Scripting/Squirrel/Functions/UnbindKey: Difference between revisions

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(Created page with "'''UnbindKey''' remove a binded key. (Keys cannot be removed for one Player, only for everyone) == Syntax == <pre>UnindKey(key)</pre> == Arguments == *''int'' '''key''' -...")
 
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'''UnbindKey''' remove a binded key. (Keys cannot be removed for one Player, only for everyone)
'''UnbindKey''' remove a binded server key.


== Syntax ==
== Syntax ==


<pre>UnindKey(key)</pre>
<pre>UnbindKey(key)</pre>


== Arguments ==
== Arguments ==
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* Callbacks [[onScriptLoad]], [[onKeyDown]] and [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
* Callbacks [[onScriptLoad]], [[onKeyDown]] and [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
== Related Functions ==
{{Scripting/Squirrel/Functions/Game_Functions}}
[[Category:Scripting/Squirrel/Functions/Game_Functions]]

Latest revision as of 18:06, 30 January 2017

UnbindKey remove a binded server key.

Syntax

UnbindKey(key)

Arguments

  • int key - The key you want to unbind

Example

The following example will unbind a key for a player

function onScriptLoad()
{
    lshift <- BindKey(true, 0xA0, 0, 0);
}
 
function onKeyDown( player, key )
{
    if( key == lshift )
    {
        MessagePlayer( ">> You pressed the left shift key", player );
    }
}

function OnPlayerCommand( player,cmd , text )
{
	if(cmd == "unbind")
	{
		UnbindKey(lshift);
	}
}

Notes

Related Functions