<?xml version="1.0"?>
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	<id>http://wiki.vc-mp.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Anik</id>
	<title>Vice City Multiplayer - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.vc-mp.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Anik"/>
	<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/wiki/Special:Contributions/Anik"/>
	<updated>2026-04-08T15:09:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=GetGreenScanLines&amp;diff=20069</id>
		<title>GetGreenScanLines</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=GetGreenScanLines&amp;diff=20069"/>
		<updated>2017-07-28T13:30:19Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the Green Scan Lines of any specified player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetGreenScanLines( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;player&#039;&#039;&#039; = Instance of the player.&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Green Scan Line is on or off of the player&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand ( player,cmd,text )&lt;br /&gt;
{&lt;br /&gt;
	if ( cmd==&amp;quot;greenscan&amp;quot; )&lt;br /&gt;
	{&lt;br /&gt;
		if ( !text ) return MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
		local plr = FindPlayer( text );&lt;br /&gt;
		if ( !plr ) MessagePlayer(&amp;quot;Error: Invalid Player.&amp;quot;, player );&lt;br /&gt;
		else MessagePlayer(&amp;quot;Green Scan Line Status: &amp;quot;+GetGreenScanLines( plr ),player);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Timer.Delete&amp;diff=19429</id>
		<title>Scripting/Squirrel/Functions/Timer.Delete</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Timer.Delete&amp;diff=19429"/>
		<updated>2016-08-14T14:17:59Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;== Syntax ==  &amp;lt;pre&amp;gt;Timer.Delete&amp;lt;/pre&amp;gt;  == Arguments ==  &amp;#039;&amp;#039;&amp;#039;Timer&amp;#039;&amp;#039;&amp;#039; - The instance of the timer.  == Example ==  This example will create a timer when the script loads and del...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Timer.Delete&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timer&#039;&#039;&#039; - The instance of the timer.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
This example will create a timer when the script loads and deletes it when it unloads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onScriptLoad()&lt;br /&gt;
{&lt;br /&gt;
   timer &amp;lt;- NewTimer(&amp;quot;print&amp;quot;,1000,0,&amp;quot;test&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
function onScriptUnload()&lt;br /&gt;
{&lt;br /&gt;
   timer.Delete();&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Object.Delete&amp;diff=19428</id>
		<title>Scripting/Squirrel/Functions/Object.Delete</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Object.Delete&amp;diff=19428"/>
		<updated>2016-08-14T14:11:36Z</updated>

		<summary type="html">&lt;p&gt;Anik: Edited it cuz there were some mistakes in the script&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Object.Delete&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Object&#039;&#039;&#039; - The object instance.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
This example will create a pickup when the script loads and deletes it when it unloads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onScriptLoad()&lt;br /&gt;
{&lt;br /&gt;
   myObject &amp;lt;- CreateObject( 334, 1, Vector( -2261.12, 753.12, 211.123 ),255 );&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
function onScriptUnload()&lt;br /&gt;
{&lt;br /&gt;
   myObject.Delete();&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.Action&amp;diff=19427</id>
		<title>Scripting/Squirrel/Functions/Player.Action</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.Action&amp;diff=19427"/>
		<updated>2016-08-14T14:07:00Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function returns the action of any player as integer.  == Syntax == &amp;lt;pre&amp;gt;Player.Action&amp;lt;/pre&amp;gt;  == Arguments == * &amp;#039;&amp;#039;CPlayer&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;player&amp;#039;&amp;#039;&amp;#039; - the instance of the player.  ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns the action of any player as integer.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;Player.Action&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;CPlayer&#039;&#039; &#039;&#039;&#039;player&#039;&#039;&#039; - the instance of the player.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
This example shows the current action of you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text );&lt;br /&gt;
{&lt;br /&gt;
    if ( cmd == &amp;quot;action&amp;quot; )&lt;br /&gt;
    {&lt;br /&gt;
        ClientMessage( &amp;quot;Your current action &amp;quot;+player.Action , player,255,255,255 );&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[Scripting/Squirrel/Events/Player/OnPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Object.Model&amp;diff=19426</id>
		<title>Scripting/Squirrel/Functions/Object.Model</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Object.Model&amp;diff=19426"/>
		<updated>2016-08-14T13:59:03Z</updated>

		<summary type="html">&lt;p&gt;Anik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Object.Model&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Object&#039;&#039;&#039; - The instance of the object.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
This example will create a object and prints its current Model on console.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onScriptLoad()&lt;br /&gt;
{&lt;br /&gt;
   object &amp;lt;- CreateObject( 334, 1, Vector( -2261.12, 753.12, 211.123 ),255 );&lt;br /&gt;
   print(object.Model);&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Object.Model&amp;diff=19425</id>
		<title>Scripting/Squirrel/Functions/Object.Model</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Object.Model&amp;diff=19425"/>
		<updated>2016-08-14T13:58:27Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;== Syntax ==  &amp;lt;pre&amp;gt;Object.Model&amp;lt;/pre&amp;gt;  == Arguments ==  &amp;#039;&amp;#039;&amp;#039;** Object&amp;#039;&amp;#039;&amp;#039; - The instance of the object.  == Example ==  This example will create a object and prints its current...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Object.Model&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;** Object&#039;&#039;&#039; - The instance of the object.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
This example will create a object and prints its current Model on console.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onScriptLoad()&lt;br /&gt;
{&lt;br /&gt;
   object &amp;lt;- CreateObject( 334, 1, Vector( -2261.12, 753.12, 211.123 ),255 );&lt;br /&gt;
   print(object.Model);&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.GiveMoney&amp;diff=19335</id>
		<title>Scripting/Squirrel/Functions/Player.GiveMoney</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.GiveMoney&amp;diff=19335"/>
		<updated>2016-06-13T12:51:23Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;== Syntax ==  &amp;lt;pre&amp;gt;Player.GiveMoney( Ammount );&amp;lt;/pre&amp;gt;  == Arguments ==  &amp;#039;&amp;#039;&amp;#039;&amp;gt; Player&amp;#039;&amp;#039;&amp;#039; - The player instance.  * &amp;#039;&amp;#039;integer&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Ammount&amp;#039;&amp;#039;&amp;#039; - The Cash amount you want to give....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player.GiveMoney( Ammount );&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt; Player&#039;&#039;&#039; - The player instance.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;integer&#039;&#039; &#039;&#039;&#039;Ammount&#039;&#039;&#039; - The Cash amount you want to give.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text );&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;givemoney&amp;quot; )&lt;br /&gt;
    {&lt;br /&gt;
		if(!text) MessagePlayer( &amp;quot;[#ffffff]syntax - /givemoney &amp;lt;playerName&amp;gt; &amp;lt;Ammount&amp;gt;&amp;quot;, player );&lt;br /&gt;
		else&lt;br /&gt;
		{&lt;br /&gt;
			local params = split( text, &amp;quot; &amp;quot; ), plr = FindPlayer( params[0] ), ammount = params[1];&lt;br /&gt;
			if(!plr) MessagePlayer( &amp;quot;[#ffffff]Error - invalid player&amp;quot;, player );&lt;br /&gt;
			else if(!ammount || !IsNum( ammount )) MessagePlayer( &amp;quot;[#ffffff]Error - The Ammount must be integer&amp;quot;, player );&lt;br /&gt;
			else&lt;br /&gt;
			{&lt;br /&gt;
				plr.GiveMoney(ammount.tointeger());&lt;br /&gt;
