Scripting/Squirrel/Functions/FindPickup: Difference between revisions
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ProsuWANTED (talk | contribs) (Example added.) |
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function onPlayerCommand( player, cmd, text ) | function onPlayerCommand( player, cmd, text ) | ||
{ | { | ||
if(cmd == " | if(cmd == "findpickup") | ||
{ | { | ||
local pickup = FindPickup(text.tointeger()); | local pickup = FindPickup(text.tointeger()); | ||
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=== Notes === | === Notes === | ||
Call [[onPlayerCommand]] was used in this example. More info about it in the page. | Call [[onPlayerCommand]] was used in this example. More info about it in the page. | ||
== Related Functions == | |||
{{Scripting/Squirrel/Functions/Pickup_Functions}} | |||
[[Category:Scripting/Squirrel/Functions/Pickup_Functions]] |
Latest revision as of 18:36, 30 January 2017
Finds a pickup with that ID and returns its instance.
Syntax
FindPickup(ID)
Arguments
- int ID - The ID of the pickup to find
Example
function onPlayerCommand( player, cmd, text )
{
if(cmd == "findpickup")
{
local pickup = FindPickup(text.tointeger());
if (pickup)
{
pickup.Pos = player.Pos;
MessagePlayer("[#00FF00]Pickup has been found and has been teleported to you!", player);
} else {
MessagePlayer("[#FF0000]Pickup has not been found :(", player);
}
}
}
Notes
Call onPlayerCommand was used in this example. More info about it in the page.