Scripting/Squirrel/Functions/Player.IsSpawned: Difference between revisions
		
		
		
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This wiki is using an old backup from 2020
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|  (Created page with "== Syntax ==  <pre>player.IsSpawned</pre>  <source lang=squirrel> function onPlayerCommand( player, cmd, text );      if ( cmd == "checkspawn" )     {           local plr = Fi...") | No edit summary | ||
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| {{Scripting/Needs_Text}} | |||
| == Syntax == | == Syntax == | ||
Revision as of 18:52, 26 July 2014
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Syntax
player.IsSpawned
function onPlayerCommand( player, cmd, text ); 
    if ( cmd == "checkspawn" )
    {
          local plr = FindPlayer( text );
 
          if ( !plr ) PrivMessage( "Player: '" + text + "' not online", player );
          else if ( plr.IsSpawned ) PrivMessage( plr.Name + " has already chosen skin.", player );
          else PrivMessage( plr.Name + " He did not choose this skin.", player );
    }