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	<id>http://wiki.vc-mp.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rathore</id>
	<title>Vice City Multiplayer - User contributions [en]</title>
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	<updated>2026-05-05T12:05:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.GiveWeapon&amp;diff=19048</id>
		<title>Scripting/Squirrel/Functions/Player.GiveWeapon</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.GiveWeapon&amp;diff=19048"/>
		<updated>2016-03-11T11:11:41Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Arguments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;player.GiveWeapon( WeaponID, Ammo );&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt; Player&#039;&#039;&#039; - The player instance.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;integer&#039;&#039; &#039;&#039;&#039;WeaponID&#039;&#039;&#039; - The ID of weapon you want. you can get IDs here [[Weapons]]&lt;br /&gt;
* &#039;&#039;integer&#039;&#039; &#039;&#039;&#039;Ammo&#039;&#039;&#039; - The Ammo amount you want.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text );&lt;br /&gt;
{&lt;br /&gt;
	else if ( cmd == &amp;quot;givewep&amp;quot; )&lt;br /&gt;
    {&lt;br /&gt;
    if(!text) MessagePlayer( &amp;quot;[#ffffff]syntax - /givewep &amp;lt;playerName&amp;gt; &amp;lt;wepID&amp;gt;&amp;quot;, player );&lt;br /&gt;
    else&lt;br /&gt;
    {&lt;br /&gt;
    local params = split( text, &amp;quot; &amp;quot; ), plr = FindPlayer( params[0] ), wep = params[1];&lt;br /&gt;
    if(!plr) MessagePlayer( &amp;quot;[#ffffff]Error - invalid player&amp;quot;, player );&lt;br /&gt;
    else if(!wep || GetWeaponName(wep.tointeger()) == &amp;quot;Unknown&amp;quot;) MessagePlayer( &amp;quot;[#ffffff]Error - invalid wep ID&amp;quot;, player );&lt;br /&gt;
else&lt;br /&gt;
 {&lt;br /&gt;
                plr.GiveWeapon(wep.tointeger(), 500);&lt;br /&gt;
                MessagePlayer( &amp;quot;[#DC26FF]&amp;quot;+GetWeaponName(wep.tointeger())+&amp;quot; has given to you&amp;quot;,plr);&lt;br /&gt;
                MessagePlayer( &amp;quot;[#DC26FF]&amp;quot;+GetWeaponName(wep.tointeger())+&amp;quot; has given to&amp;quot;+plr.Name,player);&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.GiveWeapon&amp;diff=19047</id>
		<title>Scripting/Squirrel/Functions/Player.GiveWeapon</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/Player.GiveWeapon&amp;diff=19047"/>
		<updated>2016-03-11T10:44:43Z</updated>

		<summary type="html">&lt;p&gt;Rathore: This function will give player a new weapon without resetting old weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;player.GiveWeapon( WeaponID, Ammo );&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt; Player&#039;&#039;&#039; - The player instance.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;integer&#039;&#039; &#039;&#039;&#039;WeaponID&#039;&#039;&#039; - The ID of weapon you want. you can get IDs here [[Weapons]]&lt;br /&gt;
* &#039;&#039;integer&#039;&#039; &#039;&#039;&#039;Ammo&#039;&#039;&#039; - The Ammo amount you want.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text );&lt;br /&gt;
{&lt;br /&gt;
	if ( cmd == &amp;quot;givewep&amp;quot; )&lt;br /&gt;
	{&lt;br /&gt;
	if(!text) MessagePlayer( &amp;quot;[#ffffff]syntax - /givewep &amp;lt;playerID&amp;gt; &amp;lt;wepID&amp;gt;&amp;quot;, player );&lt;br /&gt;
	else&lt;br /&gt;
	{&lt;br /&gt;
	local params = split( text, &amp;quot; &amp;quot; ), plr = FindPlayer(params[0]), wep = params[1];&lt;br /&gt;
	if(!plr) MessagePlayer( &amp;quot;[#ffffff]Error - invalid player&amp;quot;, player );&lt;br /&gt;
	else if(!wep || GetWeaponName(wep.tointeger()) == &amp;quot;Unknown&amp;quot;) MessagePlayer( &amp;quot;[#ffffff]Error - invalid wep ID&amp;quot;, player );&lt;br /&gt;
else {&lt;br /&gt;
				plr.GiveWeapon(wep.tointeger(), 500);&lt;br /&gt;
				MessagePlayer( &amp;quot;[#DC26FF]&amp;quot;+GetWeaponName(wep.tointeger())+&amp;quot; has given to you&amp;quot;,plr);&lt;br /&gt;
				MessagePlayer( &amp;quot;[#DC26FF]&amp;quot;+GetWeaponName(wep.tointeger())+&amp;quot; has given to&amp;quot;+plr.Name,player);&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetTaxiBoostJump&amp;diff=18997</id>
		<title>Scripting/Squirrel/Functions/SetTaxiBoostJump</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetTaxiBoostJump&amp;diff=18997"/>
		<updated>2016-03-09T17:35:01Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the taxi boost jump ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetTaxiBoostJump( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;settaxijump&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetTaxiBoostJump() == false)&lt;br /&gt;
{&lt;br /&gt;
SetTaxiBoostJump(true);&lt;br /&gt;
MessagePlayer(&amp;quot;Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetTaxiBoostJump(false);&lt;br /&gt;
MessagePlayer(&amp;quot;Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetShootInAir&amp;diff=18996</id>
		<title>Scripting/Squirrel/Functions/SetShootInAir</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetShootInAir&amp;diff=18996"/>
		<updated>2016-03-09T17:33:52Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the shoot in air ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetShootInAir( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;shootair&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetShootInAir() == false)&lt;br /&gt;
