Scripting/Squirrel/Functions/FindSphere: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary
mNo edit summary
 
Line 25: Line 25:


=== Notes ===
=== Notes ===
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Sphere_Functions}}
{{Scripting/Squirrel/Functions/Sphere_Functions}}

Latest revision as of 20:41, 14 March 2016

Retrieve a sphere object from sphere's ID.

Syntax

FindSphere( id )

Arguments

  • int id - The sphere's ID.

Example

function onPlayerCommand( player, cmd, text )
{
    if ( cmd == "sphere" )
    {
         local sphere = FindSphere( text );

         if ( !sphere ) MessagePlayer( "[#ffffff]Can't find sphere " + text + ".", player );
         else player.Pos = sphere.Pos;
         MessagePlayer( "[#ffffff] Teleport to sphere " + text + ".", player );
    }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions