Scripting/Squirrel/Functions/Vehicle.SetPart: Difference between revisions

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==Arguments==
==Arguments==
part: Part's ID
<u>part</u>: Part's ID
state: Crashing state
 
<u>state</u>: Crashing state


==Parts==
==Parts==

Latest revision as of 13:05, 26 August 2017

Description

Removes, repairs or crashes a part from the car.

Usage

vehicle.SetPart(part,state);

Arguments

part: Part's ID

state: Crashing state

Parts

(these were tested on a custom vehicle)

0 = front bumper

1 = back bumper

2 = right door from front view

3 = left door from front view

8 = hood

9 = trunk

Crashing states

0 = not affected part

1 = crashed part

2 = chashed #2, only valable to trunks and hoods

3 = missing part