                MessagePlayer( &amp;quot;[#DC26FF]&amp;quot;+player.Name+&amp;quot; has given $&amp;quot;+ammount.tointeger()+&amp;quot; to you&amp;quot;,plr);&lt;br /&gt;
                MessagePlayer( &amp;quot;[#DC26FF]You have given $&amp;quot;+ammount.tointeger()+&amp;quot; to &amp;quot;+plr.Name,player);&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19270</id>
		<title>Template:Scripting/Squirrel/Functions/Player Functions</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19270"/>
		<updated>2016-04-26T13:02:04Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Player Game Functions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Scripting/Squirrel/Functions/BanPlayer|BanPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/FindPlayer|FindPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetPlayerIDFromName|GetPlayerIDFromName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/IsWorldCompatibleWithPlayer|IsWorldCompatibleWithPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/KickPlayer|KickPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/PlaySoundForPlayer|PlaySoundForPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Action|Player.Action]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AddSpeed|Player.AddSpeed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Admin|Player.Admin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimDir|Player.AimDir]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimPos|Player.AimPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Alpha|Player.Alpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ammo|Player.Ammo]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Angle|Player.Angle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Armour|Player.Armour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Away|Player.Away]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ban|Player.Ban]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CameraLocked|Player.CameraLocked]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanAttack|Player.CanAttack]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanDriveby|Player.CanDriveby]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Cash|Player.Cash]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Class|Player.Class]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Colour|Player.Colour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Disarm|Player.Disarm]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Eject|Player.Eject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.FPS|Player.FPS]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Frozen|Player.Frozen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GameKeys|Player.GameKeys]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetAmmoAtSlot|Player.GetAmmoAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetWeaponAtSlot|Player.GetWeaponAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveMoney|Player.GiveMoney]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveWeapon|Player.GiveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GreenScanlines|Player.GreenScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasChatTags|Player.HasChatTags]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasMarker|Player.HasMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Health|Player.Health]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ID|Player.ID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Immunity|Player.Immunity]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IP|Player.IP]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsCrouching|Player.IsCrouching]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsDrunk|Player.IsDrunk]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnFire|Player.IsOnFire]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnRadar|Player.IsOnRadar]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsSpawned|Player.IsSpawned]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Key|Player.Key]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Kick|Player.Kick]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Name|Player.Name]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ping|Player.Ping]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PlaySound|Player.PlaySound]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Pos|Player.Pos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Redirect|Player.Redirect]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RestoreCamera|Player.RestoreCamera]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveMarker|Player.RemoveMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveWeapon|Player.RemoveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Score|Player.Score]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SecWorld|Player.SecWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Select|Player.Select]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAlpha|Player.SetAlpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAnim|Player.SetAnim]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetDrunkLevel|Player.SetDrunkLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetCameraPos|Player.SetCameraPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetInterior|Player.SetInterior]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetMarker|Player.SetMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWantedLevel|Player.SetWantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWeapon|Player.SetWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ShowMarkers|Player.ShowMarkers]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Slot|Player.Slot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Skin|Player.Skin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Spawn|Player.Spawn]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SpectateTarget|Player.SpectateTarget]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Speed|Player.Speed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnObject|Player.StandingOnObject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnVehicle|Player.StandingOnVehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.State|Player.State]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StreamedToPlayer|Player.StreamedToPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Typing|Player.Typing]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Team|Player.Team]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID|Player.UniqueID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID2 |Player.UniqueID2]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueWorld|Player.UniqueWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Vehicle|Player.Vehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WantedLevel|Player.WantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Weapon|Player.Weapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WhiteScanlines|Player.WhiteScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Widescreen|Player.Widescreen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.World|Player.World]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PutInVehicleSlot|Player.PutInVehicleSlot]]&lt;br /&gt;
&lt;br /&gt;
=== Player Game Functions ===&lt;br /&gt;
&#039;&#039;These functions exist for compatibility with the R2 Squirrel server.&#039;&#039;&lt;br /&gt;
* [[GetCinematicBorder]]&lt;br /&gt;
* [[GetGreenScanLines]]&lt;br /&gt;
* [[GetWhiteScanLines]]&lt;br /&gt;
* [[SetCinematicBorder]]&lt;br /&gt;
* [[SetGreenScanLines]]&lt;br /&gt;
* [[SetWhiteScanLines]]&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=GetHeliBladeDamageDisabled&amp;diff=19269</id>
		<title>GetHeliBladeDamageDisabled</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=GetHeliBladeDamageDisabled&amp;diff=19269"/>
		<updated>2016-04-26T12:38:48Z</updated>

		<summary type="html">&lt;p&gt;Anik: Anik moved page GetHeliBladeDamageDisabled to Template:GetHeliBladeDamageDisabled: The Function should be in Game Server Settings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:GetHeliBladeDamageDisabled]]&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:GetHeliBladeDamageDisabled&amp;diff=19268</id>
		<title>Template:GetHeliBladeDamageDisabled</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:GetHeliBladeDamageDisabled&amp;diff=19268"/>
		<updated>2016-04-26T12:38:48Z</updated>

		<summary type="html">&lt;p&gt;Anik: Anik moved page GetHeliBladeDamageDisabled to Template:GetHeliBladeDamageDisabled: The Function should be in Game Server Settings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status whether helicopter blades do damage or not.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetHeliBladeDamageDisabled()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the helicopter blades do damage or not.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;getdamage&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Heli Blade Damage Status: &amp;quot;+GetHeliBladeDamageDisabled(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:GetHeliBladeDamageDisabled&amp;diff=19267</id>
		<title>Template:GetHeliBladeDamageDisabled</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:GetHeliBladeDamageDisabled&amp;diff=19267"/>
		<updated>2016-04-26T12:36:00Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Syntax */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status whether helicopter blades do damage or not.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetHeliBladeDamageDisabled()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the helicopter blades do damage or not.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;getdamage&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Heli Blade Damage Status: &amp;quot;+GetHeliBladeDamageDisabled(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:GetHeliBladeDamageDisabled&amp;diff=19266</id>
		<title>Template:GetHeliBladeDamageDisabled</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:GetHeliBladeDamageDisabled&amp;diff=19266"/>
		<updated>2016-04-26T12:34:47Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function will return the current status whether helicopter blades do damage or not.  == Syntax ==  &amp;lt;pre&amp;gt;GetCinematicBorder()&amp;lt;/pre&amp;gt;  == Arguments ==  &amp;#039;&amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&amp;#039;  == Return...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status whether helicopter blades do damage or not.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetCinematicBorder()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the helicopter blades do damage or not.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;getdamage&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Heli Blade Damage Status: &amp;quot;+GetHeliBladeDamageDisabled(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19265</id>
		<title>Template:Scripting/Squirrel/Functions/Player Functions</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19265"/>
		<updated>2016-04-26T12:24:28Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Player Game Functions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Scripting/Squirrel/Functions/BanPlayer|BanPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/FindPlayer|FindPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetPlayerIDFromName|GetPlayerIDFromName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/IsWorldCompatibleWithPlayer|IsWorldCompatibleWithPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/KickPlayer|KickPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/PlaySoundForPlayer|PlaySoundForPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Action|Player.Action]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AddSpeed|Player.AddSpeed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Admin|Player.Admin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimDir|Player.AimDir]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimPos|Player.AimPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Alpha|Player.Alpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ammo|Player.Ammo]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Angle|Player.Angle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Armour|Player.Armour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Away|Player.Away]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ban|Player.Ban]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CameraLocked|Player.CameraLocked]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanAttack|Player.CanAttack]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanDriveby|Player.CanDriveby]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Cash|Player.Cash]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Class|Player.Class]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Colour|Player.Colour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Disarm|Player.Disarm]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Eject|Player.Eject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.FPS|Player.FPS]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Frozen|Player.Frozen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GameKeys|Player.GameKeys]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetAmmoAtSlot|Player.GetAmmoAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetWeaponAtSlot|Player.GetWeaponAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveMoney|Player.GiveMoney]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveWeapon|Player.GiveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GreenScanlines|Player.GreenScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasChatTags|Player.HasChatTags]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasMarker|Player.HasMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Health|Player.Health]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ID|Player.ID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Immunity|Player.Immunity]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IP|Player.IP]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsCrouching|Player.IsCrouching]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsDrunk|Player.IsDrunk]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnFire|Player.IsOnFire]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnRadar|Player.IsOnRadar]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsSpawned|Player.IsSpawned]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Key|Player.Key]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Kick|Player.Kick]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Name|Player.Name]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ping|Player.Ping]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PlaySound|Player.PlaySound]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Pos|Player.Pos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Redirect|Player.Redirect]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RestoreCamera|Player.RestoreCamera]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveMarker|Player.RemoveMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveWeapon|Player.RemoveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Score|Player.Score]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SecWorld|Player.SecWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Select|Player.Select]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAlpha|Player.SetAlpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAnim|Player.SetAnim]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetDrunkLevel|Player.SetDrunkLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetCameraPos|Player.SetCameraPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetInterior|Player.SetInterior]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetMarker|Player.SetMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWantedLevel|Player.SetWantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWeapon|Player.SetWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ShowMarkers|Player.ShowMarkers]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Slot|Player.Slot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Skin|Player.Skin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Spawn|Player.Spawn]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SpectateTarget|Player.SpectateTarget]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Speed|Player.Speed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnObject|Player.StandingOnObject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnVehicle|Player.StandingOnVehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.State|Player.State]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StreamedToPlayer|Player.StreamedToPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Typing|Player.Typing]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Team|Player.Team]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID|Player.UniqueID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID2 |Player.UniqueID2]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueWorld|Player.UniqueWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Vehicle|Player.Vehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WantedLevel|Player.WantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Weapon|Player.Weapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WhiteScanlines|Player.WhiteScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Widescreen|Player.Widescreen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.World|Player.World]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PutInVehicleSlot|Player.PutInVehicleSlot]]&lt;br /&gt;
