Scripting/Squirrel/Functions/Player.Colour: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
(Created page with "== Syntax == <pre>Player.Colour = RGB( Red, Green, Blue )</pre> == Example == This example will set a player's colour on scoreboard and radar to a random colour. <pre>func...")
 
No edit summary
Line 2: Line 2:


<pre>Player.Colour = RGB( Red, Green, Blue )</pre>
<pre>Player.Colour = RGB( Red, Green, Blue )</pre>
== Arguments ==
'''> Player''' - The player instance to set colour of.
'''> RGB''' - A function used for defining colours in which Red, Green and Blue are the respective quantity of colours to add.


== Example ==
== Example ==

Revision as of 11:54, 4 March 2016

Syntax

Player.Colour = RGB( Red, Green, Blue )

Arguments

> Player - The player instance to set colour of. > RGB - A function used for defining colours in which Red, Green and Blue are the respective quantity of colours to add.

Example

This example will set a player's colour on scoreboard and radar to a random colour.

function onPlayerSpawn( player )
{
    player.Colour = RGB( rand() % 255, rand() % 255, rand() % 255 );
}