Scripting/Squirrel/Client Events/KeyBind::OnDown
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This function allows the server to inform the player, that he pressed the key and and the key works like a command.
Syntax
function KeyBind::OnDown()
Parameters
- key - The key player presses.
Example
In this function I have chosen key "ENTER". When a player will press the key/button 'enter' it will inform the server that the player pressed the key. And the server will perform the work like a Command.
local enter = KeyBind(0x0D);
function KeyBind::OnDown(key)
{
if ( key == enter )
{
Console.Print("You successfully pressed the Key Enter.");
}
}