Scripting/Squirrel/Functions/Sphere.Color: Difference between revisions
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Decent 946 (talk | contribs) (Created page with "allows you to check Sphere's color in RGB == Syntax == <pre>Sphere.Color</pre> == Example == <source lang=D> function onSphereEntered( player, Sphere ) { MessagePlayer...") |
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Revision as of 19:26, 13 March 2016
allows you to check Sphere's color in RGB
Syntax
Sphere.Color
Example
function onSphereEntered( player, Sphere )
{
MessagePlayer( "you have entered in a sphere, Sphere Color" + Sphere.Color, player );
}
Notes
Call [onSphereEntered] was used in this example. More info about it in the page.