Scripting/Squirrel/Functions/Player.IsSpawned: Difference between revisions
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(Created page with "== Syntax == <pre>player.IsSpawned</pre> <source lang=squirrel> function onPlayerCommand( player, cmd, text ); if ( cmd == "checkspawn" ) { local plr = Fi...") |
(No difference)
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Revision as of 08:36, 25 July 2014
Syntax
player.IsSpawned
function onPlayerCommand( player, cmd, text );
if ( cmd == "checkspawn" )
{
local plr = FindPlayer( text );
if ( !plr ) PrivMessage( "Player: '" + text + "' not online", player );
else if ( plr.IsSpawned ) PrivMessage( plr.Name + " has already chosen skin.", player );
else PrivMessage( plr.Name + " He did not choose this skin.", player );
}