{&lt;br /&gt;
SetShootInAir(true);&lt;br /&gt;
MessagePlayer(&amp;quot;Shoot In Air Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetShootInAir(false);&lt;br /&gt;
MessagePlayer(&amp;quot;Shoot In Air Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetJumpSwitch&amp;diff=18995</id>
		<title>Scripting/Squirrel/Functions/SetJumpSwitch</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetJumpSwitch&amp;diff=18995"/>
		<updated>2016-03-09T17:33:33Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the jump switch ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetJumpSwitch( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;jswitch&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetJumpSwitch() == false)&lt;br /&gt;
{&lt;br /&gt;
SetJumpSwitch(true);&lt;br /&gt;
MessagePlayer(&amp;quot;JumpSwitch Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetJumpSwitch(false);&lt;br /&gt;
MessagePlayer(&amp;quot;JumpSwitch Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetDriveOnWater&amp;diff=18994</id>
		<title>Scripting/Squirrel/Functions/SetDriveOnWater</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetDriveOnWater&amp;diff=18994"/>
		<updated>2016-03-09T17:33:11Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle driving on water.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetDriveOnWater( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;driveonwater&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetDriveOnWater() == false)&lt;br /&gt;
{&lt;br /&gt;
SetDriveOnWater(true);&lt;br /&gt;
MessagePlayer(&amp;quot;DriveOnWater Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetDriveOnWater(false);&lt;br /&gt;
MessagePlayer(&amp;quot;DriveOnWater Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetDisableDriveby&amp;diff=18993</id>
		<title>Scripting/Squirrel/Functions/SetDisableDriveby</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetDisableDriveby&amp;diff=18993"/>
		<updated>2016-03-09T17:31:42Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the driveby ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetDrivebyEnabled( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;driveby&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetDrivebyEnabled() == false)&lt;br /&gt;
{&lt;br /&gt;
SetDrivebyEnabled(true);&lt;br /&gt;
MessagePlayer(&amp;quot;DriveBy Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetDrivebyEnabled(false);&lt;br /&gt;
MessagePlayer(&amp;quot;DriveBy Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetFastSwitch&amp;diff=18992</id>
		<title>Scripting/Squirrel/Functions/SetFastSwitch</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetFastSwitch&amp;diff=18992"/>
		<updated>2016-03-09T17:31:13Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the fast switch ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetFastSwitch( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;fswitch&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetFastSwitch() == false)&lt;br /&gt;
{&lt;br /&gt;
SetFastSwitch(true);&lt;br /&gt;
MessagePlayer(&amp;quot;FastSwitch Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetFastSwitch(false);&lt;br /&gt;
MessagePlayer(&amp;quot;FastSwitch Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetShowOnRadar&amp;diff=18991</id>
		<title>Scripting/Squirrel/Functions/SetShowOnRadar</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetShowOnRadar&amp;diff=18991"/>
		<updated>2016-03-09T17:30:26Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the ability to see other players on the radar.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetShowOnRadar( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;showonradar&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetShowOnRadar() == false)&lt;br /&gt;
{&lt;br /&gt;
SetShowOnRadar(true);&lt;br /&gt;
MessagePlayer(&amp;quot;Show On Radar Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetShowOnRadar(false);&lt;br /&gt;
MessagePlayer(&amp;quot;Show On Radar Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetStuntBike&amp;diff=18990</id>
		<title>Scripting/Squirrel/Functions/SetStuntBike</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetStuntBike&amp;diff=18990"/>
		<updated>2016-03-09T17:30:14Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the stunt bike ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetStuntBike( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;sbike&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetStuntBike() == false)&lt;br /&gt;
{&lt;br /&gt;
SetStuntBike(true);&lt;br /&gt;
MessagePlayer(&amp;quot;Stuntbike Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetStuntBike(false);&lt;br /&gt;
MessagePlayer(&amp;quot;Stuntbike Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetSyncFrameLimiter&amp;diff=18989</id>
		<title>Scripting/Squirrel/Functions/SetSyncFrameLimiter</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetSyncFrameLimiter&amp;diff=18989"/>
		<updated>2016-03-09T17:28:39Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the frame limiter sync.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetSyncFrameLimiter( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;sfl&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetSyncFrameLimiter() == false)&lt;br /&gt;
{&lt;br /&gt;
SetSyncFrameLimiter(true);&lt;br /&gt;
MessagePlayer(&amp;quot;Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetSyncFrameLimiter(false);&lt;br /&gt;
MessagePlayer(&amp;quot;Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetSyncFrameLimiter&amp;diff=18988</id>
		<title>Scripting/Squirrel/Functions/SetSyncFrameLimiter</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetSyncFrameLimiter&amp;diff=18988"/>
		<updated>2016-03-09T17:25:52Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the frame limiter sync.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetSyncFrameLimiter( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;sfl&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetSyncFrameLimiter== false)&lt;br /&gt;
{&lt;br /&gt;
SetSyncFrameLimiter(true);&lt;br /&gt;
MessagePlayer(&amp;quot;Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetSyncFrameLimiter(false);&lt;br /&gt;
MessagePlayer(&amp;quot;Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetStuntBike&amp;diff=18987</id>
		<title>Scripting/Squirrel/Functions/SetStuntBike</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetStuntBike&amp;diff=18987"/>
		<updated>2016-03-09T17:24:18Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the stunt bike ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetStuntBike( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;sbike&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetStuntBike == false)&lt;br /&gt;
{&lt;br /&gt;
SetStuntBike(true);&lt;br /&gt;
MessagePlayer(&amp;quot;Stuntbike Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetStuntBike(false);&lt;br /&gt;
MessagePlayer(&amp;quot;Stuntbike Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetShowOnRadar&amp;diff=18986</id>
		<title>Scripting/Squirrel/Functions/SetShowOnRadar</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetShowOnRadar&amp;diff=18986"/>
		<updated>2016-03-09T17:23:22Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the ability to see other players on the radar.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetShowOnRadar( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;showonradar&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetShowOnRadar == false)&lt;br /&gt;
{&lt;br /&gt;
SetShowOnRadar(true);&lt;br /&gt;
MessagePlayer(&amp;quot;Show On Radar Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetShowOnRadar(false);&lt;br /&gt;
MessagePlayer(&amp;quot;Show On Radar Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetShootInAir&amp;diff=18985</id>
		<title>Scripting/Squirrel/Functions/SetShootInAir</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetShootInAir&amp;diff=18985"/>
		<updated>2016-03-09T17:20:44Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the shoot in air ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetShootInAir( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;shootair&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetShootInAir == false)&lt;br /&gt;
{&lt;br /&gt;
SetShootInAir(true);&lt;br /&gt;
MessagePlayer(&amp;quot;Shoot In Air Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetShootInAir(false);&lt;br /&gt;
MessagePlayer(&amp;quot;Shoot In Air Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetJumpSwitch&amp;diff=18984</id>
		<title>Scripting/Squirrel/Functions/SetJumpSwitch</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetJumpSwitch&amp;diff=18984"/>
		<updated>2016-03-09T17:18:49Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the jump switch ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetJumpSwitch( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;jswitch&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetJumpSwitch == false)&lt;br /&gt;
{&lt;br /&gt;
SetJumpSwitch(true);&lt;br /&gt;
MessagePlayer(&amp;quot;JumpSwitch Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetJumpSwitch(false);&lt;br /&gt;
MessagePlayer(&amp;quot;JumpSwitch Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetVehicleNameFromModel&amp;diff=18983</id>
		<title>Scripting/Squirrel/Functions/GetVehicleNameFromModel</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetVehicleNameFromModel&amp;diff=18983"/>
		<updated>2016-03-09T17:13:16Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the vehicle name from the given ID.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetVehicleNameFromModel( id )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;id&#039;&#039;&#039; - The ID of the vehicle&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;string&#039;&#039; &#039;&#039;&#039;name&#039;&#039;&#039; - The name of the vehicle&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerEnterVehicle( player, vehicle, door )&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Entered In &amp;quot;+GetVehicleNameFromModel(vehicle.Model),player);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Event [[onPlayerEnterVehicle]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Game_Functions}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetFastSwitch&amp;diff=18982</id>
		<title>Scripting/Squirrel/Functions/SetFastSwitch</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetFastSwitch&amp;diff=18982"/>
		<updated>2016-03-09T16:37:42Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the fast switch ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetFastSwitch( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;fswitch&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetFastSwitch == false)&lt;br /&gt;
{&lt;br /&gt;
SetFastSwitch(true);&lt;br /&gt;
MessagePlayer(&amp;quot;FastSwitch Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetFastSwitch(false);&lt;br /&gt;
MessagePlayer(&amp;quot;FastSwitch Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetDriveOnWater&amp;diff=18981</id>
		<title>Scripting/Squirrel/Functions/SetDriveOnWater</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetDriveOnWater&amp;diff=18981"/>
		<updated>2016-03-09T16:34:37Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle driving on water.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetDriveOnWater( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;driveonwater&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetDriveOnWater == false)&lt;br /&gt;
{&lt;br /&gt;
SetDriveOnWater(true);&lt;br /&gt;
MessagePlayer(&amp;quot;DriveOnWater Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetDriveOnWater(false);&lt;br /&gt;
MessagePlayer(&amp;quot;DriveOnWater Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetDisableDriveby&amp;diff=18980</id>
		<title>Scripting/Squirrel/Functions/SetDisableDriveby</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetDisableDriveby&amp;diff=18980"/>
		<updated>2016-03-09T16:32:55Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will toggle the driveby ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetDrivebyEnabled( toggle )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggle&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;driveby&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
if(GetDrivebyEnabled == false)&lt;br /&gt;
{&lt;br /&gt;
SetDrivebyEnabled(true);&lt;br /&gt;
MessagePlayer(&amp;quot;DriveBy Enabled,player);&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
 SetDrivebyEnabled(false);&lt;br /&gt;
MessagePlayer(&amp;quot;DriveBy Disabled,player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetVehicleCount&amp;diff=18979</id>
		<title>Scripting/Squirrel/Functions/GetVehicleCount</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetVehicleCount&amp;diff=18979"/>
		<updated>2016-03-09T16:26:43Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the count of vehicles.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetVehicleCount()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;count&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;vehicles&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;total vehicles in server: &amp;quot;+GetVehicleCount(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetTickCount&amp;diff=18978</id>
		<title>Scripting/Squirrel/Functions/GetTickCount</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetTickCount&amp;diff=18978"/>
		<updated>2016-03-09T16:20:25Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the number of milliseconds that have elapsed since starting the server.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetTickCount()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;ticks&#039;&#039;&#039; - The tick count&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onScriptLoad()&lt;br /&gt;
{&lt;br /&gt;
local c = GetTickCount(); //on Top&lt;br /&gt;
// other stuff&lt;br /&gt;
print(&amp;quot;Loaded the script. Took: &amp;quot; + ( GetTickCount() - c ) + &amp;quot; ms.&amp;quot;); //at the end&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Event [[onScriptLoad]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetTickCount&amp;diff=18977</id>
		<title>Scripting/Squirrel/Functions/GetTickCount</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetTickCount&amp;diff=18977"/>
		<updated>2016-03-09T16:18:39Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the number of milliseconds that have elapsed since starting the server.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetTickCount()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;ticks&#039;&#039;&#039; - The tick count&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onScriptLoad()&lt;br /&gt;
{&lt;br /&gt;
local c = GetTickCount(); //on Top&lt;br /&gt;
// other stuff&lt;br /&gt;
print(&amp;quot;Loaded the script. Took: &amp;quot; + ( GetTickCount() - c ) + &amp;quot; ms.&amp;quot;); //at the end&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onScriptLoad]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetTickCount&amp;diff=18976</id>
		<title>Scripting/Squirrel/Functions/GetTickCount</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetTickCount&amp;diff=18976"/>
		<updated>2016-03-09T16:12:49Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the number of milliseconds that have elapsed since starting the server.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetTickCount()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;ticks&#039;&#039;&#039; - The tick count&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;tickcount&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Ticks: &amp;quot;+GetTickCount(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetTaxiBoostJump&amp;diff=18974</id>
		<title>Scripting/Squirrel/Functions/GetTaxiBoostJump</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetTaxiBoostJump&amp;diff=18974"/>
		<updated>2016-03-09T16:11:42Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the taxi boost jump ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetTaxiBoostJump()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;taxiboost&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetTaxiBoostJump(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetSyncFrameLimiter&amp;diff=18973</id>
		<title>Scripting/Squirrel/Functions/GetSyncFrameLimiter</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetSyncFrameLimiter&amp;diff=18973"/>
		<updated>2016-03-09T16:10:46Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the frame limiter sync ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetSyncFrameLimiter()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;syncframelimiter&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetSyncFrameLimiter(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetSyncFrameLimiter&amp;diff=18972</id>
		<title>Scripting/Squirrel/Functions/GetSyncFrameLimiter</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetSyncFrameLimiter&amp;diff=18972"/>
		<updated>2016-03-09T16:10:05Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the frame limiter sync ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetSyncFrameLimiter()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;diveby&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetSyncFrameLimiter(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetStuntBike&amp;diff=18971</id>
		<title>Scripting/Squirrel/Functions/GetStuntBike</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetStuntBike&amp;diff=18971"/>
		<updated>2016-03-09T16:09:32Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the stunt bike ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetJumpSwitch()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;stuntbike&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Stuntbike Status: &amp;quot;+GetStuntBike(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetSkinName&amp;diff=18970</id>
		<title>Scripting/Squirrel/Functions/GetSkinName</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetSkinName&amp;diff=18970"/>
		<updated>2016-03-09T16:08:59Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the name of the given skin ID.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetSkinName( id )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;id&#039;&#039;&#039; - The ID of the skin&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;string&#039;&#039; &#039;&#039;&#039;name&#039;&#039;&#039; - The name of the skin&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;myskin&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Skinname: &amp;quot;+GetSkinName(player.Skin),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Game_Functions}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetShowOnRadar&amp;diff=18969</id>
		<title>Scripting/Squirrel/Functions/GetShowOnRadar</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetShowOnRadar&amp;diff=18969"/>
		<updated>2016-03-09T16:07:28Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the players&#039; radarblips.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetShowOnRadar()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;onradar&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetShowOnRadar(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetServerPassword&amp;diff=18968</id>
		<title>Scripting/Squirrel/Functions/GetServerPassword</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetServerPassword&amp;diff=18968"/>
		<updated>2016-03-09T16:06:40Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the server password.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetPassword()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;string&#039;&#039; &#039;&#039;&#039;password&#039;&#039;&#039; - The password of the server&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;serverpass&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetServerPassword(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetPlayers&amp;diff=18967</id>
		<title>Scripting/Squirrel/Functions/GetPlayers</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetPlayers&amp;diff=18967"/>
		<updated>2016-03-09T16:05:49Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the count of players.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetPlayers()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;count&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;players&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;players: &amp;quot;+GetPlayers(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetPickupCount&amp;diff=18966</id>
		<title>Scripting/Squirrel/Functions/GetPickupCount</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetPickupCount&amp;diff=18966"/>
		<updated>2016-03-09T16:05:00Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the count of pickups.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetPickupCount()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;count&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;pickupcount&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetPickupCount(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetPerfectHandling&amp;diff=18965</id>
		<title>Scripting/Squirrel/Functions/GetPerfectHandling</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetPerfectHandling&amp;diff=18965"/>
