Scripting/Squirrel/Functions/Sphere.Remove

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Revision as of 14:33, 14 March 2016 by Decent 946 (talk | contribs) (Created page with "allows you to Remove a Sphere. == Syntax == <pre>Sphere.Remove()</pre> == Example == <source lang=D> function onPlayerCommand( player, cmd, text ) { if ( cmd == "removes...")
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allows you to Remove a Sphere.

Syntax

Sphere.Remove()


Example

function onPlayerCommand( player, cmd, text )
{
 if ( cmd == "removesphere" )
	{	
               if ( !text ) MessagePlayer( "SYNTAX: /"+cmd+" [Sphere ID]", player );
               else
               {
			local Sphere = FindSphere( text.tointeger() );
		
			if ( !IsNum ) MessagePlayer( "Sphere ID must be in numbers", player );
			else if ( !Sphere ) MessagePlayer( "Sphere "+text+" is not created yet.", player );
			else
			{
				Sphere.Remove();
				MessagePlayer( "you removed the sphere ID: "+ Sphere.ID, player );
	       		}
	        }
     }
}

Notes

[onPlayerCommand] was used in this example..