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	<id>http://wiki.vc-mp.org/index.php?action=history&amp;feed=atom&amp;title=Scripting%2FSquirrel%2FFunctions%2FIsWeaponDataModified</id>
	<title>Scripting/Squirrel/Functions/IsWeaponDataModified - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.vc-mp.org/index.php?action=history&amp;feed=atom&amp;title=Scripting%2FSquirrel%2FFunctions%2FIsWeaponDataModified"/>
	<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/IsWeaponDataModified&amp;action=history"/>
	<updated>2026-05-17T03:19:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/IsWeaponDataModified&amp;diff=19876&amp;oldid=prev</id>
		<title>Thijn at 22:06, 30 January 2017</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/IsWeaponDataModified&amp;diff=19876&amp;oldid=prev"/>
		<updated>2017-01-30T22:06:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:06, 30 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Scripting/Squirrel/Functions/Weapon Functions}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Scripting/Squirrel/Functions/Weapon Functions}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Scripting/Squirrel/Functions/Weapon_Functions]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Thijn</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/IsWeaponDataModified&amp;diff=18064&amp;oldid=prev</id>
		<title>Sseebbyy at 12:12, 20 February 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/IsWeaponDataModified&amp;diff=18064&amp;oldid=prev"/>
		<updated>2015-02-20T12:12:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:12, 20 February 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;           {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;           {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                if( IsWeaponDataModified( player.Weapon.ID, text.tointeger() ) == true )&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                if( IsWeaponDataModified( player.Weapon.ID, text.tointeger() ) == true )&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                     MessagePlayer( &quot;Yes, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Data value of field &lt;/del&gt;&quot; + text + &quot; of &quot; + GetWeaponName( player.Weapon.ID ) + &quot;is edited !!&quot;, player );&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                     MessagePlayer( &quot;Yes, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;data &lt;/ins&gt;&quot; + text + &quot; of &quot; + GetWeaponName( player.Weapon.ID ) + &quot;is edited !!&quot;, player );&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                else  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                else  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                     MessagePlayer( &quot;Nope, data &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;value of field &lt;/del&gt;&quot; + text + &quot; of &quot; + GetWeaponName( player.Weapon.ID ) + &quot; is not edited.&quot;, player );&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                     MessagePlayer( &quot;Nope, data &quot; + text + &quot; of &quot; + GetWeaponName( player.Weapon.ID ) + &quot; is not edited.&quot;, player );&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                MessagePlayer( &quot;Data &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;value of field &lt;/del&gt;&quot; + text + &quot; of &quot; + GetWeaponName( player.Weapon.ID ) + &quot; is &quot; + GetWeaponDataValue( player.Weapon.ID, text.tointeger() ) );&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                MessagePlayer( &quot;Data&quot; + text + &quot; of &quot; + GetWeaponName( player.Weapon.ID ) + &quot; is &quot; + GetWeaponDataValue( player.Weapon.ID, text.tointeger() ) );&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;           }&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;           }&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      }&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      }&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sseebbyy</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/IsWeaponDataModified&amp;diff=18063&amp;oldid=prev</id>
		<title>Sseebbyy: Created page with &quot;This function will check a weapon for changed data values. (damage, range, etc)  == Syntax ==  &lt;pre&gt;IsWeaponDataModified( weaponID , fieldID )&lt;/pre&gt;  == Arguments ==  * &#039;&#039;inte...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/IsWeaponDataModified&amp;diff=18063&amp;oldid=prev"/>
		<updated>2015-02-20T12:11:24Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This function will check a weapon for changed data values. (damage, range, etc)  == Syntax ==  &amp;lt;pre&amp;gt;IsWeaponDataModified( weaponID , fieldID )&amp;lt;/pre&amp;gt;  == Arguments ==  * &amp;#039;&amp;#039;inte...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This function will check a weapon for changed data values. (damage, range, etc)&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;IsWeaponDataModified( weaponID , fieldID )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;integer&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;weaponID&amp;#039;&amp;#039;&amp;#039; - model ID of weapon&lt;br /&gt;
* &amp;#039;&amp;#039;integer&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;fieldID&amp;#039;&amp;#039;&amp;#039;  - field ID of data you want to check for edits ( [[WeaponDataValue]] )&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
The following example will check if the data value of the weapon, from player&amp;#039;s hand, was edited.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text );&lt;br /&gt;
{&lt;br /&gt;
     if( cmd == &amp;quot;checkmywepdata&amp;quot; )&lt;br /&gt;
     {&lt;br /&gt;
          if( !text || !IsNum(text) ) MessagePlayer( &amp;quot;Error - Correct syntax - &amp;#039;/checkmywepdata &amp;lt;fieldID&amp;gt;&amp;#039; !&amp;quot;, player );&lt;br /&gt;
          else if( text &amp;gt;= 1 || text &amp;lt;= 25 ) MessagePlayer( &amp;quot;Error - Field IDs are from 1 to 25 !&amp;quot;, player );&lt;br /&gt;
          else&lt;br /&gt;
          {&lt;br /&gt;
               if( IsWeaponDataModified( player.Weapon.ID, text.tointeger() ) == true )&lt;br /&gt;
                    MessagePlayer( &amp;quot;Yes, Data value of field &amp;quot; + text + &amp;quot; of &amp;quot; + GetWeaponName( player.Weapon.ID ) + &amp;quot;is edited !!&amp;quot;, player );&lt;br /&gt;
               else &lt;br /&gt;
                    MessagePlayer( &amp;quot;Nope, data value of field &amp;quot; + text + &amp;quot; of &amp;quot; + GetWeaponName( player.Weapon.ID ) + &amp;quot; is not edited.&amp;quot;, player );&lt;br /&gt;
&lt;br /&gt;
               MessagePlayer( &amp;quot;Data value of field &amp;quot; + text + &amp;quot; of &amp;quot; + GetWeaponName( player.Weapon.ID ) + &amp;quot; is &amp;quot; + GetWeaponDataValue( player.Weapon.ID, text.tointeger() ) );&lt;br /&gt;
          }&lt;br /&gt;
     }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Weapon Functions}}&lt;/div&gt;</summary>
		<author><name>Sseebbyy</name></author>
	</entry>
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