&lt;br /&gt;
=== Player Game Functions ===&lt;br /&gt;
&#039;&#039;These functions exist for compatibility with the R2 Squirrel server.&#039;&#039;&lt;br /&gt;
* [[GetCinematicBorder]]&lt;br /&gt;
* [[GetGreenScanLines]]&lt;br /&gt;
* [[GetWhiteScanLines]]&lt;br /&gt;
* [[SetCinematicBorder]]&lt;br /&gt;
* [[SetGreenScanLines]]&lt;br /&gt;
* [[SetWhiteScanLines]]&lt;br /&gt;
* [[GetHeliBladeDamageDisabled]]&lt;br /&gt;
* [[SetHeliBladeDamageDisabled]]&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=GetGreenScanLines&amp;diff=19135</id>
		<title>GetGreenScanLines</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=GetGreenScanLines&amp;diff=19135"/>
		<updated>2016-03-21T13:10:22Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the Green Scan Lines of any specified player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetGreenScanLines( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;player&#039;&#039;&#039; = Instance of the player.&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Green Scan Line is on or off of the player&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;greenscan&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = FindPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(&amp;quot;** [ERROR]: &amp;gt;&amp;gt; Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;Green Scan Line Status: &amp;quot;+GetGreenScanLines( plr ),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=GetWhiteScanLines&amp;diff=19134</id>
		<title>GetWhiteScanLines</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=GetWhiteScanLines&amp;diff=19134"/>
		<updated>2016-03-21T13:09:34Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the White Scan Lines of any specified player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetWhiteScanLines( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;player&#039;&#039;&#039; = Instance of the player.&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the White Scan Line is on or off of the player&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;whitescan&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = FindPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(&amp;quot;** [ERROR]: &amp;gt;&amp;gt; Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;White Scan Line Status: &amp;quot;+GetWhiteScanLines( plr ),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.HasChatTags&amp;diff=19133</id>
		<title>Scripting/Squirrel/Functions/Player.HasChatTags</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.HasChatTags&amp;diff=19133"/>
		<updated>2016-03-21T13:08:36Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of any specified player&#039;s Chat Tags.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player.HasChatTags&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Player Has Chat Tags or not&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;hastags&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = FindPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(&amp;quot;** [ERROR]: &amp;gt;&amp;gt; Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+plr.HasChatTags,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.HasMarker&amp;diff=19132</id>
		<title>Scripting/Squirrel/Functions/Player.HasMarker</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.HasMarker&amp;diff=19132"/>
		<updated>2016-03-21T13:07:39Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of any specified player&#039;s Marker.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player.HasMarker&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Player Has Marker or not&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;hasmarker&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = FindPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(&amp;quot;** [ERROR]: &amp;gt;&amp;gt; Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+plr.HasMarker,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/BanPlayer&amp;diff=19123</id>
		<title>Scripting/Squirrel/Functions/BanPlayer</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/BanPlayer&amp;diff=19123"/>
		<updated>2016-03-16T13:03:44Z</updated>

		<summary type="html">&lt;p&gt;Anik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function bans any specified player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;BanPlayer( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;ban&amp;quot; )&lt;br /&gt;
	{&lt;br /&gt;
	    if ( player.Name == &amp;quot;Your Name&amp;quot; )&lt;br /&gt;
	    {&lt;br /&gt;
	        if ( text )&lt;br /&gt;
            {&lt;br /&gt;
	       local plr = FindPlayer( text );&lt;br /&gt;
               if ( plr )&lt;br /&gt;
               {&lt;br /&gt;
               BanPlayer( plr );&lt;br /&gt;
               }&lt;br /&gt;
               else MessagePlayer( &amp;quot;[#ffffff]Invalid Player &amp;quot; , player );&lt;br /&gt;
            }&lt;br /&gt;
	        else MessagePlayer( &amp;quot;[#ffffff]Type /ban &amp;lt;player&amp;gt; &amp;quot; , player );&lt;br /&gt;
	    }&lt;br /&gt;
	    else MessagePlayer( &amp;quot;[#F02F0F] Your are not admin. &amp;quot; , player )&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/BanPlayer&amp;diff=19122</id>
		<title>Scripting/Squirrel/Functions/BanPlayer</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/BanPlayer&amp;diff=19122"/>
		<updated>2016-03-16T13:03:01Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scripting/Needs_Text}}&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;BanPlayer( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
THis function bans any specified player.&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;ban&amp;quot; )&lt;br /&gt;
	{&lt;br /&gt;
	    if ( player.Name == &amp;quot;Your Name&amp;quot; )&lt;br /&gt;
	    {&lt;br /&gt;
	        if ( text )&lt;br /&gt;
            {&lt;br /&gt;
	       local plr = FindPlayer( text );&lt;br /&gt;
               if ( plr )&lt;br /&gt;
               {&lt;br /&gt;
               BanPlayer( plr );&lt;br /&gt;
               }&lt;br /&gt;
               else MessagePlayer( &amp;quot;[#ffffff]Invalid Player &amp;quot; , player );&lt;br /&gt;
            }&lt;br /&gt;
	        else MessagePlayer( &amp;quot;[#ffffff]Type /ban &amp;lt;player&amp;gt; &amp;quot; , player );&lt;br /&gt;
	    }&lt;br /&gt;
	    else MessagePlayer( &amp;quot;[#F02F0F] Your are not admin. &amp;quot; , player )&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDeathmatchScoreboard&amp;diff=19103</id>
		<title>Scripting/Squirrel/Functions/GetDeathmatchScoreboard</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDeathmatchScoreboard&amp;diff=19103"/>
		<updated>2016-03-14T14:14:35Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function will return the current status of the DathMatch ScoreBoard  == Syntax ==  &amp;lt;pre&amp;gt;GetDeathmatchScoreboard()&amp;lt;/pre&amp;gt;  == Arguments ==  &amp;#039;&amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&amp;#039;  == Return value ==  *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the DathMatch ScoreBoard&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetDeathmatchScoreboard()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the DeathMatch ScoreBoard is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;dmscore&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetDeathmatchScoreboard(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.HasMarker&amp;diff=19102</id>
		<title>Scripting/Squirrel/Functions/Player.HasMarker</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.HasMarker&amp;diff=19102"/>
		<updated>2016-03-14T14:10:23Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function will return the current status of any specified player&amp;#039;s Marker.  == Syntax ==  &amp;lt;pre&amp;gt;Player.HasMarker&amp;lt;/pre&amp;gt;  == Return value ==  * &amp;#039;&amp;#039;bool&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;toggled&amp;#039;&amp;#039;&amp;#039; - &amp;#039;&amp;#039;&amp;#039;tr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of any specified player&#039;s Marker.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player.HasMarker&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Player Has Marker or not&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;hasmarker&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = GetPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(&amp;quot;** [ERROR]: &amp;gt;&amp;gt; Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+plr.HasMarker,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.HasChatTags&amp;diff=19101</id>
		<title>Scripting/Squirrel/Functions/Player.HasChatTags</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.HasChatTags&amp;diff=19101"/>
		<updated>2016-03-14T14:09:54Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function will return the current status of any specified player&amp;#039;s Chat Tags.  == Syntax ==  &amp;lt;pre&amp;gt;Player.HasChatTags&amp;lt;/pre&amp;gt;  == Return value ==  * &amp;#039;&amp;#039;bool&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;toggled&amp;#039;&amp;#039;&amp;#039; -...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of any specified player&#039;s Chat Tags.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player.HasChatTags&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Player Has Chat Tags or not&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;hastags&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = GetPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(&amp;quot;** [ERROR]: &amp;gt;&amp;gt; Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+plr.HasChatTags,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=GetWhiteScanLines&amp;diff=19100</id>
		<title>GetWhiteScanLines</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=GetWhiteScanLines&amp;diff=19100"/>
		<updated>2016-03-14T09:18:23Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function will return the current status of the White Scan Lines of any specified player.  == Syntax ==  &amp;lt;pre&amp;gt;GetWhiteScanLines( player )&amp;lt;/pre&amp;gt;  == Arguments ==  &amp;#039;&amp;#039;&amp;#039;player...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the White Scan Lines of any specified player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetWhiteScanLines( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;player&#039;&#039;&#039; = Instance of the player.&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the White Scan Line is on or off of the player&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;whitescan&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = GetPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(&amp;quot;** [ERROR]: &amp;gt;&amp;gt; Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;White Scan Line Status: &amp;quot;+GetWhiteScanLines( plr ),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=GetGreenScanLines&amp;diff=19099</id>
		<title>GetGreenScanLines</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=GetGreenScanLines&amp;diff=19099"/>
		<updated>2016-03-14T09:15:57Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function will return the current status of the Green Scan Lines of any specified player.  == Syntax ==  &amp;lt;pre&amp;gt;GetGreenScanLines( player )&amp;lt;/pre&amp;gt;  == Arguments ==  &amp;#039;&amp;#039;&amp;#039;player...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the Green Scan Lines of any specified player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetGreenScanLines( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;player&#039;&#039;&#039; = Instance of the player.&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Green Scan Line is on or off of the player&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;greenscan&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = GetPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(&amp;quot;** [ERROR]: &amp;gt;&amp;gt; Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;Green Scan Line Status: &amp;quot;+GetGreenScanLines( plr ),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=GetCinematicBorder&amp;diff=19098</id>
		<title>GetCinematicBorder</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=GetCinematicBorder&amp;diff=19098"/>
		<updated>2016-03-14T09:01:05Z</updated>

		<summary type="html">&lt;p&gt;Anik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the Cinematic Border of any specified player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetCinematicBorder( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;player&#039;&#039;&#039; = Instance of the player.&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Cinematic Border is on or off of the player&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;cinematic&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = GetPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(&amp;quot;** [ERROR]: &amp;gt;&amp;gt; Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;Cinematic Border Status: &amp;quot;+GetCinematicBorder( plr ),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=GetCinematicBorder&amp;diff=19097</id>
		<title>GetCinematicBorder</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=GetCinematicBorder&amp;diff=19097"/>
		<updated>2016-03-14T08:56:44Z</updated>

		<summary type="html">&lt;p&gt;Anik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the Cinematic Border of any specified player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetCinematicBorder( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;player&#039;&#039;&#039; = Instance of the player.&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the driveby is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;cinematic&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = GetPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(RED+&amp;quot;** [ERROR]: &amp;gt;&amp;gt; &amp;quot;+WHITE+&amp;quot;Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;Cinematic Border Status: &amp;quot;+GetCinematicBorder( plr.ID ),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=GetCinematicBorder&amp;diff=19096</id>
		<title>GetCinematicBorder</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=GetCinematicBorder&amp;diff=19096"/>
		<updated>2016-03-14T08:55:41Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function will return the current status of the Cinematic Border of any specified player.  == Syntax ==  &amp;lt;pre&amp;gt;GetCinematicBorder( player )&amp;lt;/pre&amp;gt;  == Arguments ==  &amp;#039;&amp;#039;&amp;#039;playe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the Cinematic Border of any specified player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetCinematicBorder( player )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;player&#039;&#039;&#039; = Instance of the player.&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the driveby is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;cinematic&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Usage: /&amp;quot; + cmd + &amp;quot; [Player/ID]&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
local plr = GetPlayer( text );&lt;br /&gt;
if ( !plr ) MessagePlayer(RED+&amp;quot;** [ERROR]: &amp;gt;&amp;gt; &amp;quot;+WHITE+&amp;quot;Invalid Player.&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
MessagePlayer(&amp;quot;Cinematic Border Status: &amp;quot;+GetCinematicBorder( plr.ID ),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetVehiclesForcedRespawnHeight&amp;diff=19082</id>
		<title>Scripting/Squirrel/Functions/GetVehiclesForcedRespawnHeight</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetVehiclesForcedRespawnHeight&amp;diff=19082"/>
		<updated>2016-03-13T13:18:08Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function returns the forced Height of any Vehicle when it is respawned.  == Syntax == &amp;#039;&amp;#039;&amp;#039;GetVehiclesForcedRespawnHeight()&amp;#039;&amp;#039;&amp;#039;  == Return value ==  * &amp;#039;&amp;#039;int&amp;#039;&amp;#039; - the value of...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns the forced Height of any Vehicle when it is respawned.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&#039;&#039;&#039;GetVehiclesForcedRespawnHeight()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; - the value of the force&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;checkcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(GetVehiclesForcedRespawnHeight()+&amp;quot;&amp;quot;,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Wrecked&amp;diff=19081</id>
		<title>Scripting/Squirrel/Functions/Vehicle.Wrecked</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Wrecked&amp;diff=19081"/>
		<updated>2016-03-13T13:15:52Z</updated>

		<summary type="html">&lt;p&gt;Anik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns if Vehicle is wrecked or not.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&#039;&#039;&#039;Vehicle.Wrecked&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Arguements ==&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;checkcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Vehicle ID]&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
local veh = FindVehicle( text.tointeger() );&lt;br /&gt;
if ( !veh ) MessagePlayer(&amp;quot;ERROR --&amp;gt; Invalid Vehicle/ID.&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
