SetCinematicBorder

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This function is used to set cinematic borders for the specific player.

Syntax

SetCinematicBorder( player, true );
SetCinematicBorder( player, false );

Parameters

  • Player - Player to set borders for.
  • bool - true/false.

Example

In this example, we are going to set cinematic borders when a player joins and remove them when the player spawns.

function onPlayerJoin( player )
{
SetCinematicBorder( player, true );
}

function onPlayerSpawn( player )
{
SetCinematicBorder( player, false );
}

Notes

call onPlayerJoin and onPlayerSpawn were used in this example.

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.