Scripting/Squirrel/Functions/Checkpoint.World: Difference between revisions

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{{Scripting/Squirrel/Functions/Checkpoint_Functions}}
{{Scripting/Squirrel/Functions/Checkpoint_Functions}}
[[Category:Scripting/Squirrel/Functions/Checkpoint_Functions]]

Latest revision as of 18:00, 30 January 2017

This function changes the world of a checkpoint.

Syntax

Checkpoint.World

Arguments

  • int world - The world id

Example

function onPlayerCommand( player, cmd, text )
{
	if ( cmd == "setcpworld" )
	{
		FindCheckpoint(0).World = 100;
	}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions