Scripting/Squirrel/Functions/Player.Weapon

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Syntax

int player.Weapon

Example

This command gives player the name of the weapon they are using when they type '/mywep'.

function onPlayerCommand( player, cmd, text )
{
     if ( cmd == "mywep" )
     {
          MessagePlayer( "Your current weapon: " + GetWeaponName( player.Weapon ), player );
     }
}