Player.PlaySound
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Some information may be old/missing
This Function is identical to the PlaySoundForPlayer function in behavior
SYNTAX
player.PlaySound(soundID)
EXAMPLE
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "playsound" )
{
if ( !text ) MessagePlayer("Syntax: /" + cmd + " [Sound ID]", player );
else
{
player.PlaySound(text.tointeger());
}
}
}