		<updated>2016-03-09T16:04:27Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the perfect handling ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetPerfectHandling()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;phandling&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetPerfectHandling(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetMinute&amp;diff=18964</id>
		<title>Scripting/Squirrel/Functions/GetMinute</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetMinute&amp;diff=18964"/>
		<updated>2016-03-09T16:03:34Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the minute of the game.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetMinute()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;minute&#039;&#039;&#039; - The minute of the game (from 00 to 59)&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;minute&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetMinute(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetMaxHeight&amp;diff=18963</id>
		<title>Scripting/Squirrel/Functions/GetMaxHeight</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetMaxHeight&amp;diff=18963"/>
		<updated>2016-03-09T16:01:50Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the max height.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetMaxHeight()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;height&#039;&#039;&#039; - The max height&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;maxheight&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetMaxHeight(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetKillDelay&amp;diff=18962</id>
		<title>Scripting/Squirrel/Functions/GetKillDelay</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetKillDelay&amp;diff=18962"/>
		<updated>2016-03-09T16:00:55Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the the /kill command delay.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetKillDelay()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;delay&#039;&#039;&#039; - The delay.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;delaykill&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetKillDelay(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetJumpSwitch&amp;diff=18961</id>
		<title>Scripting/Squirrel/Functions/GetJumpSwitch</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetJumpSwitch&amp;diff=18961"/>
		<updated>2016-03-09T15:58:10Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the jump switch ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetJumpSwitch()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the jumpswitch is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;jumpswitch&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;JumpSwitch Status: &amp;quot;+GetJumpSwitch(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetHour&amp;diff=18960</id>
		<title>Scripting/Squirrel/Functions/GetHour</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetHour&amp;diff=18960"/>
		<updated>2016-03-09T15:56:19Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the hour of the game.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetHour()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;hour&#039;&#039;&#039; - The hour of the game (from 00 to 23)&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check current hour&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;hour&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetHour(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetGravity&amp;diff=18959</id>
		<title>Scripting/Squirrel/Functions/GetGravity</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetGravity&amp;diff=18959"/>
		<updated>2016-03-09T15:54:49Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the gravity of the game.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetGravity()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;gravity&#039;&#039;&#039; - The gravity of the game (default is 0.008)&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check current gravity &lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;gravity&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetGravity(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetGamespeed&amp;diff=18958</id>
		<title>Scripting/Squirrel/Functions/GetGamespeed</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetGamespeed&amp;diff=18958"/>
		<updated>2016-03-09T15:53:31Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the speed of the game.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetGamespeed()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;gamespeed&#039;&#039;&#039; - The speed of the game (default is 1)&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check current game speed&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;gspeed&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Status: &amp;quot;+GetGamespeed(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetGameModeText&amp;diff=18957</id>
		<title>Scripting/Squirrel/Functions/GetGameModeText</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetGameModeText&amp;diff=18957"/>
		<updated>2016-03-09T15:52:04Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will get the game mode text shown in the client browser.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetGameModeName()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;string&#039;&#039; &#039;&#039;&#039;gamemodetext&#039;&#039;&#039; - The game mode text&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check game mode text&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;ggmn&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Game Mode: &amp;quot;+GetGameModeName(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFriendlyFire&amp;diff=18956</id>