MessagePlayer(veh.Wrecked+&amp;quot;&amp;quot;,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.RadioLocked&amp;diff=19080</id>
		<title>Scripting/Squirrel/Functions/Vehicle.RadioLocked</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.RadioLocked&amp;diff=19080"/>
		<updated>2016-03-13T12:46:31Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function returns if the Radio of the Vehicle is locked or not.  == Syntax == &amp;#039;&amp;#039;&amp;#039;Vehicle.RadioLocked&amp;#039;&amp;#039;&amp;#039;  == Arguements == &amp;#039;&amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&amp;#039;  == Return value ==  * &amp;#039;&amp;#039;bool&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;togg...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns if the Radio of the Vehicle is locked or not.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&#039;&#039;&#039;Vehicle.RadioLocked&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Arguements ==&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;checkcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Vehicle ID]&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
local veh = FindVehicle( text.tointeger() );&lt;br /&gt;
if ( !veh ) MessagePlayer(&amp;quot;ERROR --&amp;gt; Invalid Vehicle/ID.&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
MessagePlayer(veh.RadioLocked+&amp;quot;&amp;quot;,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Siren&amp;diff=19079</id>
		<title>Scripting/Squirrel/Functions/Vehicle.Siren</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Siren&amp;diff=19079"/>
		<updated>2016-03-13T12:42:13Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function returns if the Siren on Vehicle is on or not.  == Syntax == &amp;#039;&amp;#039;&amp;#039;Vehicle.Siren&amp;#039;&amp;#039;&amp;#039;  == Arguements == &amp;#039;&amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&amp;#039;  == Return value ==  * &amp;#039;&amp;#039;bool&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;toggled&amp;#039;&amp;#039;&amp;#039; - &amp;#039;&amp;#039;&amp;#039;tr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns if the Siren on Vehicle is on or not.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&#039;&#039;&#039;Vehicle.Siren&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Arguements ==&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;checkcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Vehicle ID]&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
local veh = FindVehicle( text.tointeger() );&lt;br /&gt;
if ( !veh ) MessagePlayer(&amp;quot;ERROR --&amp;gt; Invalid Vehicle/ID.&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
MessagePlayer(veh.Siren+&amp;quot;&amp;quot;,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Player.PlaySound&amp;diff=19028</id>
		<title>Player.PlaySound</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Player.PlaySound&amp;diff=19028"/>
		<updated>2016-03-10T14:24:31Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This Function is identical to the PlaySoundForPlayer function in behavior  == SYNTAX == &amp;#039;&amp;#039;&amp;#039;player.PlaySound(soundID)&amp;#039;&amp;#039;&amp;#039;  == EXAMPLE ==  &amp;lt;source lang=&amp;quot;LUA&amp;quot;&amp;gt; function onPlayerCo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Function is identical to the PlaySoundForPlayer function in behavior&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
&#039;&#039;&#039;player.PlaySound(soundID)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== EXAMPLE ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;LUA&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;playsound&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Sound ID]&amp;quot;, player );&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
player.PlaySound(text.tointeger());&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForWorld&amp;diff=19027</id>
		<title>Scripting/Squirrel/Functions/PlaySoundForWorld</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForWorld&amp;diff=19027"/>
		<updated>2016-03-10T14:21:49Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This Function Plays Sound for any specific World.  == SYNTAX == &amp;#039;&amp;#039;&amp;#039;PlaySoundForWorld(worldID, soundID)&amp;#039;&amp;#039;&amp;#039;  == EXAMPLE ==  &amp;lt;source lang=&amp;quot;LUA&amp;quot;&amp;gt; function onPlayerCommand( player,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Function Plays Sound for any specific World.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
&#039;&#039;&#039;PlaySoundForWorld(worldID, soundID)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== EXAMPLE ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;LUA&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;playsound&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Sound ID]&amp;quot;, player );&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
PlaySoundForWorld(1, text.tointeger());&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForPlayer&amp;diff=19026</id>
		<title>Scripting/Squirrel/Functions/PlaySoundForPlayer</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForPlayer&amp;diff=19026"/>
		<updated>2016-03-10T14:18:04Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This Function Plays Sound for any specific player.  == SYNTAX == &amp;#039;&amp;#039;&amp;#039;PlaySoundForPlayer(player, soundID)&amp;#039;&amp;#039;&amp;#039;  == EXAMPLE ==  &amp;lt;source lang=&amp;quot;D&amp;quot;&amp;gt; function onPlayerCommand( player,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Function Plays Sound for any specific player.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
&#039;&#039;&#039;PlaySoundForPlayer(player, soundID)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== EXAMPLE ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;playsound&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Sound ID]&amp;quot;, player );&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
PlaySoundForPlayer(player, text.tointeger());&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.IsOnFire&amp;diff=19025</id>
		<title>Scripting/Squirrel/Functions/Player.IsOnFire</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.IsOnFire&amp;diff=19025"/>
		<updated>2016-03-10T14:10:58Z</updated>

		<summary type="html">&lt;p&gt;Anik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function Returns if the Player Is On Fire or Not.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;player.IsOnFire&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguements ==&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;playeronfire&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
local plr = FindPlayer( text );&lt;br /&gt;
MessagePlayer(plr.IsOnFire+&amp;quot;&amp;quot;,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19024</id>
		<title>Template:Scripting/Squirrel/Functions/Player Functions</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19024"/>
		<updated>2016-03-10T14:06:06Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Player Game Functions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Scripting/Squirrel/Functions/FindPlayer|FindPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetPlayerIDFromName|GetPlayerIDFromName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/IsWorldCompatibleWithPlayer|IsWorldCompatibleWithPlayer]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/KickPlayer|KickPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/BanPlayer|BanPlayer]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Action|Player.Action]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AddSpeed|Player.AddSpeed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Admin|Player.Admin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimDir|Player.AimDir]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimPos|Player.AimPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Alpha|Player.Alpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ammo|Player.Ammo]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Angle|Player.Angle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Armour|Player.Armour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Away|Player.Away]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ban|Player.Ban]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CameraLocked|Player.CameraLocked]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanAttack|Player.CanAttack]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanDriveby|Player.CanDriveby]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Cash|Player.Cash]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Class|Player.Class]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Colour|Player.Colour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Disarm|Player.Disarm]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Eject|Player.Eject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.FPS|Player.FPS]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Frozen|Player.Frozen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GameKeys|Player.GameKeys]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetAmmoAtSlot|Player.GetAmmoAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetWeaponAtSlot|Player.GetWeaponAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveMoney|Player.GiveMoney]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveWeapon|Player.GiveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GreenScanlines|Player.GreenScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasChatTags|Player.HasChatTags]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasMarker|Player.HasMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Health|Player.Health]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ID|Player.ID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Immunity|Player.Immunity]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IP|Player.IP]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsCrouching|Player.IsCrouching]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsDrunk|Player.IsDrunk]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnFire|Player.IsOnFire]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnRadar|Player.IsOnRadar]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsSpawned|Player.IsSpawned]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Key|Player.Key]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Kick|Player.Kick]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Name|Player.Name]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ping|Player.Ping]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Pos|Player.Pos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Redirect|Player.Redirect]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RestoreCamera|Player.RestoreCamera]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveMarker|Player.RemoveMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveWeapon|Player.RemoveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Score|Player.Score]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SecWorld|Player.SecWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Select|Player.Select]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAlpha|Player.SetAlpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAnim|Player.SetAnim]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetDrunkLevel|Player.SetDrunkLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetCameraPos|Player.SetCameraPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetInterior|Player.SetInterior]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetMarker|Player.SetMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWantedLevel|Player.SetWantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWeapon|Player.SetWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ShowMarkers|Player.ShowMarkers]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Slot|Player.Slot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Skin|Player.Skin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Spawn|Player.Spawn]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SpectateTarget|Player.SpectateTarget]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Speed|Player.Speed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnObject|Player.StandingOnObject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnVehicle|Player.StandingOnVehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.State|Player.State]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StreamedToPlayer|Player.StreamedToPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Typing|Player.Typing]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Team|Player.Team]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID|Player.UniqueID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID2 |Player.UniqueID2]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueWorld|Player.UniqueWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Vehicle|Player.Vehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WantedLevel|Player.WantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Weapon|Player.Weapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WhiteScanlines|Player.WhiteScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Widescreen|Player.Widescreen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.World|Player.World]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PutInVehicleSlot|Player.PutInVehicleSlot]]&lt;br /&gt;
&lt;br /&gt;
=== Player Game Functions ===&lt;br /&gt;
&#039;&#039;These functions exist for compatibility with the R2 Squirrel server.&#039;&#039;&lt;br /&gt;
* [[GetCinematicBorder]]&lt;br /&gt;
* [[GetGreenScanLines]]&lt;br /&gt;
* [[GetWhiteScanLines]]&lt;br /&gt;
* [[SetCinematicBorder]]&lt;br /&gt;
* [[SetGreenScanLines]]&lt;br /&gt;
* [[SetWhiteScanLines]]&lt;br /&gt;
&lt;br /&gt;
=== Player Sound Functions ===&lt;br /&gt;
&lt;br /&gt;
* [[PlaySoundForPlayer]]&lt;br /&gt;
* [[PlaySoundForWorld]]&lt;br /&gt;
* [[player.PlaySound]]&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetShootInAir&amp;diff=18936</id>
		<title>Scripting/Squirrel/Functions/GetShootInAir</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetShootInAir&amp;diff=18936"/>
		<updated>2016-03-09T13:59:48Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the shoot in air ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetShootInAir()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;getshootinair&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(GetShootInAir()+&amp;quot;&amp;quot;,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Wrecked&amp;diff=18934</id>
		<title>Scripting/Squirrel/Functions/Vehicle.Wrecked</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Wrecked&amp;diff=18934"/>
		<updated>2016-03-09T13:56:04Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Syntax */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns if Vehicle is wrecker or not.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&#039;&#039;&#039;Vehicle.Wrecked&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Arguements ==&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;checkcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Vehicle ID]&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
local veh = FindVehicle( text.tointeger() );&lt;br /&gt;
if ( !veh ) MessagePlayer(&amp;quot;ERROR --&amp;gt; Invalid Vehicle/ID.&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
MessagePlayer(veh.Wrecked+&amp;quot;&amp;quot;,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Wrecked&amp;diff=18933</id>
		<title>Scripting/Squirrel/Functions/Vehicle.Wrecked</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Wrecked&amp;diff=18933"/>
		<updated>2016-03-09T13:55:07Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function returns if Vehicle is wrecker or not.  == Syntax == Vehicle.Wrecked  == Arguements == &amp;#039;&amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&amp;#039;  == Return value ==  * &amp;#039;&amp;#039;bool&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;toggled&amp;#039;&amp;#039;&amp;#039; - &amp;#039;&amp;#039;&amp;#039;true&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns if Vehicle is wrecker or not.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
Vehicle.Wrecked&lt;br /&gt;
&lt;br /&gt;
== Arguements ==&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;checkcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Vehicle ID]&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
local veh = FindVehicle( text.tointeger() );&lt;br /&gt;
if ( !veh ) MessagePlayer(&amp;quot;ERROR --&amp;gt; Invalid Vehicle/ID.&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
MessagePlayer(veh.Wrecked+&amp;quot;&amp;quot;,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Kill&amp;diff=18930</id>
		<title>Scripting/Squirrel/Functions/Vehicle.Kill</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Kill&amp;diff=18930"/>
		<updated>2016-03-09T13:48:02Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function is used to kill/explode any specified Vehicle.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
Vehicle.Kill()&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;killcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Vehicle ID]&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
local veh = FindVehicle( text.tointeger() );&lt;br /&gt;
