Scripting/Squirrel/Functions/Player.CameraLocked: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
(Created page with "== Syntax == <pre>''bool'' Player.CameraLocked</pre> == Arguments == '''> Player''' - The player instance to lock camera for. == Example == This example will set a player...")
 
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
== Syntax ==
== Syntax ==


<pre>''bool'' Player.CameraLocked</pre>
<pre>bool Player.CameraLocked</pre>


== Arguments ==
== Arguments ==
Line 16: Line 16:
}
}
</pre>
</pre>
== Related Functions ==
{{Scripting/Squirrel/Functions/Player_Functions}}
[[Category:Scripting/Squirrel/Functions/Player_Functions]]

Latest revision as of 18:46, 30 January 2017

Syntax

bool Player.CameraLocked

Arguments

> Player - The player instance to lock camera for.

Example

This example will set a player's camera locked.

function onPlayerSpawn( player )
{
    player.CameraLocked = true;
}

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.