Scripting/Squirrel/Functions/Player.Slot

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Syntax

int player.Slot

Description

Sets or Returns player's weapon slot.


Example

This sets player's weapon to fist/punch ( or brass knuckles )

function onPlayerCommand( player, cmd, text )
{
     if ( cmd == "hideweps" )
     {
          player.Slot = 0;
          MessagePlayer( "You've set your weapon slot to fist/brass", player );
     }
}

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.