Scripting/Squirrel/Functions/Checkpoint.World: Difference between revisions
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BrYaN FuRy (talk | contribs) (Created page with "Checkpoint.Wor is very easy first u need. to give name to checkpoint function onScriptLoad() { array <- CreateCheckpoint(null, 0, Vector( 132.42, 674.34, 12.6543 ), RGB( 25...") |
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This function changes the world of a checkpoint. | |||
== Syntax == | |||
<pre>Checkpoint.World</pre> | |||
== Arguments == | |||
* ''int'' '''world''' - The world id | |||
== Example == | |||
<source lang="squirrel"> | |||
function onPlayerCommand( player, cmd,text ) | function onPlayerCommand( player, cmd, text ) | ||
{ | { | ||
if ( cmd == " | if ( cmd == "setcpworld" ) | ||
{ | { | ||
FindCheckpoint(0).World = 100; | |||
} | } | ||
} | } | ||
</source> | |||
=== Notes === | |||
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | |||
== Related Functions == | |||
{{Scripting/Squirrel/Functions/Checkpoint_Functions}} | |||
[[Category:Scripting/Squirrel/Functions/Checkpoint_Functions]] |
Latest revision as of 18:00, 30 January 2017
This function changes the world of a checkpoint.
Syntax
Checkpoint.World
Arguments
- int world - The world id
Example
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "setcpworld" )
{
FindCheckpoint(0).World = 100;
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.