Scripting/Squirrel/Functions/Player.World: Difference between revisions

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Line 10: Line 10:
if (cmd == "world")
if (cmd == "world")
{
{
MessagePlayer( "** Your world is " + player.World, player );</pre>
MessagePlayer( "** Your world is " + player.World, player );
}
}</pre>

Revision as of 15:50, 12 February 2016

Syntax

player.World;

Description

player.World is a function which be used to determine to what world is the player belonging to.


Example

if (cmd == "world")
{
MessagePlayer( "** Your world is " + player.World, player );
}