Scripting/Squirrel/Functions/Player.Pos: Difference between revisions

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(Created page with "== Syntax == <pre>player.Pos</pre> <source lang=squirrel> function onPlayerCommand( player, cmd, text ); if ( cmd == "mypos" ) { MessagePlayer( " [#ffffff]Pos X " + player.P...")
 
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<pre>player.Pos</pre>
<pre>player.Pos</pre>
 
== Example ==
<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd, text );
function onPlayerCommand( player, cmd, text );

Revision as of 14:35, 25 July 2014

Syntax

player.Pos

Example

function onPlayerCommand( player, cmd, text );
if ( cmd == "mypos" )
{
MessagePlayer( " [#ffffff]Pos X " + player.Pos.x + ", Pos Y " + player.Pos.y + ", Pos Z " + player.Pos.z , player );
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.