Scripting/Squirrel/Functions/Player.Disarm: Difference between revisions

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{{Scripting/Needs_Text}}
== Syntax ==
== Syntax ==



Revision as of 18:51, 26 July 2014


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Syntax

player.Disarm();

Example

function onPlayerCommand( player, cmd, text )
{
if ( cmd == "disarm" )
{
PrivMessage( player, "You've been disarmed"); 
player.Disarm();
}
}