Scripting/Squirrel/Functions/GetWorldBounds: Difference between revisions
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== Notes == | === Notes === | ||
Call [[OnScriptLoad]] were used in this example. More info about them in the corresponding pages. | Call [[OnScriptLoad]] were used in this example. More info about them in the corresponding pages. | ||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Game_Functions}} | {{Scripting/Squirrel/Functions/Game_Functions}} | ||
[[Category:Scripting/Squirrel/Functions/Game_Functions]] |
Latest revision as of 18:05, 30 January 2017
This function will get the world bounds of the server.
Syntax
GetWorldBounds()
Return value
- Bounds worldbounds - the bounds
Example
function onScriptLoad()
{
local boundaries = GetWorldBounds();
print( "Worldboundaries has been set to :" + boundaries.MaxX + "," + boundaries.MinX + "," + boundaries.MaxY + "," + boundaries.MinY );
return 1;
}
Notes
Call OnScriptLoad were used in this example. More info about them in the corresponding pages.