Scripting/Squirrel/Functions/PlaySound: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary
 
Line 31: Line 31:


{{Scripting/Squirrel/Functions/Game_Functions}}
{{Scripting/Squirrel/Functions/Game_Functions}}
[[Category:Scripting/Squirrel/Functions/Game_Functions]]

Latest revision as of 18:03, 30 January 2017

This function will play a sound at a certain position.

Syntax

1

PlaySound( world, sound, pos )

2

PlaySound( world, sound, x, y, z )

Arguments

  • int world - The world ID
  • int sound - The sound ID
  • Vector pos - The position of the sound to be played at

Example

function OnPlayerCommand( player,cmd , text )
{
     if ( cmd == "sound" )
     {
          PlaySound( player.UniqueWorld , 30 , player.Pos );
     }
}

Notes

Use Player.UniqueWorld to play sound for a specific player.

Related Functions