Scripting/Squirrel/Functions/Player.SetAnim: Difference between revisions

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{{Scripting/Needs_Text}}
== Syntax ==
== Syntax ==


<pre>player.SetAnim</pre>
<pre>player.SetAnim( animGroupID, animID )</pre>
== Example ==
== Example ==
<source lang=squirrel>
<source lang=squirrel>

Revision as of 18:54, 26 July 2014


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Syntax

player.SetAnim( animGroupID, animID )

Example

function onPlayerCommand( player, cmd, text );
if ( cmd == "setanim" )
   {
   player.SetAnim( text.tofloat() );
   }