Scripting/Squirrel/Functions/ClientMessageToAll: Difference between revisions

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function onPlayerTeamKill( killer, player, reason, bodypart )
function onPlayerTeamKill( killer, player, reason, bodypart )
{
{
ClientMessageToAll( killer+" killed team-mate "+ player, 85, 107, 47 );
ClientMessageToAll( killer+" killed team-mate "+ player, 85, 107, 47 );
return 1;
}
}
</source>
</source>
=== Notes ===
=== Notes ===
Call [[onPlayerTeamKill]] were used in this example. More info about them in the corresponding pages.
Call [[onPlayerTeamKill]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==
{{Scripting/Squirrel/Functions/Messages}}
{{Scripting/Squirrel/Functions/Messages}}

Revision as of 21:16, 24 April 2016

This function will send a coloured message to every player in the server.

Syntax

1

ClientMessageToAll( message, r, g, b )

2

ClientMessageToAll( message, r, g, b, a )

Arguments

1

  • string message - The message to send
  • int r - The amount of red
  • int g - The amount of green
  • int b - The amount of blue

2

  • string message - The message to send
  • int r - The amount of red
  • int g - The amount of green
  • int b - The amount of blue
  • int a - The amount of alpha

Example

function onPlayerTeamKill( killer, player, reason, bodypart )
{
	ClientMessageToAll( killer+" killed team-mate "+ player, 85, 107, 47 );
	return 1;
}

Notes

Call onPlayerTeamKill were used in this example. More info about them in the corresponding pages.

Related Functions