Scripting/Squirrel/Functions/Pickup.Alpha: Difference between revisions

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'''> Pickup''' - The pickup instance.
'''> Pickup''' - The pickup instance.


'''> Alpha''' - int alpha 0 to 255.
* 'integer'' '''alpha''' - The alpha you want to set on pickup, 0 to 255.


== Example ==
== Example ==

Revision as of 10:55, 9 March 2016

Syntax

integer Pickup.Alpha = int;

Arguments

> Pickup - The pickup instance.

  • 'integer alpha - The alpha you want to set on pickup, 0 to 255.

Example

This example will create a pickup and set its position to the center of map.

function onScriptLoad()
{
   myPickup <- CreatePickup( 284, 1, Vector( -2261.12, 753.12, 211.123 ) );
}

function onPlayerCommand(player, cmd, text)
{
if (cmd =="visible")
{
myPickup.Alpha = 255;
MessagePlayer("The pickup is visible now",player);
}
else if (cmd =="invisible")
{
myPickup.Alpha = 0;
MessagePlayer("The pickup is invisible now",player);
}
}