Scripting/Squirrel/Functions/Player.SetDrunkLevel

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.


This page needs a description, or needs a better one. Please help us complete the wiki by writing one.



Syntax

player.SetDrunkLevel(int, int)

Example

function onPlayerCommand( player, cmd, text )
{
    if ( cmd == "drunk" )
    {
          player.SetDrunkLevel( 100, 100 );
    }
	 
    else if ( cmd == "undrunk" )
     {
          player.SetDrunkLevel( 0, 0 );
     }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.