if ( !veh ) MessagePlayer(&amp;quot;ERROR --&amp;gt; Invalid Vehicle/ID.&amp;quot;, player );&lt;br /&gt;
else{&lt;br /&gt;
veh.Kill();&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Kill&amp;diff=18926</id>
		<title>Scripting/Squirrel/Functions/Vehicle.Kill</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Kill&amp;diff=18926"/>
		<updated>2016-03-09T12:48:25Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function is used to kill/explode any specified Vehicle.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
Vehicle.Kill()&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;killcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Vehicle ID]&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
local veh = FindVehicle( text.tointeger() );&lt;br /&gt;
veh.Kill();&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Kill&amp;diff=18925</id>
		<title>Scripting/Squirrel/Functions/Vehicle.Kill</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Kill&amp;diff=18925"/>
		<updated>2016-03-09T12:42:49Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function is used to kill/explode any specified Vehicle.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
Vehicle.Kill()&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
else if ( cmd == &amp;quot;killcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Vehicle ID]&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
local veh = FindVehicle( text.tointeger() );&lt;br /&gt;
veh.Kill();&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Kill&amp;diff=18924</id>
		<title>Scripting/Squirrel/Functions/Vehicle.Kill</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Vehicle.Kill&amp;diff=18924"/>
		<updated>2016-03-09T12:38:21Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function is used to kill/explode any specified Vehicle.  == SYNTAX == Vehicle.Kill()  == Example == function onPlayerCommand( player, cmd, text ) { else if ( cmd == &amp;quot;kill...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function is used to kill/explode any specified Vehicle.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
Vehicle.Kill()&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
else if ( cmd == &amp;quot;killcar&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Vehicle ID]&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
local veh = FindVehicle( text.tointeger() );&lt;br /&gt;
veh.Kill();&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
By Anik&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=OnPlayerEnteringVehicle&amp;diff=18923</id>
		<title>OnPlayerEnteringVehicle</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=OnPlayerEnteringVehicle&amp;diff=18923"/>
		<updated>2016-03-09T12:04:32Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This function is much same as onPlayerEnterVehicle  == Synatx == onPlayerEnteringVehicle( player, vehicle, door )  == Example ==  &amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt; function onPlayerEnt...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function is much same as onPlayerEnterVehicle&lt;br /&gt;
&lt;br /&gt;
== Synatx ==&lt;br /&gt;
onPlayerEnteringVehicle( player, vehicle, door )&lt;br /&gt;
&lt;br /&gt;
== Example == &lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerEnteringVehicle( player, vehicle, door )&lt;br /&gt;
{&lt;br /&gt;
ClientMessage(&amp;quot;You are entering &amp;quot;+GetVehicleNameFromModel( vehicle.Model )+&amp;quot;.&amp;quot;,player,0,205,0);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=OnPlayerExitVehicle&amp;diff=18922</id>
		<title>OnPlayerExitVehicle</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=OnPlayerExitVehicle&amp;diff=18922"/>
		<updated>2016-03-09T12:01:54Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This is called when a player exits any Vehicle.  == Syntax == onPlayerExitVehicle( player, vehicle )  == Example ==  &amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt; function onPlayerExitVehicle( pla...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is called when a player exits any Vehicle.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
onPlayerExitVehicle( player, vehicle )&lt;br /&gt;
&lt;br /&gt;
== Example == &lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerExitVehicle( player, vehicle )&lt;br /&gt;
{&lt;br /&gt;
ClientMessage(&amp;quot;You Have Exited &amp;quot;+GetVehicleNameFromModel( vehicle.Model )+&amp;quot;.&amp;quot;,player,0,205,0);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=OnPlayerEnterVehicle&amp;diff=18921</id>
		<title>OnPlayerEnterVehicle</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=OnPlayerEnterVehicle&amp;diff=18921"/>
		<updated>2016-03-09T11:58:55Z</updated>

		<summary type="html">&lt;p&gt;Anik: Created page with &amp;quot;This is called when a player enters any Vehicle.  == Syntax == function onPlayerEnterVehicle( player, vehicle, door )   == Example ==  &amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt; function onPlay...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is called when a player enters any Vehicle.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
function onPlayerEnterVehicle( player, vehicle, door )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example == &lt;br /&gt;
&amp;lt;source lang=&amp;quot;squirrel&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerEnterVehicle( player, vehicle, door )&lt;br /&gt;
{&lt;br /&gt;
ClientMessage(&amp;quot;You Have Entered &amp;quot;+GetVehicleNameFromModel( vehicle.Model )+&amp;quot;.&amp;quot;,player,0,205,0);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetGamespeed&amp;diff=18748</id>
		<title>Scripting/Squirrel/Functions/SetGamespeed</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetGamespeed&amp;diff=18748"/>
		<updated>2016-02-03T07:58:15Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will set the speed of the game.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetGamespeed( speed )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;speed&#039;&#039;&#039; - The speed of the game (default is 1)&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
     if ( cmd == &amp;quot;setspeed&amp;quot; )&lt;br /&gt;
     {&lt;br /&gt;
          if ( !text ) MessagePlayer(&amp;quot;SYNTAX: /&amp;quot;+cmd+&amp;quot; &amp;lt;speed&amp;gt;&amp;quot;,player);&lt;br /&gt;
          else SetGamespeed( text.tofloat() );&lt;br /&gt;
          Message(player.Name+&amp;quot; has changed the game speed to &amp;quot;+text);&lt;br /&gt;
     }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetGamespeed&amp;diff=18744</id>
		<title>Scripting/Squirrel/Functions/SetGamespeed</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetGamespeed&amp;diff=18744"/>
		<updated>2016-01-26T12:22:36Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will set the speed of the game.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetGamespeed( speed )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;speed&#039;&#039;&#039; - The speed of the game (default is 1)&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
     if ( cmd == &amp;quot;setspeed&amp;quot; )&lt;br /&gt;
     {&lt;br /&gt;
          if ( !text ) MessagePlayer(&amp;quot;SYNTAX: /&amp;quot;+cmd+&amp;quot; &amp;lt;speed&amp;gt;&amp;quot;,player);&lt;br /&gt;
          else SetGamespeed( text.tofloat() );&lt;br /&gt;
          Message(player.Name+&amp;quot; has changed the game speed to &amp;quot;+text);&lt;br /&gt;
     }&lt;br /&gt;
}&lt;br /&gt;
== Note ==&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetGamespeed&amp;diff=18743</id>
		<title>Scripting/Squirrel/Functions/SetGamespeed</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetGamespeed&amp;diff=18743"/>
		<updated>2016-01-26T12:18:24Z</updated>

		<summary type="html">&lt;p&gt;Anik: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will set the speed of the game.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetGamespeed( speed )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;speed&#039;&#039;&#039; - The speed of the game (default is 1)&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
This function will change the Server&#039;s Speed. When you type /setspeed &amp;lt;speed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
     if ( cmd == &amp;quot;setspeed&amp;quot; )&lt;br /&gt;
     {&lt;br /&gt;
          if ( !text ) MessagePlayer(&amp;quot;SYNTAX: /&amp;quot;+cmd+&amp;quot; &amp;lt;speed&amp;gt;&amp;quot;,player);&lt;br /&gt;
          else SetGamespeed( text.tofloat() );&lt;br /&gt;
          Message(player.Name+&amp;quot; has changed the game speed to &amp;quot;+text);&lt;br /&gt;
     }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Anik</name></author>
	</entry>
</feed>