Scripting/Squirrel/Functions/Player.WantedLevel: Difference between revisions

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(Created page with "This function will show the FPS(Frames Per Second) of the player == Syntax == <pre>player.WantedLevel();</pre> == Example == <source lang=squirrel> function onPlayerComma...")
 
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<pre>player.WantedLevel();</pre>
<pre>player.WantedLevel();</pre>
This function will get the wanted level of the player
== Syntax ==
wantedLevel = player.WantedLevel
player: the player who you want to get the wanted level from
'''Returns'''
return a integer value


== Example ==
== Example ==


<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd)
function onPlayerCommand( player, cmd )
{
{
     if ( cmd=="mywanted" )
     if ( cmd=="mywanted" )
     {
     {
         MessagePlayer( "Your wanted level is " + player.WantedLevel , player );  
         MessagePlayer( "Your wanted level is " + player.WantedLevel , player ); //output player's wanted level to the chat box
     }
     }
}
</source>
</source>

Revision as of 14:54, 25 January 2016

This function will show the FPS(Frames Per Second) of the player


Syntax

player.WantedLevel();

This function will get the wanted level of the player

Syntax

wantedLevel = player.WantedLevel

player: the player who you want to get the wanted level from

Returns return a integer value

Example

function onPlayerCommand( player, cmd )
{
    if ( cmd=="mywanted" )
    {
        MessagePlayer( "Your wanted level is " + player.WantedLevel , player );  //output player's wanted level to the chat box
    }
}