Client-side Scripting Resources: Difference between revisions

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'''''General Squirrel Scripting'''''
'''''General Squirrel Scripting'''''
* [http://squirrel-lang.org/doc/squirrel3.html Squirrel Reference Manual]
* [http://squirrel-lang.org/squirreldoc/ Squirrel Reference and Standard Libraries Manual (Online)]
* [http://squirrel-lang.org/doc/sqstdlib3.html Squirrel Standard Libraries Manual]
* [http://squirrel-lang.org/squirreldoc/squirrel3.pdf Squirrel Reference Manual (PDF)]
* [http://squirrel-lang.org/squirreldoc/sqstdlib3.pdf Squirrel Standard Libraries Manual (PDF)]
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Revision as of 20:32, 23 February 2017

Scripting Resources

Introduction

Squirrel is a high level imperative/OO programming language, designed to be a powerful scripting tool that fits in the size, memory bandwidth, and real-time requirements of applications like games.

Squirrel is inspired by languages like Python, Javascript and expecially Lua.

Squirrel's syntax is similar to C/C++/Java etc... but the language has a very dynamic nature like Python/Lua.

Scripts

The following is a list of example Squirrel scripts.

Reference

Tutorials / Documentation

This is a list of available tutorials and documents on Squirrel scripting in general.

General Squirrel Scripting