Animations: Difference between revisions

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*Group 0 - ped (man) - 173 animations
*Group 0 - ped (man) - 173 animations


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*Group 1 - van (van - 8 animations)
*Group 1 - van (van - 8 animations)



Revision as of 08:11, 29 November 2014

Animations List
  • VC:MP 0.4 provides 477 animations, so be free to play with them like developers in these videos:
  Kung-Fu by Stormeus - http://youtu.be/cz7HsZq0a9c 
  Strip (a.k.a. dance) Animation Test by Maxorator - http://youtu.be/8fxjICdUnBI
  • Group 0 - ped (man) - 173 animations
  0 - walk_civi - 162
  1 - run_civi - 162
  2 - sprint_panic - 162
  3 - idle_stance - 2
  4 - walk_start - 40
  5 - run_stop - 44
  6 - run_stopR - 44
  7 - idle_hbhb - 12
  8 - idle_hbhb - 12
  9 - idle_tired - 2
  10 - idle_armed - 12
  11 - idle_chat - 12
  12 - idle_taxi - 18
  13 - KO_shot_front - 1050
  14 - KO_shot_front - 1050
  15 - KO_shot_front - 1050
  16 - KO_shot_front - 1050
  17 - KO_shot_face - 1050
  18 - KO_shot_stom - 1050
  19 - KO_shot_arml - 1010
  20 - KO_shot_armR - 1010
  21 - KO_shot_legl - 50
  22 - KO_shot_legR - 50
  23 - KO_left - 1010
  24 - KO_right - 1010
  25 - KO_skid_front - 10
  26 - KO_spin_R - 10
  27 - KO_skid_back - 1010
  28 - KO_spin_L - 10
  29 - SHOT_partial - 418
  30 - SHOT_leftP - 418
  31 - SHOT_partial - 418
  32 - SHOT_rightP - 418
  33 - HIT_front - 58
  34 - HIT_L - 18
  35 - HIT_back - 58
  36 - HIT_R - 18
  37 - FLOOR_hit - 14
  38 - HIT_bodyblow - 58
  39 - HIT_chest - 58
  40 - HIT_head - 58
  41 - HIT_walk - 58
  42 - HIT_wall - 58
  43 - FLOOR_hit_f - 1014
  44 - HIT_behind - 18
  45 - FIGHTIDLE - 2
  46 - FIGHT2IDLE - 18
  47 - FIGHTsh_F - 58
  48 - FIGHTbodyblow - 18
  49 - FIGHThead - 18
  50 - FIGHTkick - 18
  51 - FIGHTknee - 18
  52 - FIGHTLhook - 18
  53 - FIGHTpunch - 18
  54 - FIGHTrndhse - 58
  55 - FIGHTlngkick - 58
  56 - FIGHTppunch - 414
  57 - FIGHTjab - 18
  58 - FIGHTelbowL - 18
  59 - FIGHTelbowR - 18
  60 - FIGHTbkickL - 18
  61 - FIGHTbkickR - 18
  62 - bomber - 18
  63 - punchR - 18
  64 - FIGHT_ppunch - 18
  65 - KICK_floor - 18
  66 - WEAPON_throwu - 18
  67 - FIGHTsh_back - 58
  68 - car_jackedRHS - 14
  69 - car_LjackedRHS - 14
  70 - car_jackedLHS - 14
  71 - car_LjackedLHS - 14
  72 - CAR_Qjack - 18 
  73 - CAR_Qjacked - 14
  74 - CAR_align_LHS - 18
  75 - CAR_alignHI_LHS - 18
  76 - CAR_open_LHS - 18 
  77 - CAR_doorlocked_LHS - 18
  78 - CAR_pullout_LHS - 18
  79 - CAR_pulloutL_LHS - 18
  80 - CAR_getin_LHS - 18
  81 - CAR_getinL_LHS - 18 
  82 - CAR_closedoor_LHS - 18
  83 - CAR_closedoorL_LHS - 18
  84 - CAR_rolldoor - 18
  85 - CAR_rolldoorL0 - 18
  86 - CAR_jumpin_LHS - 18
  87 - CAR_getout_LHS - 18
  88 - CAR_getoutL_LHS - 18
  89 - CAR_close_LHS - 18
  90 - CAR_align_RHS - 18
  91 - CAR_alignHI_RHS - 18
  92 - CAR_open_RHS - 18
  93 - CAR_doorlocked_RHS - 18
  94 - CAR_pullout_RHS - 18
  95 - CAR_pulloutL_RHS - 18
  96 - CAR_getin_RHS - 18
  97 - CAR_getinL_RHS - 18
  98 - CAR_closedoor_RHS - 18
  99 - CAR_closedoorL_RHS - 18
  100 - CAR_shuffle_RHS - 18
  101 - CAR_Lshuffle_RHS - 18
  102 - CAR_sit - 4
  103 - CAR_Lsit - 4
  104 - CAR_sitp - 4
  105 - CAR_sitpLO - 4
  106 - DRIVE_L - 2014
  107 - Drive_R - 2014 
  108 - Drive_LO_l - 2014
  109 - Drive_LO_R - 2014
  110 - Driveby_L - 2014
  111 - Driveby_R - 2014 
  112 - DrivebyL_L - 2014
  113 - DrivebyL_R - 2014 
  114 - CAR_LB - 2014
  115 - DRIVE_BOAT - 2004
  116 - DRIVE_BOAT_L - 2014
  117 - DRIVE_BOAT_R - 2014
  118 - DRIVE_BOAR_back - 2014
  119 - BIKE_pickupR - 18
  120 - BIKE_pickupL - 18
  121 - BIKE_pullupR - 18
  122 - BIKE_pullupL - 18
  123 - BIKE_elbowR - 18
  124 - BIKE_elbowL - 18
  125 - BIKE_fall_off - 54
  126 - BIKE_fallR - 54
  127 - CAR_getout_RHS - 18
  128 - CAR_getoutL_RHS - 18
  129 - CAR_close_RHS - 18
  130 - car_hookertalk - 12
  131 - idle_stance - 10
  132 - idle_stance - 18
  133 - CAR_crawloutRHS - 18
  134 - CAR_crawloutRHS - 18
  135 - CAR_rollout_LHS - D4
  136 - CAR_rollout_LHS - D4
  137 - Getup - 58
  138 - Getup - 58
  139 - Getup - 58
  140 - Getup_front - 58
  141 - JUMP_launch - 18
  142 - JUMP_glide - 14
  143 - JUMP_land - 58
  144 - FALL_fall - 16 
  145 - FALL_glide - 14
  146 - FALL_land - 58
  147 - FALL_collapse - 58
  148 - FALL_back - 14 
  149 - FALL_front - 14
  150 - EV_step - 58
  151 - EV_dive - 1050
  152 - XPRESSscratch - 218
  153 - roadcross - 12
  154 - TURN_180 - 18
  155 - ARRESTgun -50
  156 - DROWN - 10
  157 - DUCK_down - 14
  158 - DUCK_low - 14
  159 - WEAPON_crouch - 14
  160 - RBLOCK_Cshoot - 14
  161 - handsup - 50 
  162 - handsCOWER - 58
  163 - FUCKU - 41C
  164 - PHONE_in - 18
  165 - PHONE_out - 18
  166 - PHONE_talk - 16
  167 - SEAT_down - 1C
  168 - SEAT_up - 1C
  169 - SEAT_idle - 1E
  170 - SEAT_down - 1C
  171 - ATM - 1C
  172 - abseil - 14
  • Group 1 - van (van - 8 animations)
  174 - VAN_openL - 18
  175 - VAN_getinL - 18
  176 - VAN_closeL - 18
  177 - VAN_getoutL - 18
  178 - VAN_open - 18
  179 - VAN_getin - 18
  180 - VAN_close - 18
  181 - VAN_getout - 18
  • Group 2 - coach (coach - 5 animations)
  182 - COACH_opnL - 18
  183 - COACH_opnL - 18
  184 - COACH_inL - 18
  185 - COACH_inL - 18
  186 - COACH_outL - 18
  • Group 3 - bikes (bikes - 18 animations)
  187 - BIKEs_Ride - 4
  188 - BIKEs_Still - 14 
  189 - BIKEs_Left - 10
  190 - BIKEs_Right - 10
  191 - BIKEs_Back - 10
  192 - BIKEs_Fwd - 10
  193 - BIKEs_pushes - 16
  194 - BIKEs_jumponR - 18
  195 - BIKEs_jumponL - 18
  196 - BIKEs_kick - 18
  197 - BIKEs_hit - 18
  198 - BIKEs_getoffRHS - 18
  199 - BIKEs_getoffLHS - 58
  200 - BIKEs_getoffBACK - 14
  201 - BIKEs_drivebyLHS - 14
  202 - BIKEs_drivebyRHS - 14
  203 - BIKEs_drivebyFT - 14
  204 - BIKEs_passenger - 2004
  • Group 4 - bikev (bikev - 18 animations)
  187 - BIKEv_Ride - 4
  188 - BIKEv_Still - 14 
  189 - BIKEv_Left - 10
  190 - BIKEv_Right - 10
  191 - BIKEv_Back - 10
  192 - BIKEv_Fwd - 10
  193 - BIKEv_pushes - 16
  194 - BIKEv_jumponR - 18
  195 - BIKEv_jumponL - 18
  196 - BIKEv_kick - 18
  197 - BIKEv_hit - 18
  198 - BIKEv_getoffRHS - 18
  199 - BIKEv_getoffLHS - 58
  200 - BIKEv_getoffBACK - 14
  201 - BIKEv_drivebyLHS - 14
  202 - BIKEv_drivebyRHS - 14
  203 - BIKEv_drivebyFT - 14
  204 - BIKEv_passenger - 2004
  • Group 5 - bikeh (bikeh - 12 animations)
  187 - BIKEh_Ride - 4
  188 - BIKEh_Still - 14 
  189 - BIKEh_Left - 10
  190 - BIKEh_Right - 10
  191 - BIKEh_Back - 10
  192 - BIKEh_Fwd - 10
  193 - BIKEh_pushes - 16
  194 - BIKEh_jumponR - 18
  195 - BIKEh_jumponL - 18
  196 - BIKEh_kick - 18
  197 - BIKEh_hit - 18
  198 - BIKEh_getoffRHS - 18
  199 - BIKEh_getoffLHS - 58
  200 - BIKEh_getoffBACK - 14
  201 - BIKEh_drivebyLHS - 14
  202 - BIKEh_drivebyRHS - 14
  203 - BIKEh_drivebyFT - 14
  204 - BIKEh_passenger - 2004
  • Group 6 - biked (biked - 12 animations)
  187 - BIKEd_Ride - 4
  188 - BIKEd_Still - 14 
  189 - BIKEd_Left - 10
  190 - BIKEd_Right - 10
  191 - BIKEd_Back - 10
  192 - BIKEd_Fwd - 10
  193 - BIKEd_pushes - 16
  194 - BIKEd_jumponR - 18
  195 - BIKEd_jumponL - 18
  196 - BIKEd_kick - 18
  197 - BIKEd_hit - 18
  198 - BIKEd_getoffRHS - 18
  199 - BIKEd_getoffLHS - 58
  200 - BIKEd_getoffBACK - 14
  201 - BIKEd_drivebyLHS - 14
  202 - BIKEd_drivebyRHS - 14
  203 - BIKEd_drivebyFT - 14
  204 - BIKEd_passenger - 2004
  • Group 7 - ped (unarmed - 3 animations)
  205 - punchR - 18
  206 - KICK_floor - 18
  207 - FIGHTppunch - 418
  • Group 8 - ped (screwdrv - 5 animations)
  205 - FIGHTbodyblow - 18
  206 - FIGHTbodyblow - 18
  207 - FIGHTppunch - 418
  208 - FIGHTIDLE - 2
  209 - FIGHTbodyblow - 58
  • Group 9 - knife (knife)
  205 - WEAPON_knife_1 - 18
  206 - WEAPON_knife_2 - 18
  207 - knife_part - 418
  208 - WEAPON_knifeidle - 2
