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	<id>http://wiki.vc-mp.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Stormeus</id>
	<title>Vice City Multiplayer - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.vc-mp.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Stormeus"/>
	<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/wiki/Special:Contributions/Stormeus"/>
	<updated>2026-04-08T08:05:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=PlaySoundForWorld&amp;diff=19042</id>
		<title>PlaySoundForWorld</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=PlaySoundForWorld&amp;diff=19042"/>
		<updated>2016-03-11T03:05:41Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Stormeus moved page PlaySoundForWorld to Scripting/Squirrel/Functions/PlaySoundForWorld&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Scripting/Squirrel/Functions/PlaySoundForWorld]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForWorld&amp;diff=19041</id>
		<title>Scripting/Squirrel/Functions/PlaySoundForWorld</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForWorld&amp;diff=19041"/>
		<updated>2016-03-11T03:05:41Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Stormeus moved page PlaySoundForWorld to Scripting/Squirrel/Functions/PlaySoundForWorld&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Function Plays Sound for any specific World.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
&#039;&#039;&#039;PlaySoundForWorld(worldID, soundID)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== EXAMPLE ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;LUA&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;playsound&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Sound ID]&amp;quot;, player );&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
PlaySoundForWorld(1, text.tointeger());&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Game_Functions&amp;diff=19040</id>
		<title>Template:Scripting/Squirrel/Functions/Game Functions</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Game_Functions&amp;diff=19040"/>
		<updated>2016-03-11T03:05:16Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Scripting/Squirrel/Functions/CreateExplosion|CreateExplosion]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/PlaySound|PlaySound]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/CreateRadioStream|CreateRadioStream]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/DestroyRadioStream|DestroyRadioStream]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/SetWorldBounds|SetWorldBounds]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetWorldBounds|GetWorldBounds]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetWeaponName|GetWeaponName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetDistrictName|GetDistrictName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetSkinName|GetSkinName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetWeaponID|GetWeaponID]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/InPoly|InPoly]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/DistanceFromPoint|DistanceFromPoint]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetVehicleModelFromName|GetVehicleModelFromName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetVehicleNameFromModel|GetVehicleNameFromModel]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/BindKey|BindKey]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/UnbindKey|UnbindKey]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/UnbindAll|UnbindAll]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/CreateMarker|CreateMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/DestroyMarker|DestroyMarker]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/PlaySoundForWorld|PlaySoundForWorld]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19039</id>
		<title>Template:Scripting/Squirrel/Functions/Player Functions</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19039"/>
		<updated>2016-03-11T03:04:26Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: PlaySoundForWorld is not a player function&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Scripting/Squirrel/Functions/BanPlayer|BanPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/FindPlayer|FindPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetPlayerIDFromName|GetPlayerIDFromName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/IsWorldCompatibleWithPlayer|IsWorldCompatibleWithPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/KickPlayer|KickPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/PlaySoundForPlayer|PlaySoundForPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Action|Player.Action]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AddSpeed|Player.AddSpeed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Admin|Player.Admin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimDir|Player.AimDir]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimPos|Player.AimPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Alpha|Player.Alpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ammo|Player.Ammo]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Angle|Player.Angle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Armour|Player.Armour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Away|Player.Away]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ban|Player.Ban]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CameraLocked|Player.CameraLocked]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanAttack|Player.CanAttack]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanDriveby|Player.CanDriveby]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Cash|Player.Cash]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Class|Player.Class]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Colour|Player.Colour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Disarm|Player.Disarm]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Eject|Player.Eject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.FPS|Player.FPS]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Frozen|Player.Frozen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GameKeys|Player.GameKeys]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetAmmoAtSlot|Player.GetAmmoAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetWeaponAtSlot|Player.GetWeaponAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveMoney|Player.GiveMoney]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveWeapon|Player.GiveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GreenScanlines|Player.GreenScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasChatTags|Player.HasChatTags]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasMarker|Player.HasMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Health|Player.Health]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ID|Player.ID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Immunity|Player.Immunity]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IP|Player.IP]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsCrouching|Player.IsCrouching]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsDrunk|Player.IsDrunk]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnFire|Player.IsOnFire]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnRadar|Player.IsOnRadar]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsSpawned|Player.IsSpawned]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Key|Player.Key]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Kick|Player.Kick]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Name|Player.Name]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ping|Player.Ping]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PlaySound|Player.PlaySound]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Pos|Player.Pos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Redirect|Player.Redirect]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RestoreCamera|Player.RestoreCamera]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveMarker|Player.RemoveMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveWeapon|Player.RemoveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Score|Player.Score]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SecWorld|Player.SecWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Select|Player.Select]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAlpha|Player.SetAlpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAnim|Player.SetAnim]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetDrunkLevel|Player.SetDrunkLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetCameraPos|Player.SetCameraPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetInterior|Player.SetInterior]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetMarker|Player.SetMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWantedLevel|Player.SetWantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWeapon|Player.SetWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ShowMarkers|Player.ShowMarkers]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Slot|Player.Slot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Skin|Player.Skin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Spawn|Player.Spawn]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SpectateTarget|Player.SpectateTarget]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Speed|Player.Speed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnObject|Player.StandingOnObject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnVehicle|Player.StandingOnVehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.State|Player.State]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StreamedToPlayer|Player.StreamedToPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Typing|Player.Typing]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Team|Player.Team]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID|Player.UniqueID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID2 |Player.UniqueID2]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueWorld|Player.UniqueWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Vehicle|Player.Vehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WantedLevel|Player.WantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Weapon|Player.Weapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WhiteScanlines|Player.WhiteScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Widescreen|Player.Widescreen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.World|Player.World]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PutInVehicleSlot|Player.PutInVehicleSlot]]&lt;br /&gt;
&lt;br /&gt;
=== Player Game Functions ===&lt;br /&gt;
&#039;&#039;These functions exist for compatibility with the R2 Squirrel server.&#039;&#039;&lt;br /&gt;
* [[GetCinematicBorder]]&lt;br /&gt;
* [[GetGreenScanLines]]&lt;br /&gt;
* [[GetWhiteScanLines]]&lt;br /&gt;
* [[SetCinematicBorder]]&lt;br /&gt;
* [[SetGreenScanLines]]&lt;br /&gt;
* [[SetWhiteScanLines]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=PlaySoundForPlayer&amp;diff=19038</id>
		<title>PlaySoundForPlayer</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=PlaySoundForPlayer&amp;diff=19038"/>
		<updated>2016-03-11T03:03:51Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Stormeus moved page PlaySoundForPlayer to Scripting/Squirrel/Functions/PlaySoundForPlayer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Scripting/Squirrel/Functions/PlaySoundForPlayer]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForPlayer&amp;diff=19037</id>
		<title>Scripting/Squirrel/Functions/PlaySoundForPlayer</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForPlayer&amp;diff=19037"/>
		<updated>2016-03-11T03:03:51Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Stormeus moved page PlaySoundForPlayer to Scripting/Squirrel/Functions/PlaySoundForPlayer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Function Plays Sound for any specific player.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
&#039;&#039;&#039;PlaySoundForPlayer(player, soundID)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== EXAMPLE ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;playsound&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Sound ID]&amp;quot;, player );&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
PlaySoundForPlayer(player, text.tointeger());&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19036</id>
		<title>Template:Scripting/Squirrel/Functions/Player Functions</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19036"/>
		<updated>2016-03-11T03:03:07Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Scripting/Squirrel/Functions/BanPlayer|BanPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/FindPlayer|FindPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetPlayerIDFromName|GetPlayerIDFromName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/IsWorldCompatibleWithPlayer|IsWorldCompatibleWithPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/KickPlayer|KickPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/PlaySoundForPlayer|PlaySoundForPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/PlaySoundForWorld|PlaySoundForWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Action|Player.Action]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AddSpeed|Player.AddSpeed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Admin|Player.Admin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimDir|Player.AimDir]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimPos|Player.AimPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Alpha|Player.Alpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ammo|Player.Ammo]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Angle|Player.Angle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Armour|Player.Armour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Away|Player.Away]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ban|Player.Ban]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CameraLocked|Player.CameraLocked]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanAttack|Player.CanAttack]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanDriveby|Player.CanDriveby]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Cash|Player.Cash]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Class|Player.Class]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Colour|Player.Colour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Disarm|Player.Disarm]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Eject|Player.Eject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.FPS|Player.FPS]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Frozen|Player.Frozen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GameKeys|Player.GameKeys]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetAmmoAtSlot|Player.GetAmmoAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetWeaponAtSlot|Player.GetWeaponAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveMoney|Player.GiveMoney]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveWeapon|Player.GiveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GreenScanlines|Player.GreenScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasChatTags|Player.HasChatTags]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasMarker|Player.HasMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Health|Player.Health]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ID|Player.ID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Immunity|Player.Immunity]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IP|Player.IP]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsCrouching|Player.IsCrouching]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsDrunk|Player.IsDrunk]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnFire|Player.IsOnFire]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnRadar|Player.IsOnRadar]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsSpawned|Player.IsSpawned]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Key|Player.Key]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Kick|Player.Kick]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Name|Player.Name]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ping|Player.Ping]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PlaySound|Player.PlaySound]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Pos|Player.Pos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Redirect|Player.Redirect]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RestoreCamera|Player.RestoreCamera]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveMarker|Player.RemoveMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveWeapon|Player.RemoveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Score|Player.Score]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SecWorld|Player.SecWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Select|Player.Select]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAlpha|Player.SetAlpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAnim|Player.SetAnim]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetDrunkLevel|Player.SetDrunkLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetCameraPos|Player.SetCameraPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetInterior|Player.SetInterior]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetMarker|Player.SetMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWantedLevel|Player.SetWantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWeapon|Player.SetWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ShowMarkers|Player.ShowMarkers]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Slot|Player.Slot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Skin|Player.Skin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Spawn|Player.Spawn]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SpectateTarget|Player.SpectateTarget]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Speed|Player.Speed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnObject|Player.StandingOnObject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnVehicle|Player.StandingOnVehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.State|Player.State]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StreamedToPlayer|Player.StreamedToPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Typing|Player.Typing]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Team|Player.Team]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID|Player.UniqueID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID2 |Player.UniqueID2]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueWorld|Player.UniqueWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Vehicle|Player.Vehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WantedLevel|Player.WantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Weapon|Player.Weapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WhiteScanlines|Player.WhiteScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Widescreen|Player.Widescreen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.World|Player.World]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PutInVehicleSlot|Player.PutInVehicleSlot]]&lt;br /&gt;
&lt;br /&gt;
=== Player Game Functions ===&lt;br /&gt;
&#039;&#039;These functions exist for compatibility with the R2 Squirrel server.&#039;&#039;&lt;br /&gt;
* [[GetCinematicBorder]]&lt;br /&gt;
* [[GetGreenScanLines]]&lt;br /&gt;
* [[GetWhiteScanLines]]&lt;br /&gt;
* [[SetCinematicBorder]]&lt;br /&gt;
* [[SetGreenScanLines]]&lt;br /&gt;
* [[SetWhiteScanLines]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19035</id>
		<title>Template:Scripting/Squirrel/Functions/Player Functions</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19035"/>
		<updated>2016-03-11T03:02:35Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Scripting/Squirrel/Functions/BanPlayer|BanPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/FindPlayer|FindPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetPlayerIDFromName|GetPlayerIDFromName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/IsWorldCompatibleWithPlayer|IsWorldCompatibleWithPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/KickPlayer|KickPlayer]]&lt;br /&gt;
* [[PlaySoundForPlayer]]&lt;br /&gt;
* [[PlaySoundForWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Action|Player.Action]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AddSpeed|Player.AddSpeed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Admin|Player.Admin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimDir|Player.AimDir]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimPos|Player.AimPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Alpha|Player.Alpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ammo|Player.Ammo]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Angle|Player.Angle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Armour|Player.Armour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Away|Player.Away]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ban|Player.Ban]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CameraLocked|Player.CameraLocked]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanAttack|Player.CanAttack]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanDriveby|Player.CanDriveby]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Cash|Player.Cash]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Class|Player.Class]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Colour|Player.Colour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Disarm|Player.Disarm]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Eject|Player.Eject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.FPS|Player.FPS]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Frozen|Player.Frozen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GameKeys|Player.GameKeys]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetAmmoAtSlot|Player.GetAmmoAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetWeaponAtSlot|Player.GetWeaponAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveMoney|Player.GiveMoney]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveWeapon|Player.GiveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GreenScanlines|Player.GreenScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasChatTags|Player.HasChatTags]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasMarker|Player.HasMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Health|Player.Health]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ID|Player.ID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Immunity|Player.Immunity]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IP|Player.IP]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsCrouching|Player.IsCrouching]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsDrunk|Player.IsDrunk]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnFire|Player.IsOnFire]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnRadar|Player.IsOnRadar]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsSpawned|Player.IsSpawned]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Key|Player.Key]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Kick|Player.Kick]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Name|Player.Name]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ping|Player.Ping]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PlaySound|Player.PlaySound]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Pos|Player.Pos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Redirect|Player.Redirect]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RestoreCamera|Player.RestoreCamera]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveMarker|Player.RemoveMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveWeapon|Player.RemoveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Score|Player.Score]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SecWorld|Player.SecWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Select|Player.Select]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAlpha|Player.SetAlpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAnim|Player.SetAnim]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetDrunkLevel|Player.SetDrunkLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetCameraPos|Player.SetCameraPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetInterior|Player.SetInterior]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetMarker|Player.SetMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWantedLevel|Player.SetWantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWeapon|Player.SetWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ShowMarkers|Player.ShowMarkers]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Slot|Player.Slot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Skin|Player.Skin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Spawn|Player.Spawn]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SpectateTarget|Player.SpectateTarget]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Speed|Player.Speed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnObject|Player.StandingOnObject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnVehicle|Player.StandingOnVehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.State|Player.State]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StreamedToPlayer|Player.StreamedToPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Typing|Player.Typing]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Team|Player.Team]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID|Player.UniqueID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID2 |Player.UniqueID2]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueWorld|Player.UniqueWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Vehicle|Player.Vehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WantedLevel|Player.WantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Weapon|Player.Weapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WhiteScanlines|Player.WhiteScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Widescreen|Player.Widescreen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.World|Player.World]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PutInVehicleSlot|Player.PutInVehicleSlot]]&lt;br /&gt;
&lt;br /&gt;
=== Player Game Functions ===&lt;br /&gt;
&#039;&#039;These functions exist for compatibility with the R2 Squirrel server.&#039;&#039;&lt;br /&gt;
* [[GetCinematicBorder]]&lt;br /&gt;
* [[GetGreenScanLines]]&lt;br /&gt;
* [[GetWhiteScanLines]]&lt;br /&gt;
* [[SetCinematicBorder]]&lt;br /&gt;
* [[SetGreenScanLines]]&lt;br /&gt;
* [[SetWhiteScanLines]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19034</id>
