Scripting/Squirrel/Functions/Player.Ammo

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This function is used to get the amount of ammo of the weapon the player is holding.

Syntax

player.Ammo

Example

function onPlayerCommand( player, cmd, text );
	if ( cmd == "ammo" )
	{
	MessagePlayer( " Your Ammo " + player.Ammo , player );
	}

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.