Scripting/Squirrel/Functions/Player.SetCameraPos: Difference between revisions
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(Created page with "== Syntax == <pre>player.SetCameraPos( Vector( pos.x, pos.y, pos.z ), Vector( pos.x, pos.y, pos.z ) );</pre>") |
(No difference)
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Revision as of 08:48, 25 July 2014
Syntax
player.SetCameraPos( Vector( pos.x, pos.y, pos.z ), Vector( pos.x, pos.y, pos.z ) );