Scripting/Squirrel/Functions/PlaySound: Difference between revisions

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== Syntax ==
== Syntax ==
<pre>PlayGameSound( world, sound, pos )</pre>
<pre>PlaySound( world, sound, pos )</pre>


== Example ==
== Example ==
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     if ( cmd == "sound" )
     if ( cmd == "sound" )
     {
     {
     PlaySound( player , 30 , player.Pos );
     PlaySound( player.UniqueWorld , 30 , player.Pos );
     }
     }



Revision as of 19:50, 17 October 2014

This function will play a sound at a certain position.

Syntax

PlaySound( world, sound, pos )

Example

function OnPlayerCommand( player,cmd , text )
     if ( cmd == "sound" )
     {
     PlaySound( player.UniqueWorld , 30 , player.Pos );
     }

Arguments

  • int world - The world ID
  • int sound - The sound ID
  • Vector pos - The position of the sound to be played at

Example

This page needs an example. We will try our best to complete the wiki as soon as possible.

Notes

Related Functions