		<title>Scripting/Squirrel/Functions/GetFriendlyFire</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFriendlyFire&amp;diff=18956"/>
		<updated>2016-03-09T15:49:48Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the friendly fire ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetFriendlyFire()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Friendlyfire is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;gff&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Friendly Fire Status: &amp;quot;+GetFriendlyFire(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFrameLimiter&amp;diff=18955</id>
		<title>Scripting/Squirrel/Functions/GetFrameLimiter</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFrameLimiter&amp;diff=18955"/>
		<updated>2016-03-09T15:48:36Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the frame limiter changing ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetFrameLimiter()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the Frame limiter is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;gfl&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Frame limiter Status: &amp;quot;+GetFrameLimiter(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFlyingCars&amp;diff=18954</id>
		<title>Scripting/Squirrel/Functions/GetFlyingCars</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFlyingCars&amp;diff=18954"/>
		<updated>2016-03-09T15:47:32Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the flying cars ability.&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetFlyingCars()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the flying cars is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;gfc&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;Flyingcars Status: &amp;quot;+GetFlyingCars(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFastSwitch&amp;diff=18953</id>
		<title>Scripting/Squirrel/Functions/GetFastSwitch</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFastSwitch&amp;diff=18953"/>
		<updated>2016-03-09T15:45:38Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the fast switch ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetFastSwitch()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the FastSwitch is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;gfs&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;FastSwitch Status: &amp;quot;+GetFastSwitch(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDriveOnWater&amp;diff=18952</id>
		<title>Scripting/Squirrel/Functions/GetDriveOnWater</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDriveOnWater&amp;diff=18952"/>
		<updated>2016-03-09T15:44:19Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the drive on water ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetDriveOnWater()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the drive on water is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;dow&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;DriveOnWater Status: &amp;quot;+GetDriveOnWater(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDisableDriveby&amp;diff=18951</id>
		<title>Scripting/Squirrel/Functions/GetDisableDriveby</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDisableDriveby&amp;diff=18951"/>
		<updated>2016-03-09T15:41:26Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the driveby ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetDrivebyEnabled()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the driveby is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;diveby&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;DriveBy Status: &amp;quot;+GetDrivebyEnabled(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDisableDriveby&amp;diff=18950</id>
		<title>Scripting/Squirrel/Functions/GetDisableDriveby</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDisableDriveby&amp;diff=18950"/>
		<updated>2016-03-09T15:40:47Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the driveby ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetDrivebyEnabled()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the driveby is on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;diveby&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;DriveBy Status: &amp;quot;+GetDisableDriveby(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDisableDriveby&amp;diff=18949</id>
		<title>Scripting/Squirrel/Functions/GetDisableDriveby</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetDisableDriveby&amp;diff=18949"/>
		<updated>2016-03-09T15:39:45Z</updated>

		<summary type="html">&lt;p&gt;Rathore: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of the driveby ability.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetDrivebyEnabled()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will check whether the death messages are on or off&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand(player,cmd,text)&lt;br /&gt;
{&lt;br /&gt;
if(cmd==&amp;quot;diveby&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;DriveBy Status: &amp;quot;+GetDisableDriveby(),player);&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Rathore</name></author>
	</entry>
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