Server-side Scripting Resources: Difference between revisions

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* [[Scripting/Squirrel/Functions|Server Functions]]
* [[Scripting/Squirrel/Functions|Server Functions]]
* [[Scripting/Squirrel/Events|Server Events]]
* [[Scripting/Squirrel/Events|Server Events]]
* [[Scripting/Squirrel/ClientFunctions|Client Functions]]
* [[Scripting/Squirrel/ClientEvents|Client Functions]]
* [[Scripting/Squirrel/Constants|Constants]]
* [[Scripting/Squirrel/Constants|Constants]]



Revision as of 18:48, 28 April 2016

Scripting Resources

Introduction

Squirrel is a high level imperative/OO programming language, designed to be a powerful scripting tool that fits in the size, memory bandwidth, and real-time requirements of applications like games.

Squirrel is inspired by languages like Python, Javascript and expecially Lua.

Squirrel's syntax is similar to C/C++/Java etc... but the language has a very dynamic nature like Python/Lua.

Scripts

The following is a list of example Squirrel scripts

Reference

Tutorials / Documentation

This is a list of available tutorials and documents on Squirrel scripting in general. These list all available squirrel commands aside from things added by the VC:MP Squirrel module, and are not listed on this wiki.

VC:MP Squirrel Scripting

General Squirrel Scripting

Official plugins

Plugin packages are also available for compact downloading and updating.