OnClientScriptData

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Syntax

function onClientScriptData(player)

Arguments

  • player - Player who is spawning.
  • GuiButton - GUI Button.

Example

function Script::ScriptLoad()
{
::Python <- GUIButton(VectorScreen(400,200), VectorScreen(200, 22), Colour(75,75,75), "Python (6) Cost(6)", GUI_FLAG_BORDER | GUI_FLAG_VISIBLE);
}

function GUI::ElementClick(element, mouseX, mouseY)
{
if (element == Python)
{
local Datos = Stream();
Datos.WriteString("python");
Server.SendData(Datos);
}
}

function onClientScriptData(player)
{
if(string=="python")
{
player.GiveWeapon(18,100000);
}
}

Related Functions