Scripting/Squirrel/Functions/Player.Select()

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Syntax

  • Sends a player to the Selecting Room ( aka Request Class )
player.Select();

Example

The following example sends a specified player to the Selecting Room. ( aka Request Class )

function onPlayerCommand( player, cmd, text );
{
  if ( cmd == "select" )
    {
          local plr = FindPlayer( text );
          plr.Select();
          MessagePlayer( plr.Name+" has been sent to the Request Class.", player );
    }
}

Arguments

  • int player - Player to be sent

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.