		<title>Template:Scripting/Squirrel/Functions/Player Functions</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Template:Scripting/Squirrel/Functions/Player_Functions&amp;diff=19034"/>
		<updated>2016-03-11T03:00:18Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Reverted edits by Anik (talk) to last revision by Vcmptr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Scripting/Squirrel/Functions/FindPlayer|FindPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/GetPlayerIDFromName|GetPlayerIDFromName]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/IsWorldCompatibleWithPlayer|IsWorldCompatibleWithPlayer]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/KickPlayer|KickPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/BanPlayer|BanPlayer]]&lt;br /&gt;
&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Action|Player.Action]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AddSpeed|Player.AddSpeed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Admin|Player.Admin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimDir|Player.AimDir]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.AimPos|Player.AimPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Alpha|Player.Alpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ammo|Player.Ammo]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Angle|Player.Angle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Armour|Player.Armour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Away|Player.Away]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ban|Player.Ban]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CameraLocked|Player.CameraLocked]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanAttack|Player.CanAttack]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.CanDriveby|Player.CanDriveby]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Cash|Player.Cash]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Class|Player.Class]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Colour|Player.Colour]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Disarm|Player.Disarm]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Eject|Player.Eject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.FPS|Player.FPS]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Frozen|Player.Frozen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GameKeys|Player.GameKeys]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetAmmoAtSlot|Player.GetAmmoAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GetWeaponAtSlot|Player.GetWeaponAtSlot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveMoney|Player.GiveMoney]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GiveWeapon|Player.GiveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.GreenScanlines|Player.GreenScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasChatTags|Player.HasChatTags]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.HasMarker|Player.HasMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Health|Player.Health]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ID|Player.ID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Immunity|Player.Immunity]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IP|Player.IP]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsCrouching|Player.IsCrouching]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsDrunk|Player.IsDrunk]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnFire|Player.IsOnFire]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsOnRadar|Player.IsOnRadar]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.IsSpawned|Player.IsSpawned]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Key|Player.Key]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Kick|Player.Kick]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Name|Player.Name]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Ping|Player.Ping]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Pos|Player.Pos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Redirect|Player.Redirect]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RestoreCamera|Player.RestoreCamera]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveMarker|Player.RemoveMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.RemoveWeapon|Player.RemoveWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Score|Player.Score]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SecWorld|Player.SecWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Select|Player.Select]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAlpha|Player.SetAlpha]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetAnim|Player.SetAnim]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetDrunkLevel|Player.SetDrunkLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetCameraPos|Player.SetCameraPos]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetInterior|Player.SetInterior]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetMarker|Player.SetMarker]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWantedLevel|Player.SetWantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SetWeapon|Player.SetWeapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.ShowMarkers|Player.ShowMarkers]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Slot|Player.Slot]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Skin|Player.Skin]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Spawn|Player.Spawn]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.SpectateTarget|Player.SpectateTarget]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Speed|Player.Speed]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnObject|Player.StandingOnObject]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StandingOnVehicle|Player.StandingOnVehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.State|Player.State]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.StreamedToPlayer|Player.StreamedToPlayer]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Typing|Player.Typing]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Team|Player.Team]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID|Player.UniqueID]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueID2 |Player.UniqueID2]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.UniqueWorld|Player.UniqueWorld]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Vehicle|Player.Vehicle]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WantedLevel|Player.WantedLevel]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Weapon|Player.Weapon]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.WhiteScanlines|Player.WhiteScanlines]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.Widescreen|Player.Widescreen]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.World|Player.World]]&lt;br /&gt;
* [[Scripting/Squirrel/Functions/Player.PutInVehicleSlot|Player.PutInVehicleSlot]]&lt;br /&gt;
&lt;br /&gt;
=== Player Game Functions ===&lt;br /&gt;
&#039;&#039;These functions exist for compatibility with the R2 Squirrel server.&#039;&#039;&lt;br /&gt;
* [[GetCinematicBorder]]&lt;br /&gt;
* [[GetGreenScanLines]]&lt;br /&gt;
* [[GetWhiteScanLines]]&lt;br /&gt;
* [[SetCinematicBorder]]&lt;br /&gt;
* [[SetGreenScanLines]]&lt;br /&gt;
* [[SetWhiteScanLines]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForPlayer&amp;diff=19033</id>
		<title>Scripting/Squirrel/Functions/PlaySoundForPlayer</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForPlayer&amp;diff=19033"/>
		<updated>2016-03-11T02:59:52Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Function Plays Sound for any specific player.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
&#039;&#039;&#039;PlaySoundForPlayer(player, soundID)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== EXAMPLE ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;playsound&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Sound ID]&amp;quot;, player );&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
PlaySoundForPlayer(player, text.tointeger());&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForWorld&amp;diff=19032</id>
		<title>Scripting/Squirrel/Functions/PlaySoundForWorld</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/PlaySoundForWorld&amp;diff=19032"/>
		<updated>2016-03-11T02:59:28Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Function Plays Sound for any specific World.&lt;br /&gt;
&lt;br /&gt;
== SYNTAX ==&lt;br /&gt;
&#039;&#039;&#039;PlaySoundForWorld(worldID, soundID)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== EXAMPLE ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;LUA&amp;quot;&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text )&lt;br /&gt;
{&lt;br /&gt;
if ( cmd == &amp;quot;playsound&amp;quot; )&lt;br /&gt;
{&lt;br /&gt;
if ( !text ) MessagePlayer(&amp;quot;Syntax: /&amp;quot; + cmd + &amp;quot; [Sound ID]&amp;quot;, player );&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
PlaySoundForWorld(1, text.tointeger());&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_select_db&amp;diff=19023</id>
		<title>Scripting/Squirrel/Functions/mysql select db</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_select_db&amp;diff=19023"/>
		<updated>2016-03-10T03:37:35Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changes the current default database.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_select_db( MySQLConnection handler, string database )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;MySQLConnection&#039;&#039; &#039;&#039;&#039;handler&#039;&#039;&#039; - A valid MySQL link/handler&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;database&#039;&#039;&#039; - The new database&#039;s name&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&#039;&#039;true&#039;&#039; on success and/or &#039;&#039;false&#039;&#039; on failure.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;local c = mysql_connect(&amp;quot;localhost&amp;quot;,&amp;quot;root&amp;quot;,&amp;quot;password&amp;quot;,&amp;quot;db2&amp;quot;);&lt;br /&gt;
if( c ) return 1;&lt;br /&gt;
else mysql_select_db(c,&amp;quot;database&amp;quot;);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_error&amp;diff=19022</id>
		<title>Scripting/Squirrel/Functions/mysql error</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_error&amp;diff=19022"/>
		<updated>2016-03-10T03:36:57Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Returns the last error string of a MySQL connection.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_error( MySQLConnection handler )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;MySQLConnection&#039;&#039; &#039;&#039;&#039;handler&#039;&#039;&#039; - A valid MySQL link/handler&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
The last error string. If no errors are there, then it will return an empty string.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;function onScriptLoad(){&lt;br /&gt;
   local handler = mysql_connect(&amp;quot;localhost&amp;quot;,&amp;quot;root&amp;quot;,&amp;quot;password&amp;quot;,&amp;quot;database&amp;quot;);&lt;br /&gt;
   local q mysql_query(handler,&amp;quot;SELECT FROM table&amp;quot;);&lt;br /&gt;
   if( mysql_error( handler ) != &amp;quot;&amp;quot; ) //We have a error.&lt;br /&gt;
     print( mysql_error( handler ) ); //So printing the error&lt;br /&gt;
   else //No errors, let&#039;s free the query.&lt;br /&gt;
     mysql_free_result( q );&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_affected_rows&amp;diff=19021</id>
		<title>Scripting/Squirrel/Functions/mysql affected rows</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_affected_rows&amp;diff=19021"/>
		<updated>2016-03-10T03:36:42Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Returns the number of changed rows (for UPDATE), inserted rows (for INSERT) or deleted rows (for DELETE) in the last query. For SELECT statements it works like mysql_num_rows.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_affected_rows ( MySQLConnection handler )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;MySQLConnection&#039;&#039; &#039;&#039;&#039;handler&#039;&#039;&#039; - A valid MySQL link/handler&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
The number of affected rows in the last query.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_query(handler, &amp;quot;DELETE FROM account WHERE name LIKE &#039;A%&#039;&amp;quot;)&lt;br /&gt;
print(&amp;quot;We deleted a total of &amp;quot; + mysql_affected_rows(handler) + &amp;quot; accounts starting with &#039;A&#039;&amp;quot;)&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_change_user&amp;diff=19020</id>
		<title>Scripting/Squirrel/Functions/mysql change user</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_change_user&amp;diff=19020"/>
		<updated>2016-03-10T03:36:34Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changes the current MySQL session authentication.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_change_user ( MySQLConnection handler, string new_username, string new_password )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;MySQLConnection&#039;&#039; &#039;&#039;&#039;handler&#039;&#039;&#039; - A valid MySQL link/handler&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;new_username&#039;&#039;&#039; - The new username&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;new_password&#039;&#039;&#039; - The password for the new username&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&#039;&#039;true&#039;&#039; on success and/or &#039;&#039;false&#039;&#039; on failure&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;handler &amp;lt;- mysql_connect(&amp;quot;localhost&amp;quot;,&amp;quot;writer&amp;quot;,&amp;quot;password&amp;quot;,&amp;quot;database&amp;quot;);&lt;br /&gt;
if( handler ) print(&amp;quot;Successfully connected.&amp;quot;);&lt;br /&gt;
else&lt;br /&gt;
    mysql_change_user(handler,&amp;quot;reader&amp;quot;,&amp;quot;password&amp;quot;),&lt;br /&gt;
    print(&amp;quot;Successfully connected to read-only mode&amp;quot;);&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_escape_string&amp;diff=19019</id>
		<title>Scripting/Squirrel/Functions/mysql escape string</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_escape_string&amp;diff=19019"/>
		<updated>2016-03-10T03:36:27Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Escapes a query string to avoid sql injection attacks. This function should be used for every executed query that uses any data given by the players.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_escape_string( MySQLConnection handler, string query )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;MySQLConnection&#039;&#039; &#039;&#039;&#039;handler&#039;&#039;&#039; - A valid MySQL link/handler&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;query&#039;&#039;&#039; - The string to escape&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
The escaped string.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;function onPlayerJoin( player )&lt;br /&gt;
{&lt;br /&gt;
   local pName = mysql_escape_string( handler, player.Name );&lt;br /&gt;
   local q = mysql_query( handler, &amp;quot;SELECT * FROM Accounts WHERE Name=&#039;&amp;quot; + pName + &amp;quot;&#039;&amp;quot; );&lt;br /&gt;
   //Do stuff here&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA256&amp;diff=19018</id>
		<title>Scripting/Squirrel/Functions/SHA256</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA256&amp;diff=19018"/>
		<updated>2016-03-10T03:35:08Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;SHA256&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;SHA256( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;SHA256&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( SHA256(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_free_result&amp;diff=19017</id>
		<title>Scripting/Squirrel/Functions/mysql free result</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_free_result&amp;diff=19017"/>
		<updated>2016-03-10T03:35:02Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frees the last query result. This function should be called after every query, specially when these queries return any data.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_free_result( MySQLQuery query )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;MySQLQuery&#039;&#039; &#039;&#039;&#039;query&#039;&#039;&#039; - A valid MySQL result&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
This function doesn&#039;t return any value.( null )&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;local c = mysql_query(handler,&amp;quot;SELECT * FROM Accounts&amp;quot;);&lt;br /&gt;
//Do stuff here&lt;br /&gt;
mysql_free_result( c );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/WHIRLPOOL&amp;diff=19016</id>
		<title>Scripting/Squirrel/Functions/WHIRLPOOL</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/WHIRLPOOL&amp;diff=19016"/>
		<updated>2016-03-10T03:34:51Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;WHIRLPOOL&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;WHIRLPOOL( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;WHIRLPOOL&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( WHIRLPOOL(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA512&amp;diff=19015</id>
		<title>Scripting/Squirrel/Functions/SHA512</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA512&amp;diff=19015"/>
		<updated>2016-03-10T03:34:45Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;SHA512&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;SHA512( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;SHA512&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( SHA512(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/MD5&amp;diff=19014</id>
		<title>Scripting/Squirrel/Functions/MD5</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/MD5&amp;diff=19014"/>
		<updated>2016-03-10T03:34:38Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;MD5&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;MD5( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;MD5&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( MD5(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/base64_decode&amp;diff=19013</id>
		<title>Scripting/Squirrel/Functions/base64 decode</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/base64_decode&amp;diff=19013"/>
		<updated>2016-03-10T03:34:32Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;base64&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;base64_encode( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;base64&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( base64_encode(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/base64_encode&amp;diff=19012</id>
		<title>Scripting/Squirrel/Functions/base64 encode</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/base64_encode&amp;diff=19012"/>
		<updated>2016-03-10T03:34:26Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Find the decode of a base64 hashed string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;base64_decode( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to decode the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing decoded &#039;&#039;&#039;base64&#039;&#039;&#039; hash&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( base64_decode(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/RIPEMD256&amp;diff=19011</id>
		<title>Scripting/Squirrel/Functions/RIPEMD256</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/RIPEMD256&amp;diff=19011"/>
		<updated>2016-03-10T03:34:19Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;RIPEMD256&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;RIPEMD256( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;RIPEMD256&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( RIPEMD256(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/RIPEMD128&amp;diff=19010</id>
		<title>Scripting/Squirrel/Functions/RIPEMD128</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/RIPEMD128&amp;diff=19010"/>
		<updated>2016-03-10T03:34:09Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;RIPEMD128&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;RIPEMD128( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;RIPEMD128&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( RIPEMD128(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/RIPEMD160&amp;diff=19009</id>
		<title>Scripting/Squirrel/Functions/RIPEMD160</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/RIPEMD160&amp;diff=19009"/>
		<updated>2016-03-10T03:34:03Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;RIPEMD160&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;RIPEMD160( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;RIPEMD160&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( RIPEMD160(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA1&amp;diff=19008</id>
		<title>Scripting/Squirrel/Functions/SHA1</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA1&amp;diff=19008"/>
		<updated>2016-03-10T03:33:55Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;SHA1&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;SHA1( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;SHA1&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( SHA1(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA384&amp;diff=19007</id>
		<title>Scripting/Squirrel/Functions/SHA384</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA384&amp;diff=19007"/>
		<updated>2016-03-10T03:33:49Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;SHA384&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;SHA384( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;SHA384&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( SHA384(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/RIPEMD320&amp;diff=19006</id>
		<title>Scripting/Squirrel/Functions/RIPEMD320</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/RIPEMD320&amp;diff=19006"/>
		<updated>2016-03-10T03:33:43Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;RIPEMD320&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;RIPEMD320( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;RIPEMD320&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( RIPEMD320(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA224&amp;diff=19005</id>
		<title>Scripting/Squirrel/Functions/SHA224</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SHA224&amp;diff=19005"/>
		<updated>2016-03-10T03:33:37Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calculate the &#039;&#039;&#039;SHA224&#039;&#039;&#039; hash of a string&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;SHA224( string str )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;str&#039;&#039;&#039; - string of which you want to calculate the hash&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
String containing calculated &#039;&#039;&#039;SHA224&#039;&#039;&#039; hash of str&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( SHA224(&amp;quot;test&amp;quot;) );&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_errno&amp;diff=19004</id>
		<title>Scripting/Squirrel/Functions/mysql errno</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_errno&amp;diff=19004"/>
		<updated>2016-03-10T03:33:28Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Returns the last error number of a MySQL connection.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_errno( MySQLConnection handler )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;MySQLConnection&#039;&#039; &#039;&#039;&#039;handler&#039;&#039;&#039; - A valid MySQL link/handler&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
The last error number, zero if nothing failed.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;print( mysql_errno( handler ) )&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_warning_count&amp;diff=19003</id>
		<title>Scripting/Squirrel/Functions/mysql warning count</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_warning_count&amp;diff=19003"/>
		<updated>2016-03-10T03:33:22Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Returns the last query number of warnings&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_warning_count( MySQLConnection handler )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;MySQLConnection&#039;&#039; &#039;&#039;&#039;handler&#039;&#039;&#039; - A valid MySQL link/connection&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
An integer showing the number of warning of the last query&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_query(handler,&amp;quot;SELECT FROM shit&amp;quot;);&lt;br /&gt;
print( mysql_warning_count( handler ) );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_fetch_assoc&amp;diff=19002</id>
		<title>Scripting/Squirrel/Functions/mysql fetch assoc</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/mysql_fetch_assoc&amp;diff=19002"/>
		<updated>2016-03-10T03:32:08Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Get a result row as a table&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql_fetch_assoc( MySQLQuery query )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;MySQLQuery&#039;&#039; &#039;&#039;&#039;query&#039;&#039;&#039; - A valid MySQL result&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
The row&#039;s column as a table&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;local c = mysql_query( handler, &amp;quot;SELECT Cash, Kills FROM Accounts WHERE Name=&#039;KAKAN&#039;&amp;quot; );&lt;br /&gt;
local d = mysql_fetch_assoc( c );&lt;br /&gt;
print(&amp;quot;Cash: &amp;quot; + d[&amp;quot;Cash&amp;quot;] + &amp;quot;, Kills: &amp;quot; + d[&amp;quot;Kills&amp;quot;] );&lt;br /&gt;
mysql_free_result( c );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/FreeSQLQuery&amp;diff=19001</id>
		<title>Scripting/Squirrel/Functions/FreeSQLQuery</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/FreeSQLQuery&amp;diff=19001"/>
		<updated>2016-03-10T03:31:46Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frees the last query result. This function should be called after every query, specially when these queries return any data.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;FreeSQLQuery( SQLiteQuery query )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;SQLiteQuery&#039;&#039; &#039;&#039;&#039;query&#039;&#039;&#039; - A valid MySQL result&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
This function doesn&#039;t return any value.( null )&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;local c = QuerySQL(handler,&amp;quot;SELECT * FROM Accounts&amp;quot;);&lt;br /&gt;
//Do stuff here&lt;br /&gt;
FreeSQLQuery( c );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/escapeSQLString&amp;diff=19000</id>
		<title>Scripting/Squirrel/Functions/escapeSQLString</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/escapeSQLString&amp;diff=19000"/>
		<updated>2016-03-10T03:30:57Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Use proper source tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Escapes a query string to avoid sql injection attacks. This function should be used for every executed query that uses any data given by the players.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;escapeSQLString( string query )&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;query&#039;&#039;&#039; - The string to escape&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
The escaped string.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;function onPlayerJoin( player )&lt;br /&gt;
{&lt;br /&gt;
   local pName = escapeSQLString( player.Name );&lt;br /&gt;
   local q = QuerySQL( handler, &amp;quot;SELECT * FROM Accounts WHERE Name=&#039;&amp;quot; + pName + &amp;quot;&#039;&amp;quot; );&lt;br /&gt;
   //Do stuff here&lt;br /&gt;
}&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/escapeSQLString&amp;diff=18999</id>
		<title>Scripting/Squirrel/Functions/escapeSQLString</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/escapeSQLString&amp;diff=18999"/>
		<updated>2016-03-10T03:30:31Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Escapes a query string to avoid sql injection attacks. This function should be used for every executed query that uses any data given by the players.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;escapeSQLString( string query )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
* &#039;&#039;String&#039;&#039; &#039;&#039;&#039;query&#039;&#039;&#039; - The string to escape&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
The escaped string.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;function onPlayerJoin( player )&lt;br /&gt;
{&lt;br /&gt;
   local pName = escapeSQLString( player.Name );&lt;br /&gt;
   local q = QuerySQL( handler, &amp;quot;SELECT * FROM Accounts WHERE Name=&#039;&amp;quot; + pName + &amp;quot;&#039;&amp;quot; );&lt;br /&gt;
   //Do stuff here&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=VCMP:Contributing&amp;diff=18998</id>
		<title>VCMP:Contributing</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=VCMP:Contributing&amp;diff=18998"/>
		<updated>2016-03-09T19:50:46Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As a contributor to the wiki, you should make sure that your contributions are of high quality. To ensure this, please refer to these guidelines for editing the wiki.&lt;br /&gt;
&lt;br /&gt;
== Format your articles properly ==&lt;br /&gt;
&lt;br /&gt;
You should be using MediaWiki formatting to split your articles into sections as needed, and to provide rich content to offer more resources. Make sure to read the [https://www.mediawiki.org/wiki/Help:Editing_pages MediaWiki guide] on editing pages, and consider the following tips:&lt;br /&gt;
&lt;br /&gt;
* Provide links to functions or callbacks referenced in scripting examples, or other relevant wiki pages.&lt;br /&gt;
* Make sure your code is wrapped in &amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;source lang=squirrel&amp;gt;&amp;lt;/source&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt; tags. (Lua and D are also good alternatives if you want syntax highlighting.)&lt;br /&gt;
* Explain what the function does at the top of the article, and explain what each parameter is for, even if it seems obvious.&lt;br /&gt;
* Make sure you understand as much as possible what a function does and what parameter it takes in, so as not to mislead readers.&lt;br /&gt;
&lt;br /&gt;
== Do not sign your edits ==&lt;br /&gt;
&lt;br /&gt;
The wiki is a communal project, and people other than yourself will be editing your contributions as well, for better or worse. When creating a new page, adding a new section, or contributing notes to an article, please &#039;&#039;&#039;do not&#039;&#039;&#039; sign your name on the page. It creates a feeling of territoriality on the wiki and may discourage people from improving something that you started.&lt;br /&gt;
&lt;br /&gt;
== Consider patrolling edits ==&lt;br /&gt;
&lt;br /&gt;
You can check the [[Special:RecentChanges|list of recent changes]] and help your fellow editors by improving contributions to be more in line with these guidelines.&lt;br /&gt;
&lt;br /&gt;
== Good examples ==&lt;br /&gt;
* [[Scripting/Squirrel/Functions/InPoly]] — script function&lt;br /&gt;
* [[OnPlayerDeath]] — script event&lt;br /&gt;
* [[Skins]] — ID reference&lt;br /&gt;
&lt;br /&gt;
== Articles in need of attention ==&lt;br /&gt;
* [[:Category:Needs_Description]]&lt;br /&gt;
* [[:Category:Needs_Example]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=VCMP:Contributing&amp;diff=18912</id>
		<title>VCMP:Contributing</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=VCMP:Contributing&amp;diff=18912"/>
		<updated>2016-03-09T11:03:05Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As a contributor to the wiki, you should make sure that your contributions are of high quality. To ensure this, please refer to these guidelines for editing the wiki.&lt;br /&gt;
&lt;br /&gt;
== Format your articles properly ==&lt;br /&gt;
&lt;br /&gt;
You should be using MediaWiki formatting to split your articles into sections as needed, and to provide rich content to offer more resources. Make sure to read the [https://www.mediawiki.org/wiki/Help:Editing_pages MediaWiki guide] on editing pages, and consider the following tips:&lt;br /&gt;
&lt;br /&gt;
* Provide links to functions or callbacks referenced in scripting examples, or other relevant wiki pages.&lt;br /&gt;
* Make sure your code is wrapped in &amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;source lang=squirrel&amp;gt;&amp;lt;/source&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt; tags.&lt;br /&gt;
* Explain what the function does at the top of the article, and explain what each parameter is for, even if it seems obvious.&lt;br /&gt;
* Make sure you understand as much as possible what a function does and what parameter it takes in, so as not to mislead readers.&lt;br /&gt;
&lt;br /&gt;
== Do not sign your edits ==&lt;br /&gt;
&lt;br /&gt;
The wiki is a communal project, and people other than yourself will be editing your contributions as well, for better or worse. When creating a new page, adding a new section, or contributing notes to an article, please &#039;&#039;&#039;do not&#039;&#039;&#039; sign your name on the page. It creates a feeling of territoriality on the wiki and may discourage people from improving something that you started.&lt;br /&gt;
&lt;br /&gt;
== Consider patrolling edits ==&lt;br /&gt;
&lt;br /&gt;
You can check the [[Special:RecentChanges|list of recent changes]] and help your fellow editors by improving contributions to be more in line with these guidelines.&lt;br /&gt;
&lt;br /&gt;
== Good examples ==&lt;br /&gt;
* [[Scripting/Squirrel/Functions/InPoly]] — script function&lt;br /&gt;
* [[OnPlayerDeath]] — script event&lt;br /&gt;
* [[Skins]] — ID reference&lt;br /&gt;
&lt;br /&gt;
== Articles in need of attention ==&lt;br /&gt;
* [[:Category:Needs_Description]]&lt;br /&gt;
* [[:Category:Needs_Example]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetObjectCount&amp;diff=18911</id>
		<title>Scripting/Squirrel/Functions/GetObjectCount</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetObjectCount&amp;diff=18911"/>
		<updated>2016-03-09T10:59:50Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current object count.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetObjectCount()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;int.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
This command will return the object count.&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand ( player , cmd , text )&lt;br /&gt;
{&lt;br /&gt;
if( cmd == &amp;quot;objects&amp;quot;)&lt;br /&gt;
{&lt;br /&gt;
MessagePlayer(&amp;quot;There are &amp;quot; + GetObjectCount() + &amp;quot; objects in this server!&amp;quot; , player );&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onPlayerCommand]] was used in this example.&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetShowOnlyTeamMarkers&amp;diff=18910</id>
		<title>Scripting/Squirrel/Functions/GetShowOnlyTeamMarkers</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetShowOnlyTeamMarkers&amp;diff=18910"/>
		<updated>2016-03-09T10:59:40Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of showing markers to only team members.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetShowOnlyTeamMarkers()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onScriptLoad ()&lt;br /&gt;
{&lt;br /&gt;
print ( &amp;quot;Show name tags setting is set to &amp;quot; + GetShowOnlyTeamMarkers() + &amp;quot;!&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onScriptLoad]] was used in this example.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetShowNametags&amp;diff=18909</id>
		<title>Scripting/Squirrel/Functions/GetShowNametags</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetShowNametags&amp;diff=18909"/>
		<updated>2016-03-09T10:59:32Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will return the current status of players&#039; nametags.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GetShowNametags()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return value ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;bool&#039;&#039; &#039;&#039;&#039;toggled&#039;&#039;&#039; - &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onScriptLoad ()&lt;br /&gt;
{&lt;br /&gt;
print ( &amp;quot;Show name tags setting is set to &amp;quot; + GetShowNametags() + &amp;quot;!&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Call [[onScriptLoad]] was used in this example.&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetGameModeText&amp;diff=18908</id>
		<title>Scripting/Squirrel/Functions/SetGameModeText</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetGameModeText&amp;diff=18908"/>
		<updated>2016-03-09T10:59:23Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will set the gamemode text to be shown in the client browser.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;SetGameModeName( gamemodetext )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;string&#039;&#039; &#039;&#039;&#039;gamemodetext&#039;&#039;&#039; - The game mode name to be set&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand ( player , cmd , text )&lt;br /&gt;
{&lt;br /&gt;
 if ( cmd == &amp;quot;gamemodename&amp;quot; )&lt;br /&gt;
 {&lt;br /&gt;
 if ( !text ) MessagePlayer(&amp;quot;/gamemodename [ Gamemode name ]&amp;quot; , player)&lt;br /&gt;
 else SetGameModeName( text.tostring( ) ), MessagePlayer( &amp;quot;You changed the gamemode&#039;s name to &amp;quot; +text + &amp;quot;!&amp;quot; , player);&lt;br /&gt;
 }&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[onPlayerCommand]] was used in this example.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Server_Settings}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/ShowMapObject&amp;diff=18906</id>
		<title>Scripting/Squirrel/Functions/ShowMapObject</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/ShowMapObject&amp;diff=18906"/>
		<updated>2016-03-09T10:58:38Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will show an object on the map if the map was hidden using [[HideMapObject]] or [[RawHideMapObject]]&lt;br /&gt;
 &lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;ShowMapObject( ObjectID , VectorX, VectorY, VectorZ );&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;int&#039;&#039; &#039;&#039;&#039;ObjectID&#039;&#039;&#039; - The ID of the object, must be an integer.&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;VectorX&#039;&#039;&#039; - The vector x of the hidden object. Should be float.&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;VectorY&#039;&#039;&#039; - The vector y of the hidden object. Should be float.&lt;br /&gt;
* &#039;&#039;float&#039;&#039; &#039;&#039;&#039;VectorZ&#039;&#039;&#039; - The vector z of the hidden object. Should be float.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text );&lt;br /&gt;
{&lt;br /&gt;
 if ( cmd == &amp;quot;hideobj&amp;quot; )&lt;br /&gt;
 {&lt;br /&gt;
   HideMapObject ( 379 , -1721.86 , -293.002 , 15.1086 );&lt;br /&gt;
   MessagePlayer ( &amp;quot;You&#039;ve successfully hidden the army gate!&amp;quot; , player );&lt;br /&gt;
 }&lt;br /&gt;
 else if ( cmd == &amp;quot;showobj&amp;quot; )&lt;br /&gt;
 {&lt;br /&gt;
  ShowMapObject ( 379 , -1721.86 , -293.002 , 15.1086 );&lt;br /&gt;
  MessagePlayer ( &amp;quot;The army gate is no longer hidden!&amp;quot; , player );&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Object_Functions}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/ShowAllMapObjects&amp;diff=18905</id>
		<title>Scripting/Squirrel/Functions/ShowAllMapObjects</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/ShowAllMapObjects&amp;diff=18905"/>
		<updated>2016-03-09T10:57:52Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: Do not sign your edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function shows all the hidden map objects.&lt;br /&gt;
 &lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;ShowAllMapObjects()&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;N/A&#039;&#039;&#039; Not available.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;source lang=squirrel&amp;gt;&lt;br /&gt;
function onPlayerCommand( player, cmd, text );&lt;br /&gt;
{&lt;br /&gt;
 if ( cmd == &amp;quot;showallobjects&amp;quot; )&lt;br /&gt;
 {&lt;br /&gt;
   ShowAllMapObjects( );&lt;br /&gt;
   MessagePlayer ( &amp;quot;No objects are hidden now!&amp;quot; , player );&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
== Related Functions ==&lt;br /&gt;
&lt;br /&gt;
{{Scripting/Squirrel/Functions/Object_Functions}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFallEnabled&amp;diff=18904</id>
		<title>Scripting/Squirrel/Functions/GetFallEnabled</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetFallEnabled&amp;diff=18904"/>
		<updated>2016-03-09T10:57:33Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scripting/Noop}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetFallEnabled&amp;diff=18903</id>
		<title>Scripting/Squirrel/Functions/SetFallEnabled</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetFallEnabled&amp;diff=18903"/>
		<updated>2016-03-09T10:57:27Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scripting/Noop}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetWeaponSync&amp;diff=18902</id>
		<title>Scripting/Squirrel/Functions/SetWeaponSync</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/SetWeaponSync&amp;diff=18902"/>
		<updated>2016-03-09T10:57:20Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scripting/Noop}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetWeaponSync&amp;diff=18900</id>
		<title>Scripting/Squirrel/Functions/GetWeaponSync</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=Scripting/Squirrel/Functions/GetWeaponSync&amp;diff=18900"/>
		<updated>2016-03-09T10:56:47Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scripting/Noop}}&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=OnPickupPickedUp&amp;diff=18896</id>
		<title>OnPickupPickedUp</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=OnPickupPickedUp&amp;diff=18896"/>
		<updated>2016-03-09T10:55:27Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==onPickupPickup==&lt;br /&gt;
&lt;br /&gt;
function onPickupPickedUp( player, pickup )&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
if ( pickup.Model == 408 ) &lt;br /&gt;
 {&lt;br /&gt;
  MessagePlayer( &amp;quot;You earn 50$&amp;quot;, player );&lt;br /&gt;
player.Cash += 50;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category:Needs_Description]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
	<entry>
		<id>http://wiki.vc-mp.org/index.php?title=VCMP:Contributing&amp;diff=18895</id>
		<title>VCMP:Contributing</title>
		<link rel="alternate" type="text/html" href="http://wiki.vc-mp.org/index.php?title=VCMP:Contributing&amp;diff=18895"/>
		<updated>2016-03-09T10:54:51Z</updated>

		<summary type="html">&lt;p&gt;Stormeus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As a contributor to the wiki, you should make sure that your contributions are of high quality. To ensure this, please refer to these guidelines for editing the wiki.&lt;br /&gt;
&lt;br /&gt;
== Format your articles properly ==&lt;br /&gt;
&lt;br /&gt;
You should be using MediaWiki formatting to split your articles into sections as needed, and to provide rich content to offer more resources. Make sure to read the [https://www.mediawiki.org/wiki/Help:Editing_pages MediaWiki guide] on editing pages, and consider the following tips:&lt;br /&gt;
&lt;br /&gt;
* Provide links to functions or callbacks referenced in scripting examples, or other relevant wiki pages.&lt;br /&gt;
* Make sure your code is wrapped in &amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;source lang=squirrel&amp;gt;&amp;lt;/source&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt; tags.&lt;br /&gt;
* Explain what the function does at the top of the article, and explain what each parameter is for, even if it seems obvious.&lt;br /&gt;
* Make sure you understand as much as possible what a function does and what parameter it takes in, so as not to mislead readers.&lt;br /&gt;
&lt;br /&gt;
== Do not sign your edits ==&lt;br /&gt;
&lt;br /&gt;
The wiki is a communal project, and people other than yourself will be editing your contributions as well, for better or worse. When creating a new page, adding a new section, or contributing notes to an article, please &#039;&#039;&#039;do not&#039;&#039;&#039; sign your name on the page. It creates a feeling of territoriality on the wiki and may discourage people from improving something that you started.&lt;br /&gt;
&lt;br /&gt;
== Good examples ==&lt;br /&gt;
* [[Scripting/Squirrel/Functions/InPoly]] — script function&lt;br /&gt;
* [[OnPlayerDeath]] — script event&lt;br /&gt;
* [[Skins]] — ID reference&lt;br /&gt;
&lt;br /&gt;
== Articles in need of attention ==&lt;br /&gt;
* [[:Category:Needs_Description]]&lt;br /&gt;
* [[:Category:Needs_Example]]&lt;/div&gt;</summary>
		<author><name>Stormeus</name></author>
	</entry>
</feed>