Scripting/Squirrel/Functions/Message: Difference between revisions

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== Syntax ==
== Syntax ==
 
<pre>Message(message)</pre>
<pre>Message( message )</pre>


== Arguments ==
== Arguments ==
* ''string'' '''message''' - The message to send
* ''string'' '''message''' - The message to send


== Example ==
== Example ==
<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd, text );
function onPlayerCommand(player, cmd, text)
{
{
if ( cmd == "SendMessage" )
if(cmd == "msg")
{
{
  Message("Hello, have fun.");
Message("Hello, have fun here!");
}
}
return 1;
}
}
</source>
</source>


=== Notes ===
=== Notes ===
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==
{{Scripting/Squirrel/Functions/Messages}}
{{Scripting/Squirrel/Functions/Messages}}
[[Category:Scripting/Squirrel/Functions/Message_Functions]]

Latest revision as of 18:19, 30 January 2017

This function will send a simple message to everyone in the server.

Syntax

Message(message)

Arguments

  • string message - The message to send

Example

function onPlayerCommand(player, cmd, text)
{
	if(cmd == "msg")
	{
		Message("Hello, have fun here!");
	}
	return 1;
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions