Scripting/Squirrel/Functions/Vehicle.Alarm

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing

Syntax

Vehicle.Alarm = false;
Vehicle.Alarm = true;

Example

function onPlayerCommand( player, cmd, text )

else if ( cmd == "alarmoff" )
{
if ( !player.IsSpawned ) MessagePlayer("You need be spawned to use this command.", player );
else if ( !text ) MessagePlayer( "Use /alarmoff <Vehicle ID>.", player );
else if ( !IsNum( text ) ) MessagePlayer( "Vehicle ID must be an integer.", player );
else {
local Vehicle = FindVehicle( text.tointeger() );
if ( !text ) MessagePlayer( "Use /alarmoff <Vehicle ID>.", player );
else if ( !Vehicle ) MessagePlayer( "Invalid Vehicle.", player );
else {
MessagePlayer( "You turned off alarm for vehicle ID: " + GetVehicleNameFromModel( Vehicle.Model ) + "." , player )
Vehicle.Alarm = false;
}
}
return 0;
}

else if ( cmd == "alarmon" )
{
if ( !player.IsSpawned ) MessagePlayer("You need be spawned to use this command.", player );
else if ( !text ) MessagePlayer( "Use /alarmon <Vehicle ID>.", player );
else if ( !IsNum( text ) ) MessagePlayer( "Vehicle ID must be an integer.", player );
else {
local Vehicle = FindVehicle( text.tointeger() );
if ( !text ) MessagePlayer( "Use /alarmon <Vehicle ID>.", player );
else if ( !Vehicle ) MessagePlayer( "Invalid Vehicle.", player );
else {
MessagePlayer( "You turned on alarm for vehicle ID: " + GetVehicleNameFromModel( Vehicle.Model ) + "." , player )
Vehicle.Alarm = true;
}
}
return 0;
}

Related Functions