  209 - WEAPON_knife_3 - 58
  • Group 10 - baseball (baseball - 5 animations)
  205 - WEAPON_bat_h - 18
  206 - WEAPON_bat_v - 18
  207 - BAT_PART - 18
  208 - WEAPON_bat_h - 18
  209 - WEAPON_golfclub - 18
  • Group 11 - baseball (golfclub - 5 animations)
  205 - WEAPON_bat_h - 18
  206 - WEAPON_golfclub - 18
  207 - BAT_PART - 18
  208 - WEAPON_bat_h - 18
  209 - WEAPON_bat_v - 18
  • Group 12 - chainsaw (chainsaw - 3 animations)
  205 - WEAPON_csaw - 18
  206 - WEAPON_csawlo - 18
  207 - csaw_part - 18
  • Group 13 - python (python - 4 animations)
  205 - python_fire - 18
  206 - python_crouchfire - 18
  207 - python_reload - 18
  208 - python_crouchreload - 18
  • Group 14 - colt45 (colt45 - 5 animations)
  205 - colt45_fire - 18
  206 - colt45_crouchfire - 18
  207 - colt45_reload - 18
  208 - colt45_crouchreload - 18
  209 - colt45_cop - 18
  • Group 15 - shotgun (shotgun - 2 animations)
  205 - shotgun_fire - 18
  206 - shotgun_crouchfire - 18
  • Group 16 - buddy (buddy - 2 animations)
  205 - buddy_fire - 18
  206 - buddy_crouchfire -18
  • Group 17 - tec (tec - 4 animations)
  205 - TEC_fire - 18
  206 - TEC_crouchfire - 18
  207 - TEC_reload - 18
  208 - TEC_crouchreload
  • Group 18 - uzi (uzi - 4 animations)
  205 - UZI_fire - 18
  206 - UZI_crouchfire -18
  207 - UZI_reload - 18
  208 - UZI_crouchreload - 18
  • Group 19 - rifle (rifle - 4 animations)
  205 - RIFLE_fire - 18
  206 - RIFLE_crouchfire - 18
  207 - RIFLE_load - 18
  208 - RIFLE_crouchload - 18
  • Group 20 - m60 (m60 - 3 animations)
  205 - M60_fire - 18
  206 - M60_fire - 18
  207 - M60_reload - 18
  • Group 21 - sniper (sniper - 1 animation)
  205 - WEAPON_sniper - 18
  • Group 22 - grenade (grenade - 3 animations)
  205 - WEAPON_throw - 18
  206 - WEAPON_throwu - 18
  207 - WEAPON_start_throw - 18
  • Group 23 - flame (flame - 1 animation)
  205 - FLAME_fire - 18
  • Group 24 - medic (medic - 1 animation)
  214 - CPR - 18
  • Group 25 - sunbathe (sunbathe - 1 animation)
  210 - bather - 12
  • Group 26 - playidles (playidles - 4 animations)
  215 - stretch - 1C
  216 - time - 1C
  217 - shldr - 1C
  218 - strleg - 1C
  • Group 27 - riot (riot - 7 animations)
  219 - riot_angry - 1A
  220 - riot_angry_b - 1A
  221 - riot_chant - 1A
  222 - riot_punches - 1A
  223 - riot_shout - 1A
  224 - riot_challenge - 1A
  225 - riot_fuku - 18
  • Group 28 - strip (strip - 7 animations)
  226 - strip_A - 1A
  227 - strip_B - 1A
  228 - strip_C - 1A
  229 - strip_D - 1A
  230 - strip_E - 18
  231 - strip_F - 1A
  232 - strip_G - 18
  • Group 29 - lance (lance - 1 animation)
  210 - lance - 12