GetWhiteScanLines: Difference between revisions

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(Created page with "This function will return the current status of the White Scan Lines of any specified player. == Syntax == <pre>GetWhiteScanLines( player )</pre> == Arguments == '''player...")
 
 
Line 22: Line 22:
if ( !text ) MessagePlayer("Usage: /" + cmd + " [Player/ID]", player );
if ( !text ) MessagePlayer("Usage: /" + cmd + " [Player/ID]", player );
else{
else{
local plr = GetPlayer( text );
local plr = FindPlayer( text );
if ( !plr ) MessagePlayer("** [ERROR]: >> Invalid Player.", player );
if ( !plr ) MessagePlayer("** [ERROR]: >> Invalid Player.", player );
else {
else {

Latest revision as of 13:09, 21 March 2016

This function will return the current status of the White Scan Lines of any specified player.

Syntax

GetWhiteScanLines( player )

Arguments

player = Instance of the player.

Return value

  • bool toggled - true or false

Example

This command will check whether the White Scan Line is on or off of the player

function onPlayerCommand(player,cmd,text)
{
if(cmd=="whitescan")
{
if ( !text ) MessagePlayer("Usage: /" + cmd + " [Player/ID]", player );
else{
local plr = FindPlayer( text );
if ( !plr ) MessagePlayer("** [ERROR]: >> Invalid Player.", player );
else {
MessagePlayer("White Scan Line Status: "+GetWhiteScanLines( plr ),player);
}
}
}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

By Anik