Scripting/Squirrel/Functions/Player.SetWeapon: Revision history

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24 November 2017

30 January 2017

21 March 2016

13 February 2016

  • curprev 11:5311:53, 13 February 2016Ultimatejugo talk contribs 197 bytes +197 Created page with " == Syntax == <pre>player.SetWeapon( weaponID, Ammo );</pre> == Example == <pre>if (cmd == "gimmeaweapon") { player.SetWeapon( 24, 999 ); MessagePlayer("you recieved a free..."