OnVehicleHealthChange: Difference between revisions
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==Description== | |||
This event is called when a vehicles Health is changed. | |||
==Syntax== | |||
<pre>OnVehicleHealthChange( vehicle, oldHP, newHP )</pre> | |||
==Example== | |||
<pre> | |||
function OnVehicleHealthChange( vehicle, oldHP, newHP ) | function OnVehicleHealthChange( vehicle, oldHP, newHP ) | ||
{ | { | ||
Message("Vehicle: "+vehicle+"'s health has been changed to "+newHP+" from "+oldHP) | Message("Vehicle: "+vehicle+"'s health has been changed to "+newHP+" from "+oldHP) | ||
} | }</pre> | ||
== Related Functions == | |||
{{Scripting/Squirrel/Events/Vehicle_Events}} | |||
[[Category:Scripting/Squirrel/Events/Vehicle_Events]] |
Latest revision as of 22:22, 30 January 2017
Description
This event is called when a vehicles Health is changed.
Syntax
OnVehicleHealthChange( vehicle, oldHP, newHP )
Example
function OnVehicleHealthChange( vehicle, oldHP, newHP ) { Message("Vehicle: "+vehicle+"'s health has been changed to "+newHP+" from "+oldHP) }
Related Functions
- onPlayerEnteringVehicle( player, vehicle, door )
- onPlayerEnterVehicle( player, vehicle, door )
- onPlayerExitVehicle( player, vehicle )
- onVehicleExplode( vehicle )
- onVehicleRespawn( vehicle )
- onVehicleHealthChange( vehicle, oldHP, newHP )
- onVehicleMove( vehicle, lastX, lastY, lastZ, newX, newY, newZ )