Scripting/Squirrel/Functions/Player.CanDriveby: Difference between revisions
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Soulshaker (talk | contribs) (Created page with "This function will toggle the ability of a player to driveby == Syntax == <pre>Player.CanDriveby = toggle;</pre> == Arguments == * ''bool'' '''toggle''' - '''true''' o...") |
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Revision as of 06:34, 2 December 2014
This function will toggle the ability of a player to driveby
Syntax
Player.CanDriveby = toggle;
Arguments
- bool toggle - true or false.
Example
function onPlayerCommand( player, cmd, text )
{
else if ( cmd == "driveby" )
{
local status = player.CanDriveby;
if ( !text ) MessagePlayer( "Syntax: /"+ cmd +" <on/off>", player );
else if ( text == "on" )
{
if ( status == true ) MessagePlayer( "Error, Driveby is already enabled", player );
else
{
MessagePlayer( "Driveby is enabled now", player );
player.CanDriveby = true;
}
}
else if ( text == "off" )
{
if ( status == false ) MessagePlayer( "Error, Driveby is already disabled", player );
else
{
MessagePlayer( "Driveby is disabled", player );
player.CanDriveby = false;
}
}
else MessagePlayer( "Syntax: /"+ cmd +" <on/off>", player );
}
}