 51       Pistol&lt;br /&gt;
   52 - 53       M4&lt;br /&gt;
   54 - 56       Uzi&lt;br /&gt;
   57 - 58       Sniper&lt;br /&gt;
   59 - 60       Rocket Launcher&lt;br /&gt;
   61 - 63       Rocket Fire&lt;br /&gt;
   64 - 65       Flamethrower&lt;br /&gt;
   66 - 67       Shotgun&lt;br /&gt;
   68 - 70       M60&lt;br /&gt;
   71 - 73       Tec 9&lt;br /&gt;
   74 - 76       M4&lt;br /&gt;
   77            Reload Pistol&lt;br /&gt;
   78            Reload Uzi&lt;br /&gt;
   79            blank&lt;br /&gt;
   80            Reload Sniper Rifle&lt;br /&gt;
   81            bat swing&lt;br /&gt;
   82 - 84       Minigun&lt;br /&gt;
   85 - 87       SPAS 12&lt;br /&gt;
   88 - 89       Colt Python&lt;br /&gt;
   90 - 91       MP5&lt;br /&gt;
   92 - 94       Tommy hitting regular wall&lt;br /&gt;
   95 - 96       wood collision&lt;br /&gt;
   97 - 99       *unknown&lt;br /&gt;
   100           dumpster collision&lt;br /&gt;
   101 - 106     car collisions 1&lt;br /&gt;
   107 - 110     metal collisions (Metal Posts)&lt;br /&gt;
   111 - 114     fence collisions&lt;br /&gt;
   115 - 116     *unknown&lt;br /&gt;
   117           *unknown (same as 097-099)&lt;br /&gt;
   118 - 121     box collisions&lt;br /&gt;
   122 - 125     bench collision (Wooden Lathes)&lt;br /&gt;
   126           *unknown (similar to 097-099 at faster rate)&lt;br /&gt;
   127 - 131     grass collision&lt;br /&gt;
   132           door collision&lt;br /&gt;
   133 - 135     box collisions 3&lt;br /&gt;
   136 - 140     newstands/traffic light blown (Metal Sheet explosion)&lt;br /&gt;
   141 - 142     boxes blown&lt;br /&gt;
   143           gate collision 1&lt;br /&gt;
   144           car scraping (walls, etc.)&lt;br /&gt;
   145           gate collision 2&lt;br /&gt;
   146 - 151     glass breaking&lt;br /&gt;
   152 - 153     fire&lt;br /&gt;
   154           rain&lt;br /&gt;
   155           after rain&lt;br /&gt;
   156 - 157     bullet shells dropping&lt;br /&gt;
   158           bullet penetrating ped&lt;br /&gt;
   159 - 161     bullet hitting car&lt;br /&gt;
   162 - 164     bullet hitting ground&lt;br /&gt;
   165 - 170     fist fighting&lt;br /&gt;
   171 - 173     katana blade&lt;br /&gt;
   174 - 175     brass knuckles&lt;br /&gt;
   176           open garage&lt;br /&gt;
   177           GTA3 MP3 player ped&lt;br /&gt;
   178           detonate&lt;br /&gt;
   179           SFX audio adjuster&lt;br /&gt;
   180 - 265     police radio&lt;br /&gt;
   266           *bike idle or hunter blades?&lt;br /&gt;
   267           phone ring&lt;br /&gt;
   268 - 278     car engine at steady rpms&lt;br /&gt;
   279           engine echo&lt;br /&gt;
   280 - 283     blank&lt;br /&gt;
   284 - 287     motorcycle egine at steady rpms&lt;br /&gt;
   288 - 298     car idling&lt;br /&gt;
   299 - 303     blank&lt;br /&gt;
   304 - 307     motorcycle idling&lt;br /&gt;
   308 - 312     airplane&lt;br /&gt;
   313           car tire spin 2&lt;br /&gt;
   314 - 315     boat&lt;br /&gt;
   316           boat travelling through water&lt;br /&gt;
   317 - 318     boat splashes&lt;br /&gt;
   319           boat engine at idle&lt;br /&gt;
   320 - 323     rain on car&lt;br /&gt;
   324           fall in water&lt;br /&gt;
   325 - 326     crushing body (squish)&lt;br /&gt;
   327 - 328     blow up boxes&lt;br /&gt;
   329           rocket ammo depleted&lt;br /&gt;
   330           rifle ammo depleted&lt;br /&gt;
   331           *collision?&lt;br /&gt;
   332 - 333     jumping&lt;br /&gt;
   334           car bomb&#039;s beeping timer&lt;br /&gt;
   335           gta3 timer&lt;br /&gt;
   336 - 337     hydraulics&lt;br /&gt;
   338           sex in car&lt;br /&gt;
   339           keep uppy&lt;br /&gt;
   340           degenatron&lt;br /&gt;
   341 - 342     dodo&lt;br /&gt;
   343 - 355     radio tuning&lt;br /&gt;
   356 - 369     icon noise&lt;br /&gt;
   370           timer&lt;br /&gt;
   371           blank&lt;br /&gt;
   372 - 379     menu sound&lt;br /&gt;
   380 - 382     radio static&lt;br /&gt;
   383 - 385     engine sounds 1 (perennial)&lt;br /&gt;
   386 - 388     engine sounds 2 (stinger)&lt;br /&gt;
   389 - 391     engine sounds 3 (yankee)&lt;br /&gt;
   392 - 394     engine sounds 4 (admiral)&lt;br /&gt;
   395 - 397     engine sounds 5 (flatbed)&lt;br /&gt;
   398 - 400     engine sounds 6 (bf injection)&lt;br /&gt;
   401 - 403     engine sounds 7 (hotring racer)&lt;br /&gt;
   404 - 406     engine sounds 8 (greenwood)&lt;br /&gt;
   407 - 409     engine sounds 9 (oceanic)&lt;br /&gt;
   410 - 412     engine sounds 10 (taxi)&lt;br /&gt;
   413 - 415     engine sounds 11 (sabre)&lt;br /&gt;
   416           blank&lt;br /&gt;
   417           *ambient crowd bg noise (possibly in stadium?)&lt;br /&gt;
   418           blank&lt;br /&gt;
   419 - 421     chainsaw&lt;br /&gt;
   422 - 424     rc&lt;br /&gt;
   425           rc helicopter&lt;br /&gt;
   426 - 430     blank&lt;br /&gt;
   431 - 433     freeway engine&lt;br /&gt;
   434           freeway wind&lt;br /&gt;
   435           blank&lt;br /&gt;
   436 - 437     faggio engine&lt;br /&gt;
   438           faggio wind&lt;br /&gt;
   439 - 441     sanchez wind&lt;br /&gt;
   443 - 445     pcj900 engine&lt;br /&gt;
   446           pcj900 wind&lt;br /&gt;
   447 - 452     blank&lt;br /&gt;
   453 - 456     hunter&lt;br /&gt;
   457 - 460     blank&lt;br /&gt;
   461 - 464     skimmer&lt;br /&gt;
   465           elevator ding?&lt;br /&gt;
   466 - 469     blank&lt;br /&gt;
   470           alarm&lt;br /&gt;
   471           *someone snoring?&lt;br /&gt;
   472 - 484     vice background noise&lt;br /&gt;
   485 - 491     insects&lt;br /&gt;
   492 - 495     Malibu bg music&lt;br /&gt;
   496 - 505     footsteps on grass&lt;br /&gt;
   506 - 515     footsteps 1&lt;br /&gt;
   516 - 519     jumping into puddles&lt;br /&gt;
   520 - 523     footsteps 2&lt;br /&gt;
   524 - 713     BMYBB (rapping homie)&lt;br /&gt;
   714 - 736     vice port authority&lt;br /&gt;
   737 - 756     vice police helicopter&lt;br /&gt;
   757 - 832     oriental girl&lt;br /&gt;
   833 - 891     oriental guy&lt;br /&gt;
   892 - 972     black man&lt;br /&gt;
   973 - 1039    spanish girl&lt;br /&gt;
   1040 - 1132   asshole (sounds white)&lt;br /&gt;
   1133 - 1225   asshole (sounds black)&lt;br /&gt;
   1226 - 1320   diaz&#039;s gang&lt;br /&gt;
   1321 - 1417   old spanish guy&lt;br /&gt;
   1418 - 1513   cuban gang&lt;br /&gt;
   1514 - 1583   vercetti&#039;s gang&lt;br /&gt;
   1584 - 1653   italian guy&lt;br /&gt;
   1654 - 1723   mario&lt;br /&gt;
   1724 - 1773   surfer bodybuilder&lt;br /&gt;
   1774 - 1821   goomba&lt;br /&gt;
   1822 - 1873   goomba 2&lt;br /&gt;
   1874 - 1900   vice undercover&lt;br /&gt;
   1901 - 1953   white guy 1&lt;br /&gt;
   1954 - 1997   white guy 2&lt;br /&gt;
   1998 - 2003   guys hitting on girls&lt;br /&gt;
   2004 - 2032   white guy 3&lt;br /&gt;
   2113 - 2370   Cuban gang&lt;br /&gt;
   2371 - 2616   Biker gang&lt;br /&gt;
   2617 - 2913   Haitian gang&lt;br /&gt;
   2914 - 2941   female screams 1&lt;br /&gt;
   2942 - 2985   female grunt&lt;br /&gt;
   2986 - 3012   female screams 2&lt;br /&gt;
   3013 - 3047   male screams 1&lt;br /&gt;
   3048 - 3126   male grunts&lt;br /&gt;
   3127 - 3161   male screams 2&lt;br /&gt;
   3162 - 3194   cuban paramedic&lt;br /&gt;
   3195 - 3227   paramedic&lt;br /&gt;
   3228 - 3281   FBI&lt;br /&gt;
   3282 - 3323   SWAT&lt;br /&gt;
   3324 - 3477   WFYG1 (girl with love fist tattoo on buttcheek)&lt;br /&gt;
   3478 - 3541   taxi drivers&lt;br /&gt;
   3542 - 3602   Rich White Lady&lt;br /&gt;
   3603 - 3661   White Rollerskating Chick&lt;br /&gt;
   3662 - 3705   White Body Builder&lt;br /&gt;
   3706 - 3805   Crude Farting White Guy Wants Tommy To Rub Him?&lt;br /&gt;
   3806 - 3892   White Yuppie Lawyer that Threatens to Sue You&lt;br /&gt;
   3893 - 3977   Black Street Gang Member?&lt;br /&gt;
   3978 - 4051   Smooth Talking Black Pimp&lt;br /&gt;
   4052 - 4125   White Prositute&lt;br /&gt;
   4126 - 4214   College Guy Say&#039;s &amp;quot;Watch the loafer&#039;s Square&amp;quot;&lt;br /&gt;
   4215 - 4312   Confused Black Wine O Likes Singing Alot&lt;br /&gt;
   4313 - 4402   Cuban Lady&lt;br /&gt;
   4403 - 4479   Cuban Guy&lt;br /&gt;
   4480 - 4534   Cuban Guy Speaking Spanish Gibberish&lt;br /&gt;
   4535 - 4622   Cuban Guy speaks mixed English/Spanish&lt;br /&gt;
   4623 - 4671   Cuban Homeless Lady&lt;br /&gt;
   4672 - 4714   Cuban Guy&lt;br /&gt;
   4715 - 4790   Mexican Girl&lt;br /&gt;
   4791 - 4834   White Cigar Girl&lt;br /&gt;
   4835 - 4920   Mexican Guy&lt;br /&gt;
   4921 - 5002   Old Jewish Golfer&lt;br /&gt;
   5003 - 5075   White Asshole, Threatens to Kill you for Money?&lt;br /&gt;
   5076 - 5110   Either a Tired Body Builder or a Fatass?&lt;br /&gt;
   5111 - 5191   Florida Hick Quote &amp;quot;Pretty Boy!&amp;quot;,&amp;quot;Shes My Sister&amp;quot;&lt;br /&gt;
   5192 - 5252   Black Lady sings and burps and hiccups drunkenly&lt;br /&gt;
   5253 - 5323   White Valleygirl Quote &amp;quot;Loser!&amp;quot; &amp;quot;I&#039;m so sueing you&amp;quot;&lt;br /&gt;
   5324 - 5393   Black Prositute Quote &amp;quot;You Insane Crazy Man&amp;quot;&lt;br /&gt;
   5394 - 5453   Black Guy Quote &amp;quot;Damn Honey You Look A Hot Dish!&amp;quot;&lt;br /&gt;
   5454 - 5518   White Guy Quote &amp;quot;Look what you did to my beautiful car!&amp;quot;&lt;br /&gt;
   5519 - 5579   White Gay Guy Quote &amp;quot;Frankie Says Just Skate&amp;quot;&lt;br /&gt;
   5580 - 5677   White Construction Worker &amp;quot;Crush Kill Demolish!&amp;quot;&lt;br /&gt;
   5678 - 5759   Mexican Lady &amp;quot;Easy On the Giggle Cream!&amp;quot;&lt;br /&gt;
   5760 - 5838   Mexican Guy &amp;quot;Watch where you step el stupido!&amp;quot;&lt;br /&gt;
   5839 - 5911   Mexican Guy &amp;quot;Your life means nothing to me!&amp;quot;&lt;br /&gt;
   5912 - 5987   Mexican Prostitute &amp;quot;Where you going Mr Lonely&amp;quot;&lt;br /&gt;
   5988 - 6039   Mexican Restruant Waitress? &amp;quot;I Scratch your eye out!&amp;quot;&lt;br /&gt;
   6040 - 6116   Fatass White Lady &amp;quot;Hey do you want me to eat you&amp;quot;&lt;br /&gt;
   6117 - 6194   Black Preppie Lady &amp;quot;OMG Urban Problems&amp;quot;&lt;br /&gt;
   6195 - 6292   Uppity Wigger Valleygirl &amp;quot;What&#039;s your major malfunction BITCH!&amp;quot;&lt;br /&gt;
   6293 - 6351   Old Black Korean/Vietnam Viet &amp;quot;Are you Charlie?&amp;quot;&lt;br /&gt;
   6352 - 6438   Black Dancer &amp;quot;You Ain&#039;t Got No Moves!&amp;quot;,&amp;quot;You Got Nerve Mister!&amp;quot;&lt;br /&gt;
   6439 - 6520   Black Pimp &amp;quot;Let&#039;s go time is pimping money&amp;quot;,&amp;quot;The Hell Are You Doing!&amp;quot;&lt;br /&gt;
   6521 - 6616   Black Guy &amp;quot;Yo you better watch yourself!&amp;quot;,&amp;quot;Man no you didn&#039;t!&amp;quot;&lt;br /&gt;
   6617 - 6708   White Golfer &amp;quot;You&#039;ll hear from my lawyer and my lawyer&#039;s lawyer!&amp;quot;,&amp;quot;I own Clevland!&amp;quot;&lt;br /&gt;
   6709 - 6775   White Guy &amp;quot;You Think I&#039;m Crazy?&amp;quot;,&amp;quot;How do you figure standing there is a good idea?&amp;quot;&lt;br /&gt;
   6776 - 6853   Black Dock Worker &amp;quot;Yo you in my way dog&amp;quot;,&amp;quot;careful dock&#039;s is a dangerous place&amp;quot;,&amp;quot;Yo Yo Yo Son!&amp;quot;&lt;br /&gt;
   6854 - 6822   Mexican Lady &amp;quot;Didn&#039;t yer Mom Breast Feed you?&amp;quot;,&amp;quot;My Dad Paid Alot of Money for This Car&amp;quot;&lt;br /&gt;
   6823 - 6991   Mexican Lady &amp;quot;Hey Look Yer Blocking The Road&amp;quot;,&amp;quot;Stay Away from me Playa&amp;quot;&lt;br /&gt;
   6992 - 7069   Black Lady &amp;quot;You Bumbling Fool&amp;quot;,&amp;quot;May A Thousand Flamingo&#039;s sh*t on your Porch&amp;quot;&lt;br /&gt;
   7070 - 7131   Southern Black Lady? &amp;quot;Did you even think about that one sugar?&amp;quot;,&amp;quot;Stop in the name of the law!&amp;quot;&lt;br /&gt;
   7132 - 7205   Black Lady &amp;quot;I&#039;m not talking to you buzzy&amp;quot;,&amp;quot;why you miserable son of a&amp;quot;&lt;br /&gt;
   7206 - 7270   Mexican Lady &amp;quot;You Better Be Sorry&amp;quot;,&amp;quot;You Almost Hit Me&amp;quot;&lt;br /&gt;
   7271 - 7341   Friendless White Lady &amp;quot;I wish I had those clothes&amp;quot;,&amp;quot;Just Kill me&amp;quot;,&amp;quot;I&#039;m only a little girl!&amp;quot;&lt;br /&gt;
   7342 - 7425   Fat/Smelly White Lady &amp;quot;Give me some money&amp;quot;,&amp;quot;The Smell Says Go Away&amp;quot;&lt;br /&gt;
   7426 - 7493   Fat White Lady &amp;quot;that could have ruined my whole afternoon of shopping&amp;quot;,&amp;quot;I had to buy that outfit&amp;quot;&lt;br /&gt;
   7494 - 7558   Old White Man &amp;quot;Where&#039;d you learn to be so stupid&amp;quot;,&amp;quot;Someone should hit you with a brick&amp;quot;&lt;br /&gt;
   7559 - 7632   Black Man &amp;quot;Well I never!&amp;quot;,&amp;quot;Damn Fool Crashed my Car!&amp;quot;&lt;br /&gt;
   7633 - 7703   ped with white golf glove on right hand, pink tshirt &amp;amp; blue jeans&lt;br /&gt;
   7704 - 7770   White Girl &amp;quot;You Jerk I&#039;m Like So Stuck&amp;quot;,&amp;quot;My Boyfriend Ted is totally gonna mess you up&amp;quot;&lt;br /&gt;
   7771 - 7846   White Lady &amp;quot;Hello? Hello?&amp;quot;,&amp;quot;I&#039;m Late to my husbands funeral&amp;quot;,&amp;quot;Do you except donations?&amp;quot;&lt;br /&gt;
   7847 - 7921   White Old Lady Golfer &amp;quot;This is the senors lane little one&amp;quot;,&amp;quot;Harry will be so upset&amp;quot;&lt;br /&gt;
   7922 - 7974   Mexican Gang Member #1? &amp;quot;You Have Any Money&amp;quot;,&amp;quot;This Girl&#039;s a real tiger man!&amp;quot;&lt;br /&gt;
   7975 - 8062   White Hick &amp;quot;Damn Fool!&amp;quot;,&amp;quot;The Lights on But No one&#039;s Home&amp;quot;,&amp;quot;Just Walk Away&amp;quot;&lt;br /&gt;
   8063 - 8165   Surfer White Guy&lt;br /&gt;
   8166 - 8231   Older Black Jamacian Lady&lt;br /&gt;
   8232 - 8273   White Southern Lady&lt;br /&gt;
   8274 - 8385   Old White Lady&lt;br /&gt;
   8386 - 8468   White Lady&lt;br /&gt;
   8469 - 8513   White Cop 1&lt;br /&gt;
   8514 - 8558   White Cop 2&lt;br /&gt;
   8559 - 8693   White Cop 3&lt;br /&gt;
   8694 - 9814   Tommy&#039;s voices&lt;br /&gt;
   9815 - 9940   Tommy&#039;s grunts&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Weapons&amp;diff=19525</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Weapons&amp;diff=19525"/>
		<updated>2017-01-22T22:45:48Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main Page giant banner}}&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;padding:0; width:100%;&amp;quot; | &lt;br /&gt;
! class=&amp;quot;mp-content-header mp-title-gradient&amp;quot; | Standard Weapons&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
This is the full list of default weapons, but let me tell you something: &lt;br /&gt;
*You can add your own weapons in your server !! For more details, check this =&amp;gt; [[Custom_Files#Weapons|Custom Weapons]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
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&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!Weapon ID&lt;br /&gt;
!Model ID&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_0.png]]&lt;br /&gt;
|0&lt;br /&gt;
|293&lt;br /&gt;
|Fists&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_1.png]]&lt;br /&gt;
|1&lt;br /&gt;
|259&lt;br /&gt;
|Brass Knuckles&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_2.png]]&lt;br /&gt;
|2&lt;br /&gt;
|260&lt;br /&gt;
|Screwdriver&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_3.png]]&lt;br /&gt;
|3&lt;br /&gt;
|261&lt;br /&gt;
|Golfclub&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_4.png]]&lt;br /&gt;
|4&lt;br /&gt;
|262&lt;br /&gt;
|Nitestick&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_5.png]]&lt;br /&gt;
|5&lt;br /&gt;
|263&lt;br /&gt;
|Knife&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_6.png]]&lt;br /&gt;
|6&lt;br /&gt;
|264&lt;br /&gt;
|Baseball bat&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_7.png]]&lt;br /&gt;
|7&lt;br /&gt;
|265&lt;br /&gt;
|Hammer&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_8.png]]&lt;br /&gt;
|8&lt;br /&gt;
|266&lt;br /&gt;
|Meat Cleaver&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_9.png]]&lt;br /&gt;
|9&lt;br /&gt;
|267&lt;br /&gt;
|Machete&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_10.png]]&lt;br /&gt;
|10&lt;br /&gt;
|268&lt;br /&gt;
|Katana&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_11.png]]&lt;br /&gt;
|11&lt;br /&gt;
|269&lt;br /&gt;
|Chainsaw&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_12.png]]&lt;br /&gt;
|12&lt;br /&gt;
|270&lt;br /&gt;
|Grenades&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_12.png]]&lt;br /&gt;
|13&lt;br /&gt;
|291&lt;br /&gt;
|Remote Grenades&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_14.png]]&lt;br /&gt;
|14&lt;br /&gt;
|271&lt;br /&gt;
|Teargas&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_15.png]]&lt;br /&gt;
|15&lt;br /&gt;
|272&lt;br /&gt;
|Molotov Cocktails&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_30.png]]&lt;br /&gt;
|16&lt;br /&gt;
|273&lt;br /&gt;
|Missile&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_17.png]]&lt;br /&gt;
|17&lt;br /&gt;
|274&lt;br /&gt;
|Colt .45&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_18.png]]&lt;br /&gt;
|18&lt;br /&gt;
|275&lt;br /&gt;
|Python&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_19.png]]&lt;br /&gt;
|19&lt;br /&gt;
|277&lt;br /&gt;
|Shotgun&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_20.png]]&lt;br /&gt;
|20&lt;br /&gt;
|278&lt;br /&gt;
|Spaz Shotgun&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_21.png]]&lt;br /&gt;
|21&lt;br /&gt;
|279&lt;br /&gt;
|Stubby Shotgun&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_22.png]]&lt;br /&gt;
|22&lt;br /&gt;
|281&lt;br /&gt;
|Tec 9&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_23.png]]&lt;br /&gt;
|23&lt;br /&gt;
|282&lt;br /&gt;
|Uzi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_24.png]]&lt;br /&gt;
|24&lt;br /&gt;
|283&lt;br /&gt;
|Ingram&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_25.png]]&lt;br /&gt;
|25&lt;br /&gt;
|284&lt;br /&gt;
|MP5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_26.png]]&lt;br /&gt;
|26&lt;br /&gt;
|280&lt;br /&gt;
|M4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_27.png]]&lt;br /&gt;
|27&lt;br /&gt;
|276&lt;br /&gt;
|Ruger&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_28.png]]&lt;br /&gt;
|28&lt;br /&gt;
|285&lt;br /&gt;
|Sniper Rifle&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_29.png]]&lt;br /&gt;
|29&lt;br /&gt;
|286&lt;br /&gt;
|Laser Sniper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_30.png]]&lt;br /&gt;
|30&lt;br /&gt;
|287&lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_31.png]]&lt;br /&gt;
|31&lt;br /&gt;
|288&lt;br /&gt;
|Flame Thrower&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_32.png]]&lt;br /&gt;
|32&lt;br /&gt;
|289&lt;br /&gt;
|M60&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_33.png]]&lt;br /&gt;
|33&lt;br /&gt;
|290&lt;br /&gt;
|Minigun&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|Bomb&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|Helicannon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weapon_36.png]]&lt;br /&gt;
|36&lt;br /&gt;
|292&lt;br /&gt;
|Camera&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|Vehicle&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|Heli-blades&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|Explosion&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|Drive-By&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|Drown&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|Fall&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|Explosion&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Heli-blades&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|Suicide&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Car_Colors&amp;diff=19524</id>
		<title>Car Colors</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Car_Colors&amp;diff=19524"/>
		<updated>2017-01-22T22:37:22Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main Page giant banner}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
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{| style=&amp;quot;padding:0; width:100%;&amp;quot; | &lt;br /&gt;
! class=&amp;quot;mp-content-header mp-title-gradient&amp;quot; | Vehicle Colors&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
*Change your vehicle&#039;s colors smoothly via [[Scripting/Squirrel/Functions/Vehicle.Colour1|Vehicle.Colour1]] and [[Scripting/Squirrel/Functions/Vehicle.Colour2|Vehicle.Colour2]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;20&amp;quot;| ID&lt;br /&gt;
!width=&amp;quot;40&amp;quot;| Color&lt;br /&gt;
!style=&amp;quot;background:white; color:white;&amp;quot;|&lt;br /&gt;
!width=&amp;quot;20&amp;quot;| ID&lt;br /&gt;
!width=&amp;quot;40&amp;quot;| Color&lt;br /&gt;
!style=&amp;quot;background:white; color:white;&amp;quot;|&lt;br /&gt;
!width=&amp;quot;20&amp;quot;| ID&lt;br /&gt;
!width=&amp;quot;40&amp;quot;| Color&lt;br /&gt;
!style=&amp;quot;background:white; color:white;&amp;quot;|&lt;br /&gt;
!width=&amp;quot;20&amp;quot;| ID&lt;br /&gt;
!width=&amp;quot;40&amp;quot;| Color&lt;br /&gt;
!style=&amp;quot;background:white; color:white;&amp;quot;|&lt;br /&gt;
!width=&amp;quot;20&amp;quot;| ID&lt;br /&gt;
!width=&amp;quot;40&amp;quot;| Color&lt;br /&gt;
|-&lt;br /&gt;
| 0 || style=&amp;quot;background:rgb(5,5,5);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||1 || style=&amp;quot;background:rgb(245,245,245);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||2 || style=&amp;quot;background:rgb(42,119,161);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||3 || style=&amp;quot;background:rgb(132,4,16);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||4 || style=&amp;quot;background:rgb(38,55,57);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 5 || style=&amp;quot;background:rgb(134,68,110);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||6 || style=&amp;quot;background:rgb(255,182,16);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||7 || style=&amp;quot;background:rgb(76,117,183);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||8 || style=&amp;quot;background:rgb(189,190,198);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||9 || style=&amp;quot;background:rgb(94,112,114);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 10 || style=&amp;quot;background:rgb(49,0,0);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||11 || style=&amp;quot;background:rgb(90,33,36);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||12 || style=&amp;quot;background:rgb(132,4,16);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||13 || style=&amp;quot;background:rgb(99,50,46);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||14 || style=&amp;quot;background:rgb(181,20,0);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 15 || style=&amp;quot;background:rgb(138,58,66);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||16 || style=&amp;quot;background:rgb(100,13,26);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||17 || style=&amp;quot;background:rgb(139,60,68);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||18 || style=&amp;quot;background:rgb(158,47,43);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||19 || style=&amp;quot;background:rgb(163,58,47);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 20 || style=&amp;quot;background:rgb(210,86,51);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||21 || style=&amp;quot;background:rgb(146,86,53);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||22 || style=&amp;quot;background:rgb(184,124,38);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||23 || style=&amp;quot;background:rgb(211,87,51);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||24 || style=&amp;quot;background:rgb(226,90,89);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 25 || style=&amp;quot;background:rgb(119,42,37);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||26 || style=&amp;quot;background:rgb(225,119,67);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||27 || style=&amp;quot;background:rgb(196,70,54);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||28 || style=&amp;quot;background:rgb(225,120,68);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||29 || style=&amp;quot;background:rgb(195,89,56);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 30 || style=&amp;quot;background:rgb(70,72,64);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||31 || style=&amp;quot;background:rgb(116,119,97);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||32 || style=&amp;quot;background:rgb(117,119,99);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||33 || style=&amp;quot;background:rgb(145,138,61);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||34 || style=&amp;quot;background:rgb(148,140,102);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 35 || style=&amp;quot;background:rgb(255,156,16);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||36 || style=&amp;quot;background:rgb(216,165,52);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||37 || style=&amp;quot;background:rgb(201,189,125);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||38 || style=&amp;quot;background:rgb(201,197,145);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||39 || style=&amp;quot;background:rgb(212,200,78);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 40 || style=&amp;quot;background:rgb(26,51,46);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||41 || style=&amp;quot;background:rgb(36,47,43);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||42 || style=&amp;quot;background:rgb(29,55,63);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||43 || style=&amp;quot;background:rgb(60,74,59);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||44 || style=&amp;quot;background:rgb(45,80,55);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 45 || style=&amp;quot;background:rgb(82,105,82);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||46 || style=&amp;quot;background:rgb(45,104,62);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||47 || style=&amp;quot;background:rgb(124,162,130);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||48 || style=&amp;quot;background:rgb(76,82,78);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||49 || style=&amp;quot;background:rgb(86,119,91);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 50 || style=&amp;quot;background:rgb(16,20,80);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||51 || style=&amp;quot;background:rgb(72,94,132);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||52 || style=&amp;quot;background:rgb(28,39,69);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||53 || style=&amp;quot;background:rgb(28,55,111);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||54 || style=&amp;quot;background:rgb(43,72,120);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 55 || style=&amp;quot;background:rgb(71,92,131);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||56 || style=&amp;quot;background:rgb(68,124,146);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||57 || style=&amp;quot;background:rgb(61,103,171);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||58 || style=&amp;quot;background:rgb(75,125,130);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||59 || style=&amp;quot;background:rgb(128,176,183);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 60 || style=&amp;quot;background:rgb(61,35,51);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||61 || style=&amp;quot;background:rgb(28,41,72);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||62 || style=&amp;quot;background:rgb(52,57,65);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||63 || style=&amp;quot;background:rgb(64,69,76);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||64 || style=&amp;quot;background:rgb(74,45,43);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 65 || style=&amp;quot;background:rgb(86,62,51);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||66 || style=&amp;quot;background:rgb(65,70,76);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||67 || style=&amp;quot;background:rgb(103,39,49);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||68 || style=&amp;quot;background:rgb(131,90,117);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||69 || style=&amp;quot;background:rgb(134,133,135);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 70 || style=&amp;quot;background:rgb(23,23,23);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||71 || style=&amp;quot;background:rgb(46,46,46);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||72 || style=&amp;quot;background:rgb(69,69,69);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||73 || style=&amp;quot;background:rgb(92,92,92);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||74 || style=&amp;quot;background:rgb(115,115,115);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
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| 75 || style=&amp;quot;background:rgb(138,138,138);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||76 || style=&amp;quot;background:rgb(161,161,161);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||77 || style=&amp;quot;background:rgb(184,184,184);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||78 || style=&amp;quot;background:rgb(207,207,207);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||79 || style=&amp;quot;background:rgb(222,223,231);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 80 || style=&amp;quot;background:rgb(170,175,170);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||81 || style=&amp;quot;background:rgb(106,115,107);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||82 || style=&amp;quot;background:rgb(170,175,170);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||83 || style=&amp;quot;background:rgb(187,190,181);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||84 || style=&amp;quot;background:rgb(224,223,214);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 85 || style=&amp;quot;background:rgb(106,111,112);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||86 || style=&amp;quot;background:rgb(96,99,95);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||87 || style=&amp;quot;background:rgb(106,115,107);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||88 || style=&amp;quot;background:rgb(170,175,170);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||89 || style=&amp;quot;background:rgb(187,190,181);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 90 || style=&amp;quot;background:rgb(33,41,43);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||91 || style=&amp;quot;background:rgb(52,56,66);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||92 || style=&amp;quot;background:rgb(65,70,72);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||93 || style=&amp;quot;background:rgb(78,89,96);&amp;quot;| || style=&amp;quot;background:white; color:white;&amp;quot; | .... ||94 || style=&amp;quot;background:rgb(65,69,76);&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Animations&amp;diff=19523</id>
		<title>Animations</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Animations&amp;diff=19523"/>
		<updated>2017-01-22T22:35:48Z</updated>

		<summary type="html">&lt;p&gt;Roman Bayramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main Page giant banner}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
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&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;padding:0; width:100%;&amp;quot; | &lt;br /&gt;
! class=&amp;quot;mp-content-header mp-title-gradient&amp;quot; | Animations List&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
*VC:MP 0.4 provides 477 animations, so be free to play with them like developers in these videos:&lt;br /&gt;
   Kung-Fu by Stormeus - http://youtu.be/cz7HsZq0a9c &lt;br /&gt;
   Strip (a.k.a. dance) Animation Test by Maxorator - http://youtu.be/8fxjICdUnBI&lt;br /&gt;
&lt;br /&gt;
*Source used: http://www.pawfectmedia.com/mods/vc_anim_list.txt&lt;br /&gt;
&lt;br /&gt;
*To apply any animation, use [[Scripting/Squirrel/Functions/Player.SetAnim|Player.SetAnim]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none; border:none; margin:0.5em 0; padding:none;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:auto; background:#FEFBF6; border:1px solid #79542B;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;div id=&amp;quot;mf-index&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px;&amp;quot; |&lt;br /&gt;
&amp;lt;div&amp;gt; &lt;br /&gt;
*Group 0 - ped (man) - 173 animations&lt;br /&gt;
&lt;br /&gt;
   0 - walk_civi - 162&lt;br /&gt;
   1 - run_civi - 162&lt;br /&gt;
   2 - sprint_panic - 162&lt;br /&gt;
   3 - idle_stance - 2&lt;br /&gt;
   4 - walk_start - 40&lt;br /&gt;
   5 - run_stop - 44&lt;br /&gt;
   6 - run_stopR - 44&lt;br /&gt;
   7 - idle_hbhb - 12&lt;br /&gt;
   8 - idle_hbhb - 12&lt;br /&gt;
   9 - idle_tired - 2&lt;br /&gt;
   10 - idle_armed - 12&lt;br /&gt;
   11 - idle_chat - 12&lt;br /&gt;
   12 - idle_taxi - 18&lt;br /&gt;
   13 - KO_shot_front - 1050&lt;br /&gt;
   14 - KO_shot_front - 1050&lt;br /&gt;
   15 - KO_shot_front - 1050&lt;br /&gt;
   16 - KO_shot_front - 1050&lt;br /&gt;
   17 - KO_shot_face - 1050&lt;br /&gt;
   18 - KO_shot_stom - 1050&lt;br /&gt;
   19 - KO_shot_arml - 1010&lt;br /&gt;
   20 - KO_shot_armR - 1010&lt;br /&gt;
   21 - KO_shot_legl - 50&lt;br /&gt;
   22 - KO_shot_legR - 50&lt;br /&gt;
   23 - KO_left - 1010&lt;br /&gt;
   24 - KO_right - 1010&lt;br /&gt;
   25 - KO_skid_front - 10&lt;br /&gt;
   26 - KO_spin_R - 10&lt;br /&gt;
   27 - KO_skid_back - 1010&lt;br /&gt;
   28 - KO_spin_L - 10&lt;br /&gt;
   29 - SHOT_partial - 418&lt;br /&gt;
   30 - SHOT_leftP - 418&lt;br /&gt;
   31 - SHOT_partial - 418&lt;br /&gt;
   32 - SHOT_rightP - 418&lt;br /&gt;
   33 - HIT_front - 58&lt;br /&gt;
   34 - HIT_L - 18&lt;br /&gt;
   35 - HIT_back - 58&lt;br /&gt;
   36 - HIT_R - 18&lt;br /&gt;
   37 - FLOOR_hit - 14&lt;br /&gt;
   38 - HIT_bodyblow - 58&lt;br /&gt;
   39 - HIT_chest - 58&lt;br /&gt;
   40 - HIT_head - 58&lt;br /&gt;
   41 - HIT_walk - 58&lt;br /&gt;
   42 - HIT_wall - 58&lt;br /&gt;
   43 - FLOOR_hit_f - 1014&lt;br /&gt;
   44 - HIT_behind - 18&lt;br /&gt;
   45 - FIGHTIDLE - 2&lt;br /&gt;
   46 - FIGHT2IDLE - 18&lt;br /&gt;
   47 - FIGHTsh_F - 58&lt;br /&gt;
   48 - FIGHTbodyblow - 18&lt;br /&gt;
   49 - FIGHThead - 18&lt;br /&gt;
   50 - FIGHTkick - 18&lt;br /&gt;
   51 - FIGHTknee - 18&lt;br /&gt;
   52 - FIGHTLhook - 18&lt;br /&gt;
   53 - FIGHTpunch - 18&lt;br /&gt;
   54 - FIGHTrndhse - 58&lt;br /&gt;
   55 - FIGHTlngkick - 58&lt;br /&gt;
   56 - FIGHTppunch - 414&lt;br /&gt;
   57 - FIGHTjab - 18&lt;br /&gt;
   58 - FIGHTelbowL - 18&lt;br /&gt;
   59 - FIGHTelbowR - 18&lt;br /&gt;
   60 - FIGHTbkickL - 18&lt;br /&gt;
   61 - FIGHTbkickR - 18&lt;br /&gt;
   62 - bomber - 18&lt;br /&gt;
   63 - punchR - 18&lt;br /&gt;
   64 - FIGHT_ppunch - 18&lt;br /&gt;
   65 - KICK_floor - 18&lt;br /&gt;
   66 - WEAPON_throwu - 18&lt;br /&gt;
   67 - FIGHTsh_back - 58&lt;br /&gt;
   68 - car_jackedRHS - 14&lt;br /&gt;
   69 - car_LjackedRHS - 14&lt;br /&gt;
   70 - car_jackedLHS - 14&lt;br /&gt;
   71 - car_LjackedLHS - 14&lt;br /&gt;
   72 - CAR_Qjack - 18 &lt;br /&gt;
   73 - CAR_Qjacked - 14&lt;br /&gt;
   74 - CAR_align_LHS - 18&lt;br /&gt;
   75 - CAR_alignHI_LHS - 18&lt;br /&gt;
   76 - CAR_open_LHS - 18 &lt;br /&gt;
   77 - CAR_doorlocked_LHS - 18&lt;br /&gt;
   78 - CAR_pullout_LHS - 18&lt;br /&gt;
   79 - CAR_pulloutL_LHS - 18&lt;br /&gt;
   80 - CAR_getin_LHS - 18&lt;br /&gt;
   81 - CAR_getinL_LHS - 18 &lt;br /&gt;
   82 - CAR_closedoor_LHS - 18&lt;br /&gt;
   83 - CAR_closedoorL_LHS - 18&lt;br /&gt;
   84 - CAR_rolldoor - 18&lt;br /&gt;
   85 - CAR_rolldoorL0 - 18&lt;br /&gt;
   86 - CAR_jumpin_LHS - 18&lt;br /&gt;
   87 - CAR_getout_LHS - 18&lt;br /&gt;
   88 - CAR_getoutL_LHS - 18&lt;br /&gt;
   89 - CAR_close_LHS - 18&lt;br /&gt;
   90 - CAR_align_RHS - 18&lt;br /&gt;
   91 - CAR_alignHI_RHS - 18&lt;br /&gt;
   92 - CAR_open_RHS - 18&lt;br /&gt;
   93 - CAR_doorlocked_RHS - 18&lt;br /&gt;
   94 - CAR_pullout_RHS - 18&lt;br /&gt;
   95 - CAR_pulloutL_RHS - 18&lt;br /&gt;
   96 - CAR_getin_RHS - 18&lt;br /&gt;
   97 - CAR_getinL_RHS - 18&lt;br /&gt;
   98 - CAR_closedoor_RHS - 18&lt;br /&gt;
   99 - CAR_closedoorL_RHS - 18&lt;br /&gt;
   100 - CAR_shuffle_RHS - 18&lt;br /&gt;
   101 - CAR_Lshuffle_RHS - 18&lt;br /&gt;
   102 - CAR_sit - 4&lt;br /&gt;
   103 - CAR_Lsit - 4&lt;br /&gt;
   104 - CAR_sitp - 4&lt;br /&gt;
   105 - CAR_sitpLO - 4&lt;br /&gt;
   106 - DRIVE_L - 2014&lt;br /&gt;
   107 - Drive_R - 2014 &lt;br /&gt;
   108 - Drive_LO_l - 2014&lt;br /&gt;
   109 - Drive_LO_R - 2014&lt;br /&gt;
   110 - Driveby_L - 2014&lt;br /&gt;
   111 - Driveby_R - 2014 &lt;br /&gt;
   112 - DrivebyL_L - 2014&lt;br /&gt;
   113 - DrivebyL_R - 2014 &lt;br /&gt;
   114 - CAR_LB - 2014&lt;br /&gt;
   115 - DRIVE_BOAT - 2004&lt;br /&gt;
   116 - DRIVE_BOAT_L - 2014&lt;br /&gt;
   117 - DRIVE_BOAT_R - 2014&lt;br /&gt;
   118 - DRIVE_BOAR_back - 2014&lt;br /&gt;
   119 - BIKE_pickupR - 18&lt;br /&gt;
   120 - BIKE_pickupL - 18&lt;br /&gt;
   121 - BIKE_pullupR - 18&lt;br /&gt;
   122 - BIKE_pullupL - 18&lt;br /&gt;
   123 - BIKE_elbowR - 18&lt;br /&gt;
   124 - BIKE_elbowL - 18&lt;br /&gt;
   125 - BIKE_fall_off - 54&lt;br /&gt;
   126 - BIKE_fallR - 54&lt;br /&gt;
   127 - CAR_getout_RHS - 18&lt;br /&gt;
   128 - CAR_getoutL_RHS - 18&lt;br /&gt;
   129 - CAR_close_RHS - 18&lt;br /&gt;
   130 - car_hookertalk - 12&lt;br /&gt;
   131 - idle_stance - 10&lt;br /&gt;
   132 - idle_stance - 18&lt;br /&gt;
   133 - CAR_crawloutRHS - 18&lt;br /&gt;
   134 - CAR_crawloutRHS - 18&lt;br /&gt;
   135 - CAR_rollout_LHS - D4&lt;br /&gt;
   136 - CAR_rollout_LHS - D4&lt;br /&gt;
   137 - Getup - 58&lt;br /&gt;
   138 - Getup - 58&lt;br /&gt;
   139 - Getup - 58&lt;br /&gt;
   140 - Getup_front - 58&lt;br /&gt;
   141 - JUMP_launch - 18&lt;br /&gt;
   142 - JUMP_glide - 14&lt;br /&gt;
   143 - JUMP_land - 58&lt;br /&gt;
   144 - FALL_fall - 16 &lt;br /&gt;
   145 - FALL_glide - 14&lt;br /&gt;
   146 - FALL_land - 58&lt;br /&gt;
   147 - FALL_collapse - 58&lt;br /&gt;
   148 - FALL_back - 14 &lt;br /&gt;
   149 - FALL_front - 14&lt;br /&gt;
   150 - EV_step - 58&lt;br /&gt;
   151 - EV_dive - 1050&lt;br /&gt;
   152 - XPRESSscratch - 218&lt;br /&gt;
   153 - roadcross - 12&lt;br /&gt;
   154 - TURN_180 - 18&lt;br /&gt;
   155 - ARRESTgun -50&lt;br /&gt;
   156 - DROWN - 10&lt;br /&gt;
   157 - DUCK_down - 14&lt;br /&gt;
   158 - DUCK_low - 14&lt;br /&gt;
   159 - WEAPON_crouch - 14&lt;br /&gt;
   160 - RBLOCK_Cshoot - 14&lt;br /&gt;
   161 - handsup - 50 &lt;br /&gt;
   162 - handsCOWER - 58&lt;br /&gt;
   163 - FUCKU - 41C&lt;br /&gt;
   164 - PHONE_in - 18&lt;br /&gt;
   165 - PHONE_out - 18&lt;br /&gt;
   166 - PHONE_talk - 16&lt;br /&gt;
   167 - SEAT_down - 1C&lt;br /&gt;
   168 - SEAT_up - 1C&lt;br /&gt;
   169 - SEAT_idle - 1E&lt;br /&gt;
   170 - SEAT_down - 1C&lt;br /&gt;
   171 - ATM - 1C&lt;br /&gt;
   172 - abseil - 14&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt; &lt;br /&gt;
*Group 1 - van (van - 8 animations)&lt;br /&gt;
&lt;br /&gt;
   174 - VAN_openL - 18&lt;br /&gt;
   175 - VAN_getinL - 18&lt;br /&gt;
   176 - VAN_closeL - 18&lt;br /&gt;
   177 - VAN_getoutL - 18&lt;br /&gt;
   178 - VAN_open - 18&lt;br /&gt;
   179 - VAN_getin - 18&lt;br /&gt;
   180 - VAN_close - 18&lt;br /&gt;
   181 - VAN_getout - 18&lt;br /&gt;
&lt;br /&gt;
*Group 2 - coach (coach - 5 animations)&lt;br /&gt;
&lt;br /&gt;
   182 - COACH_opnL - 18&lt;br /&gt;
   183 - COACH_opnL - 18&lt;br /&gt;
   184 - COACH_inL - 18&lt;br /&gt;
   185 - COACH_inL - 18&lt;br /&gt;
   186 - COACH_outL - 18&lt;br /&gt;
&lt;br /&gt;
*Group 3 - bikes (bikes - 18 animations)&lt;br /&gt;
&lt;br /&gt;
   187 - BIKEs_Ride - 4&lt;br /&gt;
   188 - BIKEs_Still - 14 &lt;br /&gt;
   189 - BIKEs_Left - 10&lt;br /&gt;
   190 - BIKEs_Right - 10&lt;br /&gt;
   191 - BIKEs_Back - 10&lt;br /&gt;
   192 - BIKEs_Fwd - 10&lt;br /&gt;
   193 - BIKEs_pushes - 16&lt;br /&gt;
   194 - BIKEs_jumponR - 18&lt;br /&gt;
   195 - BIKEs_jumponL - 18&lt;br /&gt;
   196 - BIKEs_kick - 18&lt;br /&gt;
   197 - BIKEs_hit - 18&lt;br /&gt;
   198 - BIKEs_getoffRHS - 18&lt;br /&gt;
   199 - BIKEs_getoffLHS - 58&lt;br /&gt;
   200 - BIKEs_getoffBACK - 14&lt;br /&gt;
   201 - BIKEs_drivebyLHS - 14&lt;br /&gt;
   202 - BIKEs_drivebyRHS - 14&lt;br /&gt;
   203 - BIKEs_drivebyFT - 14&lt;br /&gt;
   204 - BIKEs_passenger - 2004&lt;br /&gt;
&lt;br /&gt;
*Group 4 - bikev (bikev - 18 animations)&lt;br /&gt;
&lt;br /&gt;
   187 - BIKEv_Ride - 4&lt;br /&gt;
   188 - BIKEv_Still - 14 &lt;br /&gt;
   189 - BIKEv_Left - 10&lt;br /&gt;
   190 - BIKEv_Right - 10&lt;br /&gt;
   191 - BIKEv_Back - 10&lt;br /&gt;
   192 - BIKEv_Fwd - 10&lt;br /&gt;
   193 - BIKEv_pushes - 16&lt;br /&gt;
   194 - BIKEv_jumponR - 18&lt;br /&gt;
   195 - BIKEv_jumponL - 18&lt;br /&gt;
   196 - BIKEv_kick - 18&lt;br /&gt;
   197 - BIKEv_hit - 18&lt;br /&gt;
   198 - BIKEv_getoffRHS - 18&lt;br /&gt;
   199 - BIKEv_getoffLHS - 58&lt;br /&gt;
   200 - BIKEv_getoffBACK - 14&lt;br /&gt;
   201 - BIKEv_drivebyLHS - 14&lt;br /&gt;
   202 - BIKEv_drivebyRHS - 14&lt;br /&gt;
   203 - BIKEv_drivebyFT - 14&lt;br /&gt;
   204 - BIKEv_passenger - 2004&lt;br /&gt;
&lt;br /&gt;
*Group 5 - bikeh (bikeh - 12 animations)&lt;br /&gt;
&lt;br /&gt;
   187 - BIKEh_Ride - 4&lt;br /&gt;
   188 - BIKEh_Still - 14 &lt;br /&gt;
   189 - BIKEh_Left - 10&lt;br /&gt;
   190 - BIKEh_Right - 10&lt;br /&gt;
   191 - BIKEh_Back - 10&lt;br /&gt;
   192 - BIKEh_Fwd - 10&lt;br /&gt;
   193 - BIKEh_pushes - 16&lt;br /&gt;
   194 - BIKEh_jumponR - 18&lt;br /&gt;
   195 - BIKEh_jumponL - 18&lt;br /&gt;
   196 - BIKEh_kick - 18&lt;br /&gt;
   197 - BIKEh_hit - 18&lt;br /&gt;
   198 - BIKEh_getoffRHS - 18&lt;br /&gt;
   199 - BIKEh_getoffLHS - 58&lt;br /&gt;
   200 - BIKEh_getoffBACK - 14&lt;br /&gt;
   201 - BIKEh_drivebyLHS - 14&lt;br /&gt;
   202 - BIKEh_drivebyRHS - 14&lt;br /&gt;
   203 - BIKEh_drivebyFT - 14&lt;br /&gt;
   204 - BIKEh_passenger - 2004&lt;br /&gt;
&lt;br /&gt;
*Group 6 - biked (biked - 12 animations)&lt;br /&gt;
&lt;br /&gt;
   187 - BIKEd_Ride - 4&lt;br /&gt;
   188 - BIKEd_Still - 14 &lt;br /&gt;
   189 - BIKEd_Left - 10&lt;br /&gt;
   190 - BIKEd_Right - 10&lt;br /&gt;
   191 - BIKEd_Back - 10&lt;br /&gt;
   192 - BIKEd_Fwd - 10&lt;br /&gt;
   193 - BIKEd_pushes - 16&lt;br /&gt;
   194 - BIKEd_jumponR - 18&lt;br /&gt;
   195 - BIKEd_jumponL - 18&lt;br /&gt;
   196 - BIKEd_kick - 18&lt;br /&gt;
   197 - BIKEd_hit - 18&lt;br /&gt;
   198 - BIKEd_getoffRHS - 18&lt;br /&gt;
   199 - BIKEd_getoffLHS - 58&lt;br /&gt;
   200 - BIKEd_getoffBACK - 14&lt;br /&gt;
   201 - BIKEd_drivebyLHS - 14&lt;br /&gt;
   202 - BIKEd_drivebyRHS - 14&lt;br /&gt;
   203 - BIKEd_drivebyFT - 14&lt;br /&gt;
   204 - BIKEd_passenger - 2004&lt;br /&gt;
&lt;br /&gt;
*Group 7 - ped (unarmed - 3 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - punchR - 18&lt;br /&gt;
   206 - KICK_floor - 18&lt;br /&gt;
   207 - FIGHTppunch - 418&lt;br /&gt;
&lt;br /&gt;
*Group 8 - ped (screwdrv - 5 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - FIGHTbodyblow - 18&lt;br /&gt;
   206 - FIGHTbodyblow - 18&lt;br /&gt;
   207 - FIGHTppunch - 418&lt;br /&gt;
   208 - FIGHTIDLE - 2&lt;br /&gt;
   209 - FIGHTbodyblow - 58&lt;br /&gt;
&lt;br /&gt;
*Group 9 - knife (knife)&lt;br /&gt;
&lt;br /&gt;
   205 - WEAPON_knife_1 - 18&lt;br /&gt;
   206 - WEAPON_knife_2 - 18&lt;br /&gt;
   207 - knife_part - 418&lt;br /&gt;
   208 - WEAPON_knifeidle - 2&lt;br /&gt;
   209 - WEAPON_knife_3 - 58&lt;br /&gt;
&lt;br /&gt;
*Group 10 - baseball (baseball - 5 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - WEAPON_bat_h - 18&lt;br /&gt;
   206 - WEAPON_bat_v - 18&lt;br /&gt;
   207 - BAT_PART - 18&lt;br /&gt;
   208 - WEAPON_bat_h - 18&lt;br /&gt;
   209 - WEAPON_golfclub - 18&lt;br /&gt;
&lt;br /&gt;
*Group 11 - baseball (golfclub - 5 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - WEAPON_bat_h - 18&lt;br /&gt;
   206 - WEAPON_golfclub - 18&lt;br /&gt;
   207 - BAT_PART - 18&lt;br /&gt;
   208 - WEAPON_bat_h - 18&lt;br /&gt;
   209 - WEAPON_bat_v - 18&lt;br /&gt;
&lt;br /&gt;
*Group 12 - chainsaw (chainsaw - 3 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - WEAPON_csaw - 18&lt;br /&gt;
   206 - WEAPON_csawlo - 18&lt;br /&gt;
   207 - csaw_part - 18&lt;br /&gt;
&lt;br /&gt;
*Group 13 - python (python - 4 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - python_fire - 18&lt;br /&gt;
   206 - python_crouchfire - 18&lt;br /&gt;
   207 - python_reload - 18&lt;br /&gt;
   208 - python_crouchreload - 18&lt;br /&gt;
&lt;br /&gt;
*Group 14 - colt45 (colt45 - 5 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - colt45_fire - 18&lt;br /&gt;
   206 - colt45_crouchfire - 18&lt;br /&gt;
   207 - colt45_reload - 18&lt;br /&gt;
   208 - colt45_crouchreload - 18&lt;br /&gt;
   209 - colt45_cop - 18&lt;br /&gt;
&lt;br /&gt;
*Group 15 - shotgun (shotgun - 2 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - shotgun_fire - 18&lt;br /&gt;
   206 - shotgun_crouchfire - 18&lt;br /&gt;
&lt;br /&gt;
*Group 16 - buddy (buddy - 2 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - buddy_fire - 18&lt;br /&gt;
   206 - buddy_crouchfire -18&lt;br /&gt;
&lt;br /&gt;
*Group 17 - tec (tec - 4 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - TEC_fire - 18&lt;br /&gt;
   206 - TEC_crouchfire - 18&lt;br /&gt;
   207 - TEC_reload - 18&lt;br /&gt;
   208 - TEC_crouchreload&lt;br /&gt;
&lt;br /&gt;
*Group 18 - uzi (uzi - 4 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - UZI_fire - 18&lt;br /&gt;
   206 - UZI_crouchfire -18&lt;br /&gt;
   207 - UZI_reload - 18&lt;br /&gt;
   208 - UZI_crouchreload - 18&lt;br /&gt;
&lt;br /&gt;
*Group 19 - rifle (rifle - 4 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - RIFLE_fire - 18&lt;br /&gt;
   206 - RIFLE_crouchfire - 18&lt;br /&gt;
   207 - RIFLE_load - 18&lt;br /&gt;
   208 - RIFLE_crouchload - 18&lt;br /&gt;
&lt;br /&gt;
*Group 20 - m60 (m60 - 3 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - M60_fire - 18&lt;br /&gt;
   206 - M60_fire - 18&lt;br /&gt;
   207 - M60_reload - 18&lt;br /&gt;
&lt;br /&gt;
*Group 21 - sniper (sniper - 1 animation)&lt;br /&gt;
&lt;br /&gt;
   205 - WEAPON_sniper - 18&lt;br /&gt;
&lt;br /&gt;
*Group 22 - grenade (grenade - 3 animations)&lt;br /&gt;
&lt;br /&gt;
   205 - WEAPON_throw - 18&lt;br /&gt;
   206 - WEAPON_throwu - 18&lt;br /&gt;
   207 - WEAPON_start_throw - 18&lt;br /&gt;
&lt;br /&gt;
*Group 23 - flame (flame - 1 animation)&lt;br /&gt;
&lt;br /&gt;
   205 - FLAME_fire - 18&lt;br /&gt;
&lt;br /&gt;
*Group 24 - medic (medic - 1 animation)&lt;br /&gt;
&lt;br /&gt;
   214 - CPR - 18&lt;br /&gt;
&lt;br /&gt;
*Group 25 - sunbathe (sunbathe - 1 animation)&lt;br /&gt;
&lt;br /&gt;
   210 - bather - 12&lt;br /&gt;
&lt;br /&gt;
*Group 26 - playidles (playidles - 4 animations)&lt;br /&gt;
&lt;br /&gt;
   215 - stretch - 1C&lt;br /&gt;
   216 - time - 1C&lt;br /&gt;
   217 - shldr - 1C&lt;br /&gt;
   218 - strleg - 1C&lt;br /&gt;
&lt;br /&gt;
*Group 27 - riot (riot - 7 animations)&lt;br /&gt;
&lt;br /&gt;
   219 - riot_angry - 1A&lt;br /&gt;
   220 - riot_angry_b - 1A&lt;br /&gt;
   221 - riot_chant - 1A&lt;br /&gt;
   222 - riot_punches - 1A&lt;br /&gt;
   223 - riot_shout - 1A&lt;br /&gt;
   224 - riot_challenge - 1A&lt;br /&gt;
   225 - riot_fuku - 18&lt;br /&gt;
&lt;br /&gt;
*Group 28 - strip (strip - 7 animations)&lt;br /&gt;
&lt;br /&gt;
   226 - strip_A - 1A&lt;br /&gt;
   227 - strip_B - 1A&lt;br /&gt;
   228 - strip_C - 1A&lt;br /&gt;
   229 - strip_D - 1A&lt;br /&gt;
   230 - strip_E - 18&lt;br /&gt;
   231 - strip_F - 1A&lt;br /&gt;
   232 - strip_G - 18&lt;br /&gt;
&lt;br /&gt;
*Group 29 - lance (lance - 1 animation)&lt;br /&gt;
&lt;br /&gt;
   210 - lance - 12&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Roman Bayramov</name></author>
	</entry>
</feed>