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	<id>http://wiki.vc-mp.org/index.php?action=history&amp;feed=atom&amp;title=OnPlayerGameKeysChange</id>
	<title>OnPlayerGameKeysChange - Revision history</title>
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	<updated>2026-04-10T14:24:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=OnPlayerGameKeysChange&amp;diff=19910&amp;oldid=prev</id>
		<title>Thijn at 22:17, 30 January 2017</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=OnPlayerGameKeysChange&amp;diff=19910&amp;oldid=prev"/>
		<updated>2017-01-30T22:17:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:17, 30 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot;&gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To know more about this function. visit [[http://forum.vc-mp.org/?topic=212.msg1122#msg1122|&amp;#039;&amp;#039;here&amp;#039;&amp;#039;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To know more about this function. visit [[http://forum.vc-mp.org/?topic=212.msg1122#msg1122|&amp;#039;&amp;#039;here&amp;#039;&amp;#039;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Related &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Events &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Related &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Functions &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Scripting/Squirrel/Events/Player_Events}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Scripting/Squirrel/Events/Player_Events}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Scripting/Squirrel/Events/Player_Events]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Thijn</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=OnPlayerGameKeysChange&amp;diff=19125&amp;oldid=prev</id>
		<title>Decent 946: Created page with &quot;__NOTOC__ This function detects the players &quot;Game Key&quot;. for example: To move FORWARD we usually use &quot;W&quot; or &quot;UP_ARROW&quot; key. But since its a game key &amp; its ID is &quot;32768&quot;. It wil...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=OnPlayerGameKeysChange&amp;diff=19125&amp;oldid=prev"/>
		<updated>2016-03-17T07:48:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ This function detects the players &amp;quot;Game Key&amp;quot;. for example: To move FORWARD we usually use &amp;quot;W&amp;quot; or &amp;quot;UP_ARROW&amp;quot; key. But since its a game key &amp;amp; its ID is &amp;quot;32768&amp;quot;. It wil...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
This function detects the players &amp;quot;Game Key&amp;quot;. for example: To move FORWARD we usually use &amp;quot;W&amp;quot; or &amp;quot;UP_ARROW&amp;quot; key. But since its a game key &amp;amp; its ID is &amp;quot;32768&amp;quot;.&lt;br /&gt;
It will detect that the player is moving forward. No matter what key/button player has set to move forward. Even if the player set the key &amp;quot;X&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;function onPlayerGameKeysChange( player, oldKey, newKey )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions#Player_Functions|&amp;#039;&amp;#039;Player&amp;#039;&amp;#039;]] &amp;#039;&amp;#039;&amp;#039;player&amp;#039;&amp;#039;&amp;#039; - The player who changes the keys.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;old&amp;#039;&amp;#039;&amp;#039; - Player&amp;#039;s old key which was pressed before pressing the new one.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;new&amp;#039;&amp;#039;&amp;#039; - Players new key. recently pressed key.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
In This Example, When a player will move &amp;quot;FORWARD&amp;quot;, player will receive a message &amp;quot;you are moving forward&amp;quot;...no matter what button player has set to move forward...&lt;br /&gt;
If &amp;quot;BACKWARDS&amp;quot;, player will receive a message &amp;quot;you are moving backward&amp;quot;...no matter what button player has set to move backwards...&lt;br /&gt;
If &amp;quot;RIGHT&amp;quot;, player will receive a message &amp;quot;you are moving to right side&amp;quot; ... no matter what button player has set to move right side...&lt;br /&gt;
and If &amp;quot;LEFT&amp;quot;, player will receive a message &amp;quot;you are moving to left side &amp;quot;... no matter what button player has set to move left side...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerGameKeysChange( player, oldKey, newKey )&lt;br /&gt;
{&lt;br /&gt;
 if ( newKey == 32768 ) // this is the id of FORWARD game key. &lt;br /&gt;
    {&lt;br /&gt;
     PrivMessage( player, &amp;quot;you are moving forward&amp;quot; );&lt;br /&gt;
    }&lt;br /&gt;
 else if ( newKey == 16384 ) // this is the id of BACKWARDS game key.&lt;br /&gt;
    {&lt;br /&gt;
     PrivMessage( player, &amp;quot;you are moving backward&amp;quot; );&lt;br /&gt;
    } &lt;br /&gt;
 else if ( newKey == 4096 ) // this is the id of RIGHT game key.&lt;br /&gt;
    {&lt;br /&gt;
     PrivMessage( player, &amp;quot;you are moving to right side&amp;quot; );&lt;br /&gt;
    } &lt;br /&gt;
 else if ( newKey == 8192 ) // this is the id of LEFT game key.&lt;br /&gt;
    {&lt;br /&gt;
     PrivMessage( player, &amp;quot;you are moving to left side&amp;quot; );&lt;br /&gt;
    }  &lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
To Get The Keys ID use this.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
function onPlayerGameKeysChange( player, oldKey, newKey )&lt;br /&gt;
{&lt;br /&gt;
 if ( newKey )&lt;br /&gt;
  {&lt;br /&gt;
    PrivMessage( player, &amp;quot;recently pressed key&amp;#039;s ID: &amp;quot;+newKey );&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
here are some constants by Gudio.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
KEY_ONFOOT_FORWARD&lt;br /&gt;
KEY_ONFOOT_BACKWARD&lt;br /&gt;
KEY_ONFOOT_LEFT&lt;br /&gt;
KEY_ONFOOT_RIGHT&lt;br /&gt;
KEY_ONFOOT_JUMP&lt;br /&gt;
KEY_ONFOOT_CROUCH&lt;br /&gt;
KEY_ONFOOT_PUNCH&lt;br /&gt;
KEY_ONFOOT_AIM&lt;br /&gt;
KEY_ONFOOT_FIRE&lt;br /&gt;
KEY_ONFOOT_NEXTWEP&lt;br /&gt;
KEY_ONFOOT_PREVWEP&lt;br /&gt;
&lt;br /&gt;
KEY_INCAR_FORWARD&lt;br /&gt;
KEY_INCAR_BACKWARD&lt;br /&gt;
KEY_INCAR_LEFT&lt;br /&gt;
KEY_INCAR_RIGHT&lt;br /&gt;
KEY_INCAR_LOOKLEFT&lt;br /&gt;
KEY_INCAR_LOOKRIGHT&lt;br /&gt;
KEY_INCAR_LEANUP&lt;br /&gt;
KEY_INCAR_LEANDOWN&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Function [[Scripting/Squirrel/Functions/PrivMessage|&amp;#039;&amp;#039;PrivMessage&amp;#039;&amp;#039;]] was used in this example&lt;br /&gt;
&lt;br /&gt;
To know more about this function. visit [[http://forum.vc-mp.org/?topic=212.msg1122#msg1122|&amp;#039;&amp;#039;here&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
== Related Events ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Events/Player_Events}}&lt;/div&gt;</summary>
		<author><name>Decent 946</name></author>
	</entry>
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