Scripting/Squirrel/Functions/Player.GetWeaponAtSlot: Revision history

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30 January 2017

13 March 2016

  • curprev 12:0412:04, 13 March 2016VK.Angel.OfDeath talk contribs 1,460 bytes +1,460 Created page with "This function is used to get the weapon ID of the weapon the player is carrying at the entered slot ID. == Syntax == <pre>Player.GetWeaponAtSlot( slot );</pre> == Arguments..."