Scripting/Squirrel/Client Events/Script::ScriptProcess
This wiki is using an old backup from 2020
Some information may be old/missing
This event is called when a player dies.
Syntax
player - The instance.
Arguments
None.
Example
This message is in 3D in a map position
dx3DTextdrawPos <- GUI.WorldPosToScreen( Vector( 497.132, -85.3217, 10.0307 ) );
dxText <- null;
function Script::ScriptProcess()
{
- dx3DTextdrawPos = GUI.WorldPosToScreen( Vector( 497.132, -85.3217, 10.0307 ) );
- dxText = GUILabel( VectorScreen( dx3DTextdrawPos.X, dx3DTextdrawPos.Y ), Colour( 255, 255, 0, 255 ), "Hello wolrd" );
- dxText.FontSize